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Possible memory leak when loading multiple times a saved game
niofox commented on Dracian's bug in Oxygen Not Included
I also am having this issue (using the latest test build). -
[Game Update] - 355817
niofox replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
I played about 10 cycles and tried again, still crashes. Looks like we won't be seeing that screen until the next patch. -
Pretty much what the title says. It only seems to happen with this save file. I tried a different one with no problem, although that save was created 1 build ago. The Cold Shoulder.sav
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[Game Update] - 355817
niofox replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
uh... loaded up my game, clicked a Colony Achievement! notification and got sucked into a blackhole Edit: It happens consistently. Anyone else getting this? Edit: It only seems to happen with this one save file I have. Other games created in the last build didn't cause any problems. -
Two Unidentified Resources Resolve to One Identified
niofox commented on niofox's bug in Oxygen Not Included
Huh... well that's obscure. Also a bit misleading that the ????? are under "World Composition", which sounds like nothing that could result in a rare item. -
When visiting some locations with 2 unidentified resources (clearly shown in the screenshots with the two (!!)) only 1 resource is actually revealed despite sending 5 research modules and ticking all 5 research boxes on the location. The 2 satellites in the screenshots were identical before I sent a rocket to research the one on the right. Side Note: I just realized that the Metallic Asteroid at 20k did the same thing. I visiting this one in a previous preview build (about last week) without a cargo module on the rocket. So I don't think the cargo module matters. The Cold Shoulder.sav Edit: I just explored the left Satellite and returned without a Vacillator recharge (as suggested by a comment below), or anything but the usual relic for that matter. It also only revealed 1 resource under World Composition. Edit: I tried starting a new game with the same seed. The space layout is completely different. I suspect that the changes over the testing builds between when I generated the asteroids may have something to do with the reported behavior, but I'll have to play through another run on this map to see for sure. Final Edit: Creating a new game with the same seed on the stable launch build, the celestial bodies appear to show the relevant number of ????? markers under World Composition. I played right up until the space exploration phase of the game and found no anomalies while exploring/researching the first 40km of celestial bodies. So feel free to close this bug report as I cannot find any evidence that it exists anymore.
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Hot Abyssalite exchanging Heat with Liquids
niofox commented on Earl_of_Earlier's bug in Oxygen Not Included
I can confirm this. I also just got a problem with water suddenly flashing to steam while digging near a volcano pocket surrounded by Abyssalite. The Golden Dump.sav -
Just load up the save and look for Stink in the top right of the base. Hellscape Zero.sav