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About Machenoid

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  1. I did the Carnivore/Locavore challenge in the base game until I actually completed the achievement, then swore off doing those achievements ever again on a new asteroid because the 100 cycle time limit is an unfun nightmare: It can be very RNG dependent on the map seed. The layout of open spaces, distribution of creatures and the starting dupe traits determine if you succeed or fail. The super-sustainable achievement I don't mind repeating on some new asteroids, because that's an infrastructure gimmick without a time limit. As far as challenges go, I prefer to take dupes with a specific set of negative traits instead until I reach the maximum allowed for one negative trait (somewhere around 6-8) then i choose a new one.
  2. But, we all want to buy the DLC right now... How are we going to wait another 24 hours?
  3. The sugar rocket engine (and possibly the CO2 rocket engine) allows free entry into orbit and free exit from orbit, costing zero fuel and zero oxidizer to leave or enter the asteroid. As long as the rocket targeted a position which is adjacent (in orbit) to the launching platform's home asteroid (zero space map movement) no fuel or oxidizer will ever be consumed.
  4. When a duplicant is located at the top edge of the map (the first row of tiles) either at or possibly beyond the red stripes of the map border, the game will crash immediately. This crash is easiest and fastest to create by using the Jetsuit as outlined in the steps to reproduce, though other possibilities to get out-of-bounds may exist. The jetsuit itself may or may not be directly at fault, but dupes getting outside the map in an unexpected way very likely is the cause of this crash.
  5. Clockwise from top-left: Launch Pad -- On top was a rocket that looked very mashed together from spare parts; Tier zero rocketry or just a stand-in for a propulsion module art that's not done yet? Centrifuge -- That pipe leads OUT by the way, if the attached pipe can be trusted (Who built this base?) The polluted water may be incidental or the machine may intentionally spill liquids in use? Potted plant -- Radiation absorbing flower? The proximity to the storage bins may not be a coincidence, a hint to their purpose. Two "new" ores -- Can you guess what they are without starting ONI or looking at the wiki? (One of them is Radium) Flying Insect -- The first hostile alien life? Eats and poops radiation? Eats and poops dupes? Farmable Plant -- Predatory in nature? Fertilized with meat? What could it produce, BESIDES more pointless kcal? Space Slugs -- Sleep on the ceiling at night? Are they hostile too, or just their environment? Are they gross? Probably. RAD(ICAL) SUIT -- Keeps your dupes from growing extra things? Required to handle radiation? IS THE MEDBAY USEFUL NOW?! RADIATION MACHINERY -- Fuel in, water in, waste out, power out? The machine seems to be larger than 3x3, and i suspect a lot of support machinery is needed too. Could it just be fore refinement? (There's also the Gravitas ruins windows in the background, and mosaic tiles... Can the player place them now, or are they just placeholder art?) RADIATION STATION -- Accepts a blue bolt that was redirected from the small device above it, could this be a new form of wireless building controls? A control device that must be operated to stop the reactor from breaking?
  6. Nosh bean variant Drecko: If they eat Nosh beans they produce impressive amounts of pure chlorine farts (Beans, beans the magical fruit; the more you eat, the more you toot.) that are within the nosh bean and salt vine temperature ranges. If they splash around in puddles of ethanol, they produce rust scales. In order to create the variant, normal Dreckos have to eat salt vines, not nosh beans. Eating nosh beans as a nosh drecko raises the chances of making nosh drecko eggs, while all the other edibles remain for their chances of making the other drecko species.
  7. I'm sure the newbies will be more disappointed when they watch the Space Industry short and then realise they can't build the astronaut training rocket simulator building.
  8. The files for 'The Rock' and 'Helicona' still exist in the game folders, but are disabled from appearing. Not missing much, they're just prototype Arido and Rime.
  9. Klei: Rock Granulators are now Amalgamators. Also Klei: Amalgamators are now Rock Granulators. Translators: "Grumble Grumble"
  10. high kcal density muck root replacement for the forest biome.