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Game Modifications
723 files
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Better Krampus
Beware! The Krampus is now actually kind of difficult to kill unless you're good at kiting but if not then he's kind of difficult to kill!
Krampus was WAAAAY too weak, stupid, and just plain pointless. This mod makes him a (more so than the Treeguard) tough, and very annoying boss!
He can take a huge beating now, with 1250 health! He will also deal 55 damage per hit. He's bigger by 1.2x. And now he steals items much faster than before!
All he used to do was stand there for about a minute, occasionally licking the air, and then steal one item before standing in one spot and repeating. Now, however, he will go to steal another item with almost no pause!
The krampus sack now has a 0.05 chance of being dropped, up from a 0.01 chance.
Hop you enjoy, and remember:
Krampus Will Be Watching!
762 downloads
Updated
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Better Armor
This mod makes armor last forever.
Removes all debuffs like the 30% slower movement speed
when wearing the Marble Suit or the sanity drain of Night Armour.
The Thulecite Suit now absorbs 95% of physical damage instead
of 90% cause crafting it was kinda unnecessary if you already had
a marble suit or a Night Armour.
This mod includes:
-Grass Suit
-Log Suit
-Marble Suit
-Thulecite Suit
-Night Armour
-Snurtle Shell Armor
-Football Helmet
-Shelmet
-Thulecite Crown
-Beekeeper Hat
3903 downloads
Updated
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MapPortato
Features:
A Completed Teleportato will make the fog of war on your map disappear so you can see everything on the map. (You do not have to activate it just assemble it and once it looks like this your map will be revealed)
I made this mod cause I thought the Teleportato could have a use for those not wanting to leave their worlds this way there is a reason to assemble it.
Fortunately if you decide to disable this mod your map will go back to only showing what you have discovered.
This mod has now been fully tested and I am confident that it works without problems.
SCREENSHOT: http://i.imgur.com/uNo3wa3.jpg
Discuss:
Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am.
You can talk to me about the mod, tell me how much you like it, or just say hi below.
Also ratings do make me happy, especially the 5 star variety.
Incompatible with:
---------- For now anything that overwrites teleportato.lua but I will try to improve that... maybe.
Changelog/older versions:
v1.2 [Hunger Update]: made to work for Hunger Update.
v1.1 [Powers update]: made to work for powers update, given all the powers mod menu thingys.
v1.0 [Rock update]: made to work for ROCK update
v0.1 [Cave & LIVE update] test release.
Boring Legal Stuff:
Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated.
As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets.
It sure has been a lot of fun!
This work is licensed under a Creative Commons Attribution 3.0 Unported License.
To Install:
Just go to steamsteamappscommondont_starvemods and place the folder located in the .zip archive
Start Don't Starve and go to the "Mods" menu and enable this mod.
Support My Mods:
If you would like to help me out, follow this adf.ly like link wait for 10 seconds and click the "Skip ad" at the top right of the page.
1682 downloads
Updated
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Fueled By Madness
Hey, you know about the Night Light? Yea me neither, why would you ever make something so useless amirite? Well not anymore! No longer waste any precious nightmare fuel, this brand new Night Light uses patent pending Cthulhuian technology to rip the nightmares right out of your head!
Features:
Night Light is now an infinite light source similar to Maxwell's light, but the more insane you are the brighter it is.
Warning at full sanity the small flame from the Night Light will NOT protect you from Charlie the night monster. You have to be at about 140/150 to be safe, though that will not give you much room to work with.
Wearing the Nightmare Amulet will create a max flame size, but be careful if better_sanity_drain option is true as it is by default because Night Lights will drain your sanity quite fast and you can't see the effects of sanity drain in your sanity meter while wearing the Nightmare Amulet.The Night Light can be turned off and on by right clicking on it.
By default it will always remember if you turned it off, but a Config option is avalibe to set it to always turn back on once you come close to it again.The sanity drain from the Night Light is now based on the flame sized, the bigger it is the more it will drain.
In vanilla you would have to be touching the Night Light for it to effect you at all. Now it has a larger radius but standing farther away lessens the drain. By default at max flame size while touching the Night Light it will drain 20 sanity per minute, that number and setting it to work as it does in vanilla are both configurable.Config:
The file called modmain.lua can be found in <your don't starve folder>modsFueledByMadness
Default Configurations:
----Config-----local turn_back_on_when_close = false --If false NightLights stay off until you turn them on, if true they will automatically turn back on when once you leave and come close to them again.local better_sanity_drain = true --If true sanity drain is now drains more the bigger the flame, and the area of effect is larger, though the further away you are standing to the NightLight the less the drain.local custom_sanity_drain = 20 --sanity drain per minute when at max fuel while standing very close to the NightLight, only used if better_sanity_drain is true. Zero is an option.local enable_custom_recipe = false --setting to true will use the recipe out-lined in custom_recipe, it will also put the Night Light at the bottom of the magic tab fyi.local custom_recipe = {Ingredient("goldnugget", 8), Ingredient("nightmarefuel", 2),Ingredient("redgem", 1)} --example of the default recipe---------------
Discuss:
Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am.
You can talk to me about the mod, tell me how much you like it, or just say hi, below.
Also ratings do make me happy, especially the 5 star variety.
Boring Legal Stuff:
Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated.
As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets.
It sure has been a lot of fun!
This work is licensed under a Creative Commons Attribution 3.0 Unported License.
To Install:
Just go to steamsteamappscommondont_starvemods and place the folder located in the .zip archive
Start Don't Starve and go to the "Mods" menu and enable this mod.
Support My Mods:
If you would like to help me out, follow this adf.ly like link wait for 10 seconds and click the "Skip ad" at the top right of the page.
661 downloads
Updated
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Unbreakable Armor
Hello people! This is a mod that removes durability from armors in the game. I had created this mod a long time ago, but didn't really feel like updating it until now. Currently there are no incompatibilities that I am aware of, and there's still a percentage on the armor that I don't know how to remove. Any help would be greatly appreciated since I don't know much about coding.
Forum Thread>>
2529 downloads
Updated
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Equivalent Exchange (Massively OP Version)
This is an OP version of the original Equivalent exchange, by Nudel. The credit all goes to him for his fantastic work! His mod was my favourite by far.
What this mod does is adds a bigger variety of things to duplicate, which includes foods, which is severely OP.
I prefer Nudels work to mine, but i just posted this for those who wanted it.
Here is a list:
Berries, Carrots, Corn, Dragonfruit, Durian, Eggplant, Fish, Frog Legs, Honey, Koalefant_summer, Koalefant_winter, Fleshy Bulb Meat, Mandrake, Meat, Monster Meat, Morsel, Pomegranate, Pumpkin, Spider Glands, Tall Bird Eggs, Deerclops Eyeball, Honey Poultice, Beard Hair, Butter, Butterfly Wings, Charcoal, Bird Eggs, Rotten Eggs, Guano, Gunpowder, Healing Salve, Heat Stone, Beefalo Horn, Lightbulb, Bunnyman Tail, Big Jerky, Monster Jerky, Small Jerky, Drumsticks, Batwings, The Three Coloured Mushrooms, Normal And Dark Petals, and so much more.
You can edit this in the modmain, you can also add items from other mods to the list, and give them a value.
Enjoy!
REMEMBER: This is NOT my mod, all credit goes to Nudel, the original creator. I just created this mod for people who struggle with this game, as it makes it a lot easier.
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673 downloads
Submitted
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[MOD REW-WORK DOUBLE SCYTHES] Scythes 1.0
Everything can be found in the zip
Completely redid art!
Added 2 NEW WEAPONS!
ADDED A NEW MECHANIC, BLEED!
Red scythe burns
Blue scythe freezes
trident has a lot of great features :3
Just some of the bigger changes, everything can be found in the changelog.txt file in the zip.
Again thanks to blazingice26 for all his help and some of the ideas for the mod and Mr. Tiddles, I think that's it he helped me with the bleed mechanic.
Thank you for your support! Everyone
1877 downloads
Updated
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The Naughty Mod
Hello! I'm Gwandic, a while back I thought.... "Hey, isn't Krampus a little (LOT) under-powered?" So... After that I posted on the forums about the topic of buffing Krampus. It gave me a lot of ideas, and I'm still thinking of more... But I was wanting to see the feedback of just a LITTLE mod. All I did was edit Krampus some, I multiplied his health by 10 and speed was buffed up to 2 instead of 1. Damage is now 75 instead of 25, and size is doubled. As well, I increased the Krampus sack drop rate by 5X so instead it's 5% instead of 1%. Considering this is the fastest mob in the game, and as well capable of eating through insanity armor. As well, I also thought that since Living Logs screamed, that they were being tortured when eaten by woodie, or burned alive by any character. So I made it so when Living logs are burned or eaten, it adds 1-6 naughtiness, therefor giving Living Logs more of a... "Middle Stage" or "Early Stage" usage. However, I believed Krampus should be a punishment, rather then something that can be as easily grinded. Therefor, I created this mod. This mod is not for everyone, and I think that this mod, is for those who agree with me.
Also! It'd be greatly appreciated if you went to the Forums post which has the steam link, youtube video, and this link as well! http://forums.kleientertainment.com/topic/30432-the-naughty-mod/
264 downloads
Updated
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Variable Gems
Adds two new crafting recipes to the game.One for the Orange Gem
and one for the Green Gem.
Red Gem + Yellow Gem = Orange Gem
Blue Gem + Yellow Gem = Green Gem
Yellow Gems can be obtained by killing damaged Clockwork Bishops, found in the ruins.
The crafting recipes can be found under the Refine Tab.
1569 downloads
Updated
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Hounds Abound
This has not just Lightening hounds but hound cub's,a reskin for Chester into a hound/dog and a new hound mound that will spawn any hound at any time including lightening and cubs, also there is a Hound Hood to help protect you from them and their ilk.
Lightening hounds -
Hound Cub -
Hound Hood -
The other part of the set has a separate page until I decide to combine it. Hound Pack is available here http://forums.kleientertainment.com/index.php?/files/file/326-hound-pack/ Evil Hound Mound - **NEW**
Now Spawns all hounds possible given certain condition. Fire and ice hounds protect it and hound cubs come out in the summer only, but if you have the hound hood, you can wander with them regardless of season but they will grow up. Be careful when it rains.
Pet Hound Spot - Coming next
Please report any bugs you may find I'm all about fixing with my growing understanding of Lua code
1540 downloads
- [Maxwell]
- [Moderately Friendly]
- (and 1 more)
Updated
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Less Worms Mod.rar
Frequency of worm attacks and number of worm spawning are decreased.
228 downloads
Submitted
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Submitted
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Cookable Ham Bat (Bacon)
This mod allows the ham bat to be cooked. The product is a new food item, bacon, which restores a modicum of hunger, health, and sanity.
The ham bat really doesn't need a buff, so this mod is intended for flavor, rather than significantly altering gameplay.
453 downloads
Submitted
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Camp Cuisine
More recipes for the Crock Pot, including some for bat wings and leafy meat.
Recipes:
Banana Creme Pie: Cave Banana raw or cooked and spices
Bratwurst: Meat, veggies and spices
Bucket O' Bat: Batwings raw or cooked and spices
Cake: Honey, eggs, butter, and spices
Cupcaves: Lightbulbs, veggies and spices
Eel Head Stew: Eel raw or cooked, lightbulbs and spices
Grilled Corn: Raw corn, butter, and spices
Grilled 'Shrooms: Mushrooms (any kind) and spices
Kave Kabobs: Lightbulbs, twigs, monstermeat, and spices
Lasagna: Meat raw or cooked, eggplant, and spices
Mushed 'Shrooms: Lightbulbs, mushrooms (any kind) and spices
Pumpkin Pie: Pumkin, butter, and spices
Suberranean Stew: Batwings, veggies, and spices
Veggimeat Roast: Plantmeat raw or cooked and spices
Spices can be found in the Recipe tab under Refine
2923 downloads
Updated
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Camp Cuisine: All Hallows Edition
A mod adding four more spooky foods to the Crock Pot for your Halloween enjoyment.
Candy Apple: Honey, veggies, twigs, and hallow spices
Halloween Candy: Honey x2 and hallow spices x2
Kandy Korn: Corn, honey, and hallow spices
Sugar Skull: Honey, bird egg, butter, and hallow spices
Hallow Spices can be found in the Recipe tab under Refine
1418 downloads
Updated
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Submitted
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Craftable Tentacle Spike Mod
Craftable at the Prestihabiltor machine and under the Fight tab
896 downloads
Updated
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Wilson's Shadow Spike
Introduction
This is a mod i did as sort of a request from ortorin, he wanted a weapon that was somewhere between the dark sword and the tentacle spike in damage, and sanity loss, and we came up with, the Shadow Spike! here's the rest of the information, enjoy!
Stats
58 Damage
100 Durability
Small Sanity Loss (Sanity drain from standing near a dark flower)
Crafting Recipe
2 Twigs
2 Nightmare fuel
3 Hounds teeth
Prestihatitator
Credits -
Coder and Artist - Blazingice26
Idea - Ortorin
1503 downloads
Updated
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Exo Armor, run faster arround the map (New armor added)[Now in Steam Workshop]
Now in steam workshop!
http://steamcommunity.com/sharedfiles/filedetails/?id=197550783
This mod allows you to make exo armors, wich you can wear to walk faster in the map.
To do:
-Add more kinds of armors.
-Fix the images, and add a new design to the armor.
Here's a demonstration, of how it works.
http://www.youtube.com/watch?v=UuQaXCQK8AA&feature=youtu.be
753 downloads
Updated
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Recipe Book
allows user to create dishes with out the cook pot. User can edit the modmain to adjust the recipes any way they wish
5682 downloads
Updated
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Wilson's Friendship Wand
This mod adds a new item to the game, the friendship wand! whenever you strike a foe with it, they will obey any command (or, yknow just follow you around and kill stuff for you) you give them!
Recipe - Friendship Wand
1 Blue gem
1 Yellow gem
5 Nightmare fuel
3 Living logs
Turns any creature you attack into a follower (There are a few exceptions like boss monsters and things)
Known Bugs -
Attacking a beehive with the wand crashes the game (I assume this is the same with spiderdens, houndmounds etc.)
Credits-
Compatibility -
Known not to work with the waverly mod, because they both use the "wand" prefab
2652 downloads
Updated
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Craftable Krampus Sack Mod
Craftable at the Science Machine under the Survival Tab
On Steam:http://steamcommunity.com/sharedfiles/filedetails/?id=186751793&searchtext=Craftable+Krampus+Sack
3208 downloads
Updated
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Brass Lantern
I always found it a pain to get and fuel the old lantern. I've only ever had the lucky cave with tons of light bulbs right at the entrance once, really. It all depends on the map you get.
This Brass lantern can be obtained without traveling to those confusing caves, and can even be a great way TO explore caves!
It uses burnable items as fuel, emits slightly less light, and burns through fuel twice as fast as the normal lantern.
I'll also probably fix up the textures sometime soon. Like today. In the next few minutes, possibly.
If you're wondering, the character(s) in the screenshots are of my character and deceased cat.
Still need to do new textures for my character at some point.
Anyways...(ahem) hope you enjoy the mod!
4455 downloads
Updated
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Submitted
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Don't Starve The Betas
This is made because I have no idea how to post files- includes files from the beta version, "Long Live the Queen."
NOTE THIS CURRENTLY ONLY CONTAINS CERTAIN FILES ND NOT THE WHOLE VERSION, that'll come later
Which version do you guys want? Queen or krampus? Vote in the comments!
222 downloads
Updated