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The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.
Game Modifications
723 files
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CJBMods Cheats
The mod contains the cheats below, to access these cheats, press the " i " key to open the cheats menu.
- Infinite Health
- Infinite Hunger
- Infinite Sanity
- Infinite Tool Uses (Axes, shovel, torches amulets never worn out)
- Infinite HeatStone Warmth (Heatstone always stays warm)
- Food Doesn't Perish
- One Hit Kill (Kill everything in one hit, unless its invincible)
- Infinite Armor
- Infinite Campfire Fire
- One Hit Break (Break rocks, trees etc... in one hit)
- Reveal Map (Press CTRL+10)
- Unlock All Recipes (Press CTRL+F11)
- Free Crafting (Press CTRL+F12)
16130 downloads
Updated
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Dem Bones!
By tehMugwump
Use the Skeleton Rod to find skeletons, graves and dog bones!
Nightmare updated
Update, fixed recipe and moved to 'survival' tab.
v1.4 Graves tracking, Gravestone tracking/mining and Chester EyeBone tracking added.
Pro Tip: Dig the graves before you mine those Headstones!
v1.3 Now also track Hound Bones!
Mine-able Skeletons! Now you can mine dem bones!
Description:
This mod actually adds more playable content to the game!
You gather supplies to make the Skeleton Rod (survival recipe tab). Then, you can go searching for skeletons. The Skeleton Rod works like the divining rod and makes a 'ping' noise that gets louder and redder the closer you get to a skeleton. THEN, take your pick and dig them bones.
For MORE fun, start your worlds with max 'boons'!
v1.1 added animation states
Possible loot:
* ash
* wetgoop
* beardhair
* redgem
* bluegem
* walrus_tusk
* goldnugget
* krampus_sack (VERY small chance)
* poop
* walrushat (small chance)
* spoiled_food
..maybe a chance of spawning a ghost?
Set your skeleton creation ('boons') to lots so more show up on your map.
To install this mod:
put this file in a new folder under "..mods" called "Dem Bones",
then open the "modsettings.lua" file in the mods folder and add the
following:
ModManager:AddMod("Dem Bones")
When you run the game you should see a screen pop up that lists this mod as
being loaded.
Discuss >>
3112 downloads
Updated
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Chester the Enlightened
By tehMugwump
Chester the Enlightened is now your night time companion!
v1.1 should have the fire and combat (traps) issues fixed (let me know...)
-- Description:
-- Chester never sleeps, for that night time exploring!
-- Chester lights the way at night with a spooky, flickering...ness.
-- Chester takes no damage (though he may burn up, hehe).
Since this is the virgin release, please let me know if you find any bugs or issues.
To install this mod:
Download this .zip file.
Double-click to open. DRAG the enclosed mod directory into your dontstarve/mods directory.
You'll now have a "mods" folder called "ChestertheEnlightened",
then run the game and 'enable' the mod on the mod loading screen.
-- enjoy!
Discuss here:
2001 downloads
Updated
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Craftable 24 Slot Caves Bag
By tehMugwump
Description:
These aren't free gifts, you've gotta work for them!
A 24 slot backpack you can build from your cave spoils! Get Spelunking!
20 Broken Shells
20 Slurtle Slime
1 Snurtle Shell Armor
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To install this mod:
Double-click downloaded ZIP file and DRAG enclosed directory into your dontstarve/mods directory.
Start game and enable mod on the mods screen.
Discuss >>
3960 downloads
Updated
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Craftable 80 Slot Maxwells Chest
By tehMugwump
Nightmare Update
A Grande Chest only worthy of Maxwell! (and anyone else who wants it...) 80 Slot!
v1.1 - recipe adjustment so's not to be so harsh.
Tired of having 10-15 chests cluttering up your camp? Maxwell's Chest is for you! It even has a nice warm glow after dark.
See screen shots for more coolness!
Please install ModLib 1.5 for chest background to work. ModLib is a work-around until Klei gives us an easier way to replace certain files. It just loads like a regular mod, but just load it first. (Go Get >>) (if you're running RPG HUD (and why wouldn't you!), you won't need ModLib)
Install:
Double-click downloaded ZIP file and DRAG enclosed directory into your dontstarve/mods directory.
Start game and enable mod on the mods screen.
NOTE: Compatible with RPG HUD and backpack and amulet mods
NOTE 2: It is suggested that with these chest and other interface mods, to change your HUD size from 10 to 5 (Options > Settings). Everything will then fit as it should (to a point - extra small windows can't be helped).
Discuss >>
4924 downloads
Updated
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Wolfgang Classic
By tehMugwump
Wolfgang Classic is for those that like the old Wolfgang.
Note: The game will need to be restarted after running once with this mod enabled. (Wolfgang's skins are funny that way.
583 downloads
Updated
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Submitted
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Charcoal Burner
A small change for Firepit.edge closer to reality.
Now you can harvest ash by burning things.
Charcoal with out burn trees...
Just make fire pit "Real".
USE:
With Fire Pit. Just make fire,for a few time (the time of log burning) it can be harvest.
1.fire burn,produce ash.need more? burn more!
2.By make the fire get smaller,you can receive charcoal
Install:
Un-zip,
enable this mod in game.(just like most other MOD)[hunger]
Disscuss
2876 downloads
- [Hunger - Live]
- [Nightmares]
- (and 1 more)
Updated
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FutaraDragon Friendly Mod "Are you Alone?"
--Before Readme
--Thankyou WrathOf for ModLib and Code Starter knowledge
--Thankyou Handsome Matt for TexTool That can Customize Picture
--Thankyou milson - "Potions Mod" for know about Add new Item Texture
--Thankyou tehMugwump - "Infinite Tools Mod" for know about Custom Tuning and Components
--Thankyou tehMugwump - "Chester the Enlightened Mod" for know about Mod Script
--Thankyou Heavenfall - "Summons Mod" for know about Custom Action Right Click
--Thankyou leon8111 - "xTraCraftables Mod" for know about Custom New Tab
--Thankyou somebody I'm forgot sorry =A=
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-- FutaraDragon Friendly Mod V2.2
-- Create by FutaraDragon
-------------------------- AboutMod -------------------------
-- This Mod Allow you summon FutaraDragon with DragonCrystal
-- The FutaraDragon Help and Support you and you control for use skills
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-- How to play!!
-- Craft DragonCrystal
-- Don't Drop the Crystal
-- When you summon the FutaraDragon finish you can right click the crystal for change skill and right click FutaraDragon for call use that skill
-- When at night and FutaraDragon Sleep you can cook your food at FutaraDragon with breath fire
-- If FutaraDragon dead wait for some day for recharge the crystal when the crystal has 100% The FutaraDragon will alive again
-- Don't Starve
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-- FutaraDragon Skills
-- 1. Heal Area (Use Mana 25%)
-- This Skill use for restore Charactor and Ally HP
-- 2. Sanity Restore (Use Mana 25%)
-- This Skill use for restore Charactor Sanity
-- 3. Burn Ground (Use Mana 50%)
-- This Skill use for Burn All Enemys nearby FutaraDragon
-- 4. Body Swap (Use Mana 10%)
-- This Skill use for Swap between Charactor and FutaraDragon
-- 5. Holy Light (Use Mana 1% per 5 sec)
-- This Skill use for Light the area [When use this skill the atk peroid +100%]
-- 6. Guardian Powder (Use Mana 25% Per 1 Summon / Max 4 Summon)
-- This Skill use for summon the light orb guardian powder this summon can help you fight and protect
-- 7. Dark Sider (Use Mana 100% and Drain Self HP1% per sec/Drain Self MP 5% per sec)
-- This Skill use for Enable FutaraDragon Full Attack for more enemys
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-- FutaraDragon Danger Skills (Automatic Use when HP less than 25%)
-- 1. Danger Protect (Use Mana 10%)
-- This Skill From Dark Sider But little use for hit all enemys near range and drain enemys HP and MP
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-- OtherAbout this mod
-- The Crystal only can craft once
--
-- Known Bug
-- When you mouse over the item and right click the item picture change but the text desc don't change for fix this mouse out and mouse over again (Already Fix By Offical Patch)
----------------------- FutureUpdate ------------------------
-- Begin ColyBuff Pet The Special Dog
-- ColyBuff Skill 1 is Dodge Fight
-- The Skill That can fight and try to dodge for protect self and charactor
-- Planing...
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3895 downloads
Updated
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BenJ's Craftable Items
Lots of items buildable for your convenience.
--REFINE
-Transmute 10 cut grass to 10 rocks.
-Transmute 4 cut grass into 1 beefalo wool.
-Refine 2 rocks into 1 rocky turf.
-Refine 4 Guano into 1 guano turf.
-Refines 10 twigs into 5 boards.
--WEAPONS
Blowdart- 1 hound's tooth and 1 cut reed.
--FOOD
-Grow a Cave banana tree from 5 seeds
-Grow a mandrake from a durian
--DRESS
-Miner Hat buildable from Straw Hat and a Lightbulb.
--STRUCTURES
-Buildable Pig King!
-Buildable Pig Torch.
-Buildable Rundowned House.
-Buildable Slurtle Mound.
-Buildable Boulder.
--SPAWN
-Spawnable Bishop.
-Spawnable Rock Lobster.
-Spawnable Beefalo.
-Spawnable Hound.
-Spawnable Tentacle Pillar.
1388 downloads
Updated
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Quick Abigail
A sequel to my somewhat popular Quick Chester mod, this is another tweak that makes Abigail run a bit faster, too.
Features:
Changelog:
Bugs:
805 downloads
Submitted
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Godly Fire
GODLY FIRE v0.2
*** Makes fire and light sources almost infinite-y ***
--- For all those players that like to have some more breath and would like to focus on other aspects of the game ---
*AND* for feeding that little pyromaniac that is within you, so...
...DON'T BE SHY, SET A FIRE!
It scales up all maximum fueled lightsources durations so that a firepit lasts one season (12 default length days).
Fire is also unaffected by the weather and is more likely to spread.
FULL LIST OF CHANGES:
(all durations take a default in-game day as reference):
- All base and maximum (fueled) durations of fire/light sources have been proportionally scaled up so that a fire pit lasts one season (12 days) if not fueled, and a fire camp half this amount.
- Fire duration is unaffected by the weather, in either negative or positive way.
- There's a 50% and 25% chance of igniting a flammable object when hit by a torch or a lighter. If the object is not hittable or combustible, this has no effect.
- The torch lasts a day and a half.
- The pig torch lasts 7 days.
- The Miner Hat and the Lantern last 7 days.
- The Nightlight lasts 12 days, to a maximum of 48 when fueled (relatively more powerful than before)
- The fueling power of all objects has been scaled up accordingly.
COMPATIBILITY: should work with every mod that doesn't tweak the very same things.
ON REQUEST: additions and tweaks (eg: even longer or shorter times)!
868 downloads
Updated
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Godly Fire - Infinite
GODLY FIRE - Infinite v0.2
*** Makes all fire and light sources last, well, 1 aeon. (Literally, 1 billion ingame years) ***
--- For all those players that want to forget about light management in the game ---
*AND* for feeding that little pyromaniac that lies within you
(I promise, I won't be making another fire-duration mod after this - unless requested to )
...FIRE AND FORGET!
WHAT IT DOES: It scales up all fire and lightsources durations so that they last 1000000000 in-game years (1 year = 48 default days).
NOTE 1: It should affect only fires/objects created while the mod is enabled. Previous light sources/fires will keep their previous duration, but can be fueled (when applicable) to keep up with the overall duration increase.
WARNING: THE GAME MAY NOT BE PROGRAMMED TO HANDLE AN EXCESSIVE NUMBER OF SIMULTANEOUS LIGHT/FIRE POINTS. Also, performance may degrade if you have lots of on-screen lights. USE AT YOUR OWN RISK!
FULL LIST OF CHANGES:
- All base and maximum (fueled) durations of fire/light sources have been proportionally scaled up so that they all last 1 aeon.
- Fire duration is unaffected by the weather, in either negative or positive way.
- Every attack delivered with the torch or the lighter has a 100% chance to ignite the attack target, if flammable. If the object is not hittable
or combustible, this has no effect.
- The fueling power of all objects has been scaled up accordingly - don't overdo if you don't want to break the game, even some leaves increase the duration of way over a millennium.
- Objects will burn for a longer time before crumbling to dust.
NOTE 2: If you feel somehow guilty of cheating, you may consider looking at the standard Godly Fire mod.
COMPATIBILITY: should work with every mod that doesn't tweak the very same things. Only have 1 Godly Fire mod enabled at any time.
ON REQUEST: additions and tweaks (e.g.: balanced durations)!
1874 downloads
Updated
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Renewable minerals
Purpose:
Boulders and Stalagmites regrow while time passes.
It's an update/addition from 'microbun' work which seems to be abandoned for some time.
Boulders and Stalagmites are destroyable up to 3 levels.
If you don't overpass the second one, the boulder will regrown to it's precedents states, after an amount of time; between 3 and 4,5 gamedays to regrow to full. But if you choose to break it until ends of it's roots, it will not.
You'll probably receive a good loot in return (especially for stalagmites).
You can edit "modmain.lua" to tune regrowth timers.
Install:
Open the zip file. Drag and drop in your "..Dontstarvemods" folder.
Known issues:
Compatibilities:
Future plans:
Changelog:
Feel free to ask or to review or to fault.
4152 downloads
- [Nightmares]
- [Hunger]
- (and 1 more)
Updated
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Player Pooper
Hello!
Player Pooper 1.2 adds an animation as well as a poop sound!
This was my first mod ever, and it was mostly to learn the basics of lua and the mod API. But it turned out well, so I figured, why the hell not share it?
As the title indicates, it's a mod allowing the player to poop.
The primary purpose is of course for the funsies, but it can also be used as a way to get manure without finding pigs or beefalos.
How to poop: simply eat something to get you to full hunger.
Version History:
How to install (yay! install this!)
...and also, credit goes to the Dapper Den, as always, for inspiration and help!
1670 downloads
Updated
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micheltelo2121's Diamond Sword
An update and correction of the micheltelo2121's mod.
It's the Diamond Sword from Minecraft!
It's craftable in the War tab, tech magic level 3 (a Shadow Manipulator is required to prototype this weapon).
It's durability is limitless and 1,5 time more powerfull than the Dark Sword.
When you're equipped the Diamond Sword glows an aqua light and it reduces your speed by 75% (but it doesn't prevent it from the malus brings by the Piggyback or Marble Suit).
Recipie:
Blue gem = 20
Lightbulb = 1
Spear = 10
French Translation in a separate modmain.lua file: Renommez le fichier modmain- Fr.lua en modmain.lua.
All credits to the author.
Nota:
1332 downloads
Updated
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beebox-friendly Abigail
Now Abigail no longer attacks bees when you harvest a beebox!
If you attack the spawning out bee,Abigail will attack just like before.
339 downloads
Updated
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Delayed rot
Purpose:
Take 3 more time to items to decay to rot.
Customizable by user.
Read "modmain.lua" for more explanations.
Install:
Open the zip file. Drag and drop the "Delayed rot" folder to your "..Dontstarvemods" folder.
Changelog:
Feel free to ask or to review or to fault.
649 downloads
- [Nightmares]
- [Hunger]
- (and 1 more)
Updated
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Craftable Tentacle Spike
An update and correction of the micheltelo2121's mod.
Craftable in the War tab, tech magic level 3 (a Shadow Manipulator is required to prototype this weapon).
Recipie:
Hound's Tooth = 3
Rope = 2
Twig = 5
Wet Goop = 3
French Translation within the modmain.lua file.
All credits to the author.
1276 downloads
Updated
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Longer days
Purpose:
Duration of a game day is extended to 20 minutes instead of 8 minutes.
Nights and dusks are proportionally longer too.
All time functions are consistent with the gameday's duration (autosaves included). Cycles take longer according to the duration of a gameday.
Both parts are customisable by users.
Read "modmain.lua" for more explanations.
Install:
Open the zip file. Drag and drop in your "..Dontstarvemods" folder
Known issues:
Compatibilities:
Future plans:
Changelog:
Feel free to ask or to review or to fault.
2837 downloads
- [Nightmares]
- [Hunger]
- (and 1 more)
Updated
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Evergreens forever
Purpose:
Loops trees between stage 3 and 4 of their growth. It results in trees never become old & small trees again.
You can now enjoin your teammates pigs to cut off your artificial forest and recolt maximum logs!
Install:
Open the zip file. Drag and drop in your "..Dontstarvemods" folder
Known issues:
Compatibilities:
Future plans:
Changelog:
Feel free to ask or to review or to fault.
919 downloads
Updated
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Better Gunpowder!
This mod should now be bug-free!
Use the firestaff to ignite gunpowder from range!
The explosion time has been lowered enough to barely ignite nearby gunpowder before exploding. You should therefore be able to use more gunpowder in combat.
Version History:
Version 0.1 - initial release, when attacked with non-fire damage, the gunpowder could be "killed"
Version 0.2 - When "killed", the gunpowder explodes, but made a nasty lingering hissing noise if several gunpowder exploded next to each other.
Version 1.0 - No lingering hissing noise, and no enemy mobs attacks the gunpowder. No more bugs, hopefully!
Version 1.1 - Removed the ability to "murder" gunpowder in your inventory.
How to install (gotta have this)
Feedback thread here
And as always: Credit to the amazing dapper den!
389 downloads
Updated
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Break The Ice
Allows ice over ponds to be broken with a pickaxe. It can't freeze again for 3-6 hours. Frogs and mosquitos won't spawn if it's winter, however fish can be caught.
5307 downloads
Updated
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Birds in a cage gives feathers
Birdcage
When you give meat to bird in a cage you will get egg from it like usual and you have chance to get its feather.
When you give it stale meat you can get rotten egg or normal egg, if you give it spoiled meat you will get rotten egg.
Seeds given by bird will be at the same spoilage level as veggie you gave to the bird.
4509 downloads
Updated
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Updated