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Game Modifications

723 files

  1. Rechargeable Mega Base Light

    Rechargeable Mega Light
    Wilson has finally done it! He's learned how to capture the energy contained in a lightning bolt. Using the transformer unit, he's storing it in batteries inside the unit. He now plans to replace his ol lightning rod with his new and improved super lightning rod.
    -Mega Light features =
    -Mega Light functions as a lightning rod
    -When struck by lightning it holds a 3 day charge
    -Never runs out of power at night ,always at first light
    -If hit by lightning before charge runs out, it will receive a full charge
    -Mega Light will light up your entire base in most cases
    -Mega Light has a cool electricity special effects
    -Mega Light is craftable under the LIGHT TAB
    -Mega Light Recipe = 3 gold nuggets, 2 gears and 10 light bulbs
    -TUNING = Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\workshop-217475502\modmain.lua
    -TUNING.CHARGE = 3 "This is days"
    -Note: You gotta have a lightning rod anyway,why not have a Rechargeable Mega Light

    3979 downloads

    Updated

  2. Storm Cellar

    -The Storm Cellar is a massive storage hole with 80 slots
    -The Storm Cellar is craftable under the Structures Tab
    -WARNING DO NOT USE SHIFT CLICK you may lost your items.Some people do some don't.Use at your own risk.
    -Recipe = 20 cut stone,20 wood flooring and 1 gold shovel
    -Note: For those that think this is unbalanced
    -9 Chest with 81 slots = 108 logs
    -1 Storm Cellar with 80 slots = 80 logs ,60 rocks ,4 twigs and 1 gold nugget
    -So the verdict is in, for convenience you must pay more
    -Besides all that BS, it's cool!

    33721 downloads

    Updated

  3. Survival Gear

    Mod has 3 craftable items
    -Beefalo Coat keeps you warm as Puffy Vest
    -Beefalo Coat calms redass mood to make poop collection easier
    -Beefalo Coat is repairable with use of sewing kit
    -Basic Punisher has damage of spear with hammer tool
    -Punisher With Teeth has damage of tentacles spike with axe tool
    -All 3 are craftable under the SURVIVAL TAB
    Recipe =
    -Beefalo Coat = 2 heatrock,5 rope and 20 beefalowool
    -Punisher = 4 flint,4 rope and 4 boards
    -Punisher With Teeth = 1 punisher and 15 hounds teeth
    -Note all 3 items have their own minimap icon for easy location

    4375 downloads

    Updated

  4. Wilson's Cabin

    Wilson has grown tired of his tiny mud hut,and has moved on to bigger and better things.He has been working very hard to collect the proper resources to construct a cabin.At this point he has built and furnished himself with a bed,table ,chair,chest,log suit,football helmet,backpack,spear ,lantern,beefalo horn and fridge.Although these things are none clickable.I thought it would be cool if when close enough, you were able to gaze in to see all the work he's done thus far.
    Very tempting to make "Wilson's House With Light and Wilson's House" mods little more than a tent, I won't. To many people use them as is! So for those of you In need of a more balanced home,I give you the chance to do just that with Wilson's Cabin.
    -Wilson's Cabin uses at the moment =
    -Wilson's Cabin sleep times before perish = 100
    -Wilson's Cabin light = infinite fuel, with auto light switch on near/off far distance to cabin
    -Wilson's Cabin calories/hunger boost on sleep = 37, this is why there is food in the recipe.Besides who comes home after a long day and doesn't eat? How much? "Comments welcome!"
    -Wilson's Cabin sanity gain on sleep = 50
    -Wilson's Cabin healing on sleep = 60
    -Wilson's Cabin TUNING = dont starve\mods\workshop-207754436\modmain.lua
    TUNING.CALORIES_CABIN = 37
    TUNING.SANITY_CABIN = 50
    TUNING.HEALING_CABIN = 60
    TUNING.FINITEUSES_CABIN = 100
    -Recipe = 60 logs, 10 light bulbs and 5 meaty stews "Suggestions welcome!"
    -Meaty Stew Recipe Info = http://dont-starve-game.wikia.com/wiki/Meaty_Stew
    -Note: Light bulbs perish very fast,I suggest you put them in frige,freezer or lunch box along with stews

    28988 downloads

    Updated

  5. Throwable Rocks

    Brought back from the dead,one of my ol favorites
    -Note: I have fixed the rock images to work better with this mod
    -Able to throw as fast as you can click
    -TUNING = Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\workshop-214997929
    -TUNING.ROCK_DAMAGE = 50
    -This mod is to fun.Only down side is the mod makes ya want to throw a damn rock at everything that moves! And yes the rocks must crumble.Would be way OP if they didn't.OP enough as is.
    Original author Reinert
    Original author's description
    Allows you to throw rocks, Hit dem b@stards!
    Ever wanted to smash a rabbit in the face with a rock, well with this mod you can O.o
    I thought it appropriate to make such mod, given the new update is all about rocks.
    Features
    -Makes rocks throwable and crumble upon impact.
    -No homing feature, you have to aim now(kinda'ish)
    -Kill a Treeguard with 50 rocks.

    2493 downloads

    Updated

  6. Endothermic Torch

    What The Endothermic Torch Does
    -Works only with the new DLC and RoG enabled.
    -Cools you down on the go.
    -Gives light at night.
    -Last 8 time segments witch = 1/2 day, see Tuning torch burn time in Windows below.
    -Chills your Thermal Stone/Heatrock to -10 or below if in your inventory.
    -Craftable under the LIGHT TAB
    -Has minimap icon
    -Recipe = 1 cut grass,1 nitre and 1 gold nugget
    -Tuning torch burn time in Windows =
    C:\Program Files (x86)\DontStarve\mods\ Endothermic Torch
    Open modmain with notepad or what have you.Change segment time to fit your needs.
    There are 16 segments in 1 full day.
    Tip: With Thermal Stone/Heatrock in your inventory,only equip torch till rock is cold. This will save torch life.Examine Thermal Stone/Heatrock.If Wilson, he says "That's a cold stone"
    Note: I created this to have on hand to save my @ss!
    Have fun! As always comments and suggestions are welcome.

    2638 downloads

    Updated

  7. Hound Poison DLC

    Hound Poison DLC is only compatible with RoG
    See "Hound Poison" for standard compatibility
    -Instant death
    -Hound Poison only attracts Hounds and does so like bees to honey.
    -Hounds are the only animal that can eat Hound Poison.
    -Hound Poison has a shelf life of 12+ days..
    -Hound Poison is crafted under the FOOD TAB.
    -1 monster meat, 1 red mushroom and 1 green mushroom.
    -Hounds beware theres a new treat.
    Yes it's a bit OP I already know this!

    741 downloads

    Submitted

  8. Easter Egg Hunt

    Only works with RoG enabled!
    -Can you find um,all of um?
    -Open eggs for a chance of great treats!
    -Eggs are sometimes found in strange places.
    -Beware,some eggs are dangerous!.
    Have fun, comments and suggestions are welcome.

    2136 downloads

    Submitted

  9. Eyebrella

    This item only works with RoG enabled
    -Original Eyebrella
    -Craftable under the SURVIVAL TAB
    -Recipe = 1 Deerclops Eyeball and 1 Umbrella
    The Eyebrella is an Umbrella from the Reign of Giants DLC. It provides excellent protection from overheating and absolute protection from rain. It loses 1% of durability around every 40 seconds when equipped. It can be repaired by 55% with the Sewing Kit. While at first glance the Eyebrella might not appear a worthwhile boss reward, it is actually incredibly valuable throughout both Spring and Summer. It has high durability, which can be elongated by using it only when wetness reaches high levels to dry off. With careful use, the eyebrella can be kept in good condition with only a single use of a Sewing Kit.
    http://dont-starve-game.wikia.com/wiki/Eyebrella

    1321 downloads

    Submitted

  10. Pets

    Please download this via steam (from http://steamcommunity.com/sharedfiles/filedetails/?id=222076729) if you can. That way it will automatically update when I fix bugs and add new pets. If you get it from here you'll need to manually re-check this page yourself.
    _____ _ | __ \ | | | |__) |__| |_ ___ | ___/ _ \ __/ __| | | | __/ |_\__ \ |_| \___|\__|___/ v0.7.1 [ALPHA]
    --==>> Pets Readme
    --==>> SteamWorkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=222076729
    --==>> Download Page: http://forums.kleientertainment.com/files/file/457-pets/
    ==Now works with both both vanilla DS and RoG DLC!==
    Finding the harsh world of Don't Starve a little lonely? Want a companion to share in the highs and lows of your journey? I did - so I added pets. Figured a few other people might be interested so here it is, uploaded for anyone to enjoy. Be warned though, your pets will need looking after. Still it's worth the effort to have a companion join you on your journey.
    == HOW TO TAME:
    - Feed a tameable wild animal 4 serves of a food they like and they'll be tamed. To feed an animal just place the food on the ground and let them eat it.
    == Tameable animals:
    ···> Rabbit (winter & summer - once tamed your pet rabbit won't change colour with season)
    ···> Spider (only the regular spider currently, might add warrior/cave variants later)
    ···> Bat
    ···> Pengull
    ···> Hounds (regular, fire, ice)
    ···> Gobbler
    ···> Slurtle
    ···> Snurtle
    == Fine details:
    - Pets have both health and hunger, you will need to feed and heal them to keep them alive
    - Mouse over them to get their hunger/health status
    - Once tamed, pets no longer eat food off the ground, you have to feed them yourself (they're well trained)
    - You can pickup your pet and carry it round in your bags (helpful to keep them from being killed in fights)
    - When you feed your hungry pets you'll gain 5 sanity
    - Every time your pet is attacked you'll lose 1 sanity
    - If your pet dies you'll lose sanity. The older your pet the more sanity lost (20 for new pets, 100 after ~25 days)
    - If you kill a wild animal of the same type as your pet you will lose 5 sanity
    - Some (but not all) pets will help you fight like hired pigs do
    - Tamed animals are smaller than their wild counterparts
    == Future plans:
    - Add ability to tame more animals
    - Add tougher taming requirements for certain pets
    - Increase the required food to keep bigger pets happy
    - Add pet specific behaviours (find food/treasure, help chop trees or mine)
    - Add rare spawn pet specific creatures like cats, for the ultimate in furry pet goodness

    12722 downloads

    Updated

  11. Beefalo Milk and Cheese

    All them coding was made by _Q_
    You can now milk beefalos which requires a beefalo hat to wear, without beefalo hat beefalos gonna kick you.
    You have a chance to get headbutted by a beefalo while milking it even if wearing a beefalo hat.
    You can only milk beefalos when baby beefalos are around.
    You get raw milk from milking beefalos that has to be cooked in crock pot to get the more edible fresh milk.
    Fresh milk rots into cheese after around a week has passed.

    6247 downloads

    Updated

  12. AK47 With The Ammo Bag DLC

    Now you can create a AK47 and a ammo bag.One ammo bag have 20 ammo.If you don't have ammo you can't shoot.
    updated:
    1 Add a ammo bag
    2 Add shooting sound
    3 The right key auto fire
    4 The left key single fire
    4.11.updated:
    Change ammo bag picture
    Will do:
    Repair force attacking does‘t need ammo (hard to do)
    4.16 updated:
    Modified material
    4.17 updated:
    Now for all versions
    Change some details
    Change manufacturing items
    Fix a bug that was using F to shoot without ammobag!
    The picture is downloaded from the Internet.Any similarity is purely coincidental.Thanks.

    7839 downloads

    Updated

  13. eyeturret mover

    Now you can move the fixed eyeturret in anywhere with right key.
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!

    1112 downloads

    Updated

  14. Cave Architectural project

    Now you can use cutstone to create(Plant) a cave entrance on the ground.
    In cave,do it again to create(Plant) a cave entrance to the ancient.
    Warning:
    Don't do it in the ancient!!!
    ----------------------
    If you don't want it remove with shovel
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!

    867 downloads

    Updated

  15. Goku's JinDoWin

    Now you can fly with Goku's JinDoWin.
    Press Z to fly and Press again to the ground
    Use W A S D to control,don't keep pressing only need press one time.
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!
    Warning:
    Don't let it work with the mod "The spider mounts"!

    2153 downloads

    Updated

  16. The spider mounts

    Press the PageUP to summon spider mounts ( ride on the spider body), press the PageDown to
    cancel. Attack by Ctrl + left mouse button (you can also press F ). Riding on the spider body,
    the enemy can not hit you, so the player will not lose health.
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!
    Warning:
    Don't let it work with the mod "Goku's flying nimbus"!

    1953 downloads

    Updated

  17. New immigrants

    There are many New immigrants around firepits in daytime.In the evening they will leave.They attack the monster,in their place is safe. You can give them meat, vegetables and gem each item can be sold for 2 gold. If you attack the new immigrants, other people nearby will hit you. New immigrants will automatic speaking, listen to them what they say. Throughout the map building stone bonfire and other building, make many towns, the world no longer lonely . New immigrants showed lighter icons on the mini map (represents hope), by looking at the map, can understand the situation of each town population.
    If you have any questions let me know them!Thank you!
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!

    2411 downloads

    Updated

  18. Lights Out Repairing

    This mod repair and solved bug that you get out of the cave the time stay in dark forever.
    Thanks to "人工智能" this little guy give me this inspiration.
    This mod with a mod-loading of the bug repairing!
    follow this:
    1 install the mod 《lights out Repairing》
    2 You get out of the cave press F5 to repair if the bug is happened
    3 remember don't save game before pressing F5!
    4 remember don't save game before pressing F5!
    5 remember don't save game before pressing F5!
    6 remember don't save game before pressing F5!
    7 remember don't save game before pressing F5!
    8 remember don't save game before pressing F5!
    9 remember don't save game before pressing F5!
    10 remember don't save game before pressing F5!
    THANKS!!!

    195 downloads

    Updated

  19. Fireworks in the Spring Festival

    This is a Chinese style mod whenever people will ignite firecrackers in the Spring Festival and I hope we can do it in the DS world
    Igniting lightbulbs on the ground and you'll see it fly to the sky and exploded
    There are a lot of effects waiting for you in this mod
    Will to do:
    Change picture
    To make it look more like fireworks
    Don't let it work with "farming for light"!
    If you have any questions let me know them!Thank you!
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!

    434 downloads

    Updated

  20. Retail stalls

    Use charcoal to built(planting) a retail stall(Don't use a stack.Just take one).Each value of three gold.Taking gold on the items to buy them.30 seconds to show the 5 kinds of goods in a cycle.If you don't want them with a hammer smashed.
    This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder!
    Have fun guys!

    827 downloads

    Updated

  21. Wilson's Big Snow House

    With 10 stone walls,10 ices and 5 Blue gems to create a Wilson's Big Snow House,and put it on the ground with rigth key to building.Left key to sleep (can also be sleeping during the day), after waking up health, hunger, san will be full and remove all debuff.Right key will open the warehouse (away from it will closed), a total of 108 grid storage space, with cold storage function.Use "Repair" button, can repair the items, restore the food freshness, dry goods. it shining day and night,If you don't want the house, smashed with a hammer. if the warehouse is not empty, it will fall on the ground.
    If you have any questions let me know them!Thank you!
    About next mod:
    Next mods are some ornaments.you can put them on the ground.wait!

    3484 downloads

    Updated

  22. Where's My Giants

    Show all Giants on the map when Giants come.thanks.
    Acknowledgements:
    1 Sort Inventory‘s Author Brody(workshop)
    2 Where's my beefalo's Author Afro1967
    14.4.13 Updated:
    1 add leif on minimap
    2 add spiderqueen on minimap
    3 change the pictures
    14.4.14 Updated:
    Optimize the pictures and make them In accordance with map style.
    change the preview picture
    14.4.16 Updated:
    Change the leif size.
    14.4.17Updated:
    For the latest version.
    Thanks for Afro 1967 this man make my mod very clear now.

    10678 downloads

    Updated

  23. Useful Flooring

    Wood and Carpet Flooring have always been useless.
    Now Carpets insulate, protecting you in winter and Wood Floors halve sanity loss at night.

    6579 downloads

    Updated

  24. RPG Mod

    **********************************************************
    The mod is now known as "RPG mod", previously "Level Ups"
    **********************************************************
    ##########################################################
    To get the most out of the new updates, start a new world! <-----------------
    ##########################################################
    Hello, and welcome to my second mod: Level Ups!
    Do you ever feel like endlessly killing hounds and spiders is a bit, well, unrewarding? Especially once you have three chests full of silk and teeth? Well, now you can add a bit of spice to combat!
    When killing hounds, spiders, and most other monsters, now you have a chance of finding bonus loot: the "Xp Token!"
    What's so special about the Xp Token is that when consumed, your character gain extra stats! Now, not only do you get chests and chests full of silk and teeth, but you become after finding these monsters!
    ----------------------------------------------------------
    As of 2.4
    -The class selection screen is now activated upon starting a new world.
    -All classes now have passives. **(listed in the details)**
    -Several custom recipes have been altered.
    -A new class has been added.
    ----------------------------------------------------------
    As of 2.3
    -Xp Token drop rates have been slightly increased. *read near the bottom of the page
    -The Mob Token drop rate system has been reworked. *read about it in the 2.2 notes
    -Special Pigs can no longer be killed, and no longer despawn.
    -Special Pigs now drop slightly more Exquisite Meat per quest completed.
    -Xp Tokens can now be crafted into 6 class-specific ingredients, rather than 1.
    -The baton (melee) is now only received from the Quest Pig, and its drop rate has been increased
    -The baton (ranged) is now only received from the Hunter Pig, and its drop rate has been increased
    -The baton (magic) is now only received from the Rogue Pig, and its drop rate has been increased
    ----------------------------------------------------------
    As of 2.2
    -The quest quest/task system has been reworked.
    -New quests, mobs, setpieces, and items (some items are being kept for later use in future patches)!
    =-=-=-=-=-=-=-=-=-=
    You can now find 4 new setpieces upon generating a new world:
    *Pig City
    *Quest Pig Home
    *Hunter Pig Home
    *Rogue Pig Home
    =-=-=-=-=-=-=-=-=-=
    You can now receive quests from special pigs:
    -Mysterious Pigs:
    *Quest Pig -- Upon approaching this pig, he will ask you to bring you a specific item. These will be listed at the bottom of the update. Upon completion, you will be rewarded with 2 slaba of "Exquisite Meat", which can be traded with other pigs.
    *Hunter Pig -- Upon approaching this pig, he will ask you to bring a specific relic, dropped from a specific monster or animal. These will be lister at the bottom of the update. Upon completion, you will be rewarded with 3 slabs of "Exquisite Meat", which can be traded with other pigs.
    *Rogue Pig -- Upon approaching this pig, he will ask you to bring a specific relic, dropped from a specific BOSS monster. These will be listed at the bottom of the update. Upon completion, you will be rewarded with 5 slabs of "Exquisite Meat", which can be traded with other pigs.
    =-=-=-=-=-=-=-=-=-=
    You can now purchase items from special trader pigs:
    *The Butcher -- This pig will trade you random meats, from an assigned table, for a slab of "Exquisite Meat."
    *The Farmer -- This pig will trade you random veggies, from an assigned table, for a slab of "Exquisite Meat."
    *The Hunter -- This pig will trade you random monster/animal loot, from an assigned table, for a slab of "Exquisite Meat."
    *The Jack-of-all-trades -- This pig will trade you random trinkets, from an assigned table, for a slab of "Exquisite Meat."
    *The Jeweler -- This pig will trade you random gems, from an assigned table, for a slab of "Exquisite Meat."
    =-=-=-=-=-=-=-=-=-=
    New Items:
    *Exquisite Meat - Used to trade with trader pigs.
    *Mob-Specific Tokens - Dropped by various monsters, animals, and boss monsters, used to complete the Hunter and Rogue Pigs' tasks.
    *Baton (Melee) - A sturdy, black baton. Deals moderately high damage.
    *Baton (Ranged) - A sturdy, black baton. Deals slighty more damage. Launches a green projectile.
    *Baton (Magic) - A sturdy, black baton. Deals even more damage. Launches a green projectile. Upon contact with a target, it will spawn a minion, which will follow you around and fight for you.
    =-=-=-=-=-=-=-=-=-=
    Minions!!
    Minions are spawned through the use of the Baton (Magic). Minions will follow you around, as long as they live. You can spawn up to 6 minions at a time. They have a tiny damage output and a tiny amount of health, but will draw aggro from most monsters. They also do not scare away prey.
    =-=-=-=-=-=-=-=-=-=
    Details!!!!
    Possible Quest Pig requests --
    Belt of Hunger, Spider Hat, Mosquito Sack, One Man Band, Snurtle Shell Armor, Tam o' Shanter, Turkey Dinner, Waffles, Pumpkin Lantern, Leafy Meat, Glow Berry, Divining Rod, Bat Bat, Tentacle Spots, Blue Gem, Red Gem, Purple Gem, Yellow Gem, Orange Gem, Green Gem
    Possible Hunter Pig requests: Find the mob-specific token to the following monsters/animals --
    Spider (plain), Spider Warrior, Hound (plain), Batilisk, Slurtle & Snurtle, Depths Worm, Koalefant (summer & winter), Krampus, Rabbit (plain or beardling), Bunnyman, Crow & Redbird & Snowbird, Gobbler, Tallbird, Tentacle (classic), Frog
    ***The drop rate of the mob-specific tokens starts at 65%, and decays by 2% each day up until day 25.
    Possible Rogue Pig requests: Find the boss-specific token to the following bosses --
    Deerclops, Ancient Guardian, Treeguard, Spider Queen
    ***The drop rate of the boss-specific tokens is 100%.
    ++++ Where to find the New Pigs? ++++
    -You will find the Pig Town relatively close to your spawn point. If you are positive that the Pig Town did not spawn, please contact me.
    -You will find the Quest Pig somewhere in the plains.
    -You will find the Hunter Pig somewhere in the forest.
    -You will find the Rogue Pig somewhere in a rocky terrain.
    ----------------------------------------------------------
    As of 2.1:
    -There is now a quest/task system in the game.
    ##########################################################
    THE MAJORITY OF THIS PATCH'S CONTENT
    HAS BEEN (REMOVED) AND REWORKED IN 2.2
    ##########################################################
    ----------------------------------------------------------
    As of 2.0:
    -There is a new "Class" system. Upon hitting level 2 starting a new game, you now are able to choose between the Classes: Chemist, Inventor, Warrior, Witch, and Vagabond. Upon choosing a class, you gain all the attributes of the class, which include:
    Passive attribute, and Class-specific recipes.
    -there is now a counter which displays your current level.
    -there is now a counter which displays your current class.
    -Class specific recipe prototypes are unlocked upon hitting a specified level, rather than using a Tech Machine.
    ----------------------------------------------------------
    As of 1.3.0, you are now able to spend Xp Tokens to create new and improved items!
    ----------------------------------------------------------
    As of 1.2.0, Xp Tokens also have a small chance of being dropped when harvesting resources ( such as stones and trees)!
    ----------------------------------------------------------
    Details:
    -Classes:
    -Chemist:
    Passive Attribute: Recipes do not require XP Tokens. Can only consume potions and XP Tokens.
    Recipes:

    Minor Potion of (Revitalization, Saturation, Imagination): Provides a small amount of (health, hunger, sanity)
    Potion of (Revitalization, Saturation, Imagination): Provides a moderate amount of (health, hunger, sanity)
    Mighty Potion of (Revitalization, Saturation, Imagination): Provides a large amount of (health, hunger, sanity)
    Epic Potion of (Revitalization, Saturation, Imagination):Provides a huge amount of (health, hunger, sanity)

    Inventor:
    Passive Attribute: Has all science recipes unlocked. Cannot create any magic recipes. Cannot be resurrected. "Refine" recipes require one less ingredient, each.
    Recipes:

    Better Torch: Last longer than a normal torch, and is immune to rain.
    Better Axe: Lasts longer than a normal axe, and deals more damage.
    Better Pickaxe: Lasts longer than a normal pickaxe, and deals more damage.
    Prototype (X, Y, Z, unknown): Blowdart - Deals more damage than a normal blowdart.
    Eclectic Apparatus: A shooting mechanism based off of gears and gunpowder.
    Electrical Surge Sender: A shooting mechanism based off of electricity.

    Warrior:
    Passive Attribute: Deals 20% more damage. All dealt damage deals additional area of effect damage. AoE damage hits for 20% of the attack. Has slower movement speed.
    Recipes:

    Blade on a Stick: A very basic sword.
    Steel Sword: A more powerful sword.
    Pig Bane: A sword, full of hate towards pigs.
    Bunny Bane: A sword, full of hate towards rabbits.
    Dog Bane: A sword, full of hate towards hounds.
    Suit of Steel: A heavy, and very sturdy suit of armor.

    Witch:
    Passive Attribute: Can craft all amulets and staffs upon start. All amulets and staffs have modified recipes, which require MUCH less resources. Deals 33% less damage.
    Recipes:

    Rabbit Soul: Create and contain the life essence of a rabbit.
    Spider Soul: Create and contain the life essence of a spider.
    Pig Soul: Create and contain the life essence of a pigman.
    Bunnyman Soul: Create and contain the life essence of a bunnyman.
    Ghost Soul: Create and contain the life essence of a ghost.

    Vagabond:
    Passive Attribute: Can only craft the starting recipes, along with a shovel. Unarmed attacks deal 50 damage, and scale with your level. Has a natural armor that absorbs 50% of all damage, scales very slowly with your level.
    Recipes:

    Fire Kit: Works as a torch, and a huge fuel source. Can be used to rest (sleep).

    - - - - - - - -
    Resources (2% Xp Token drop):
    -Evergreen
    -Lumpy Evergreen
    -Spiky Tree
    -Living Tree
    -Boulder
    -Gold Vein
    -Flintless
    -Stalagmite
    -Tall Stalagmite
    -Spilagmite
    Boss Monsters (100% Xp Token drop):
    -Treeguard
    -Spider Queen
    -Deerclops
    -Ancient Guardian
    Easy Monsters (4% Xp Token drop):
    -Spider
    -Slurper
    -Batilisk
    Normal Monsters (6% Xp Token drop):
    -Spider Warrior
    -Cave Spider
    -Spitter
    -Hound
    -Red Hound
    -Blue Hound
    -Clockwork Knight
    -Damaged Knight
    -Clockwork Bishop
    -Damaged Bishop
    -Clockwork Rook
    -Damaged Rook
    Hard Monsters (8% Xp Token drop):
    -Dangling Depth Dweller
    -Terrorbeak
    -Crawling Horror
    -Tentacle
    -Depths Worm
    Stat Gain
    Consuming an Xp Token grants:
    +5 Health
    +5 Hunger
    +5 Sanity
    ..along with minor heals to all stats!
    ----------------------------------------------------------
    And that's all for the mod ( so far).
    Special thanks to all the people who helped me along the way, notably squeek and ColeenMcCleod from the Don't Starve Forums.
    Thanks, and enjoy!
    ----------------------------------------------------------

    14148 downloads

    Updated

  25. Close your Eyes

    Sleep with Wickerbottom.

    657 downloads

    Submitted

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