MF99K Posted October 30, 2019 Share Posted October 30, 2019 31 minutes ago, watermelen671 said: Appreciate my hard work, it took me TWO days to fix all of the missing pieces here!! do dupes take fall damage now? Link to comment Share on other sites More sharing options...
watermelen671 Posted October 30, 2019 Author Share Posted October 30, 2019 Just now, MF99K said: do dupes take fall damage now? Nope, at least...last time I checked they didn't. What animation do they even play after they land from a fall, do they not even react and just snap back into the idle/loco anims? Link to comment Share on other sites More sharing options...
MF99K Posted October 30, 2019 Share Posted October 30, 2019 Just now, watermelen671 said: Nope, at least...last time I checked they didn't. What animation do they even play after they land from a fall, do they not even react and just snap back into the idle/loco anims? from what I've seen, yea Link to comment Share on other sites More sharing options...
goboking Posted November 1, 2019 Share Posted November 1, 2019 On 10/27/2019 at 11:43 AM, watermelen671 said: I dunno if I posted this before...but... public class MANAGERIALDUTIES { public static LocString NAME = "Managerial Duties"; public static LocString TOOLTIP = "Being a manager is stressful"; } public class MANAGEDCOLONY { public static LocString NAME = "Managed Colony"; public static LocString TOOLTIP = "A Duplicant is in the colony manager job"; } Okay, now I really want a Management job tree, complete with an new Office room and a Desk upon which my "hard working" managers can rest their feet. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 1, 2019 Author Share Posted November 1, 2019 Just now, goboking said: Okay, now I really want a Management job tree, complete with an new Office room and a Desk upon which my "hard working" managers can rest their feet. @jambell tell the ONI team to get to work on that! 2 1 Link to comment Share on other sites More sharing options...
Xenologist Posted November 4, 2019 Share Posted November 4, 2019 Hey, @watermelen671, could you harvest the sipp anim loop? I was wondering if it was possible to make forum weapons out of that. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 4, 2019 Author Share Posted November 4, 2019 30 minutes ago, Xenologist said: Hey, @watermelen671, could you harvest the sipp anim loop? I was wondering if it was possible to make forum weapons out of that. 2 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 4, 2019 Author Share Posted November 4, 2019 I guess I remember why I didn't post the Gene Shuffler anims...it's a layering nightmare. 6 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 13, 2019 Author Share Posted November 13, 2019 OH BOI THERE'S A BUNCH OF STUFF IN THIS UPDATE!! So uh...please stand-by while I continue this hard work. 2 2 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 13, 2019 Author Share Posted November 13, 2019 Holy heck I hate everything. This took so long... Spoiler *Cough* @Canis *Cough* Please accept these as a preview because I'm still working on literally everything else. 3 1 7 Link to comment Share on other sites More sharing options...
minespatch Posted November 13, 2019 Share Posted November 13, 2019 5 minutes ago, watermelen671 said: You could easily redraw this with stitch from lilo and stitch. Link to comment Share on other sites More sharing options...
Xenologist Posted November 13, 2019 Share Posted November 13, 2019 Hey, @watermelen671, can you datamine the anim where a dupe awkwardly sits in the beach chair anxiously? Link to comment Share on other sites More sharing options...
MF99K Posted November 13, 2019 Share Posted November 13, 2019 47 minutes ago, watermelen671 said: I'm sorry did he just eat the hecking cup 1 6 Link to comment Share on other sites More sharing options...
Weavilemeinfep Posted November 13, 2019 Share Posted November 13, 2019 41 minutes ago, watermelen671 said: ah yes, now i can experience a multitude of carbonated drinks both in real life, and in Oxygen Not Included, also, 45 minutes ago, watermelen671 said: i'm not sure if this will confirm an Oxygen Not Included version of a shipwrecked-esq dlc/expansion (tropical, water based) but i'm just sayin, it would feel like it. 1 Link to comment Share on other sites More sharing options...
Canis Posted November 13, 2019 Share Posted November 13, 2019 (edited) 3 hours ago, watermelen671 said: Reveal hidden contents *Cough* @Canis *Cough* I dont even play ONI go away jk I still love you no homo and thanks for potential Walani drawing ideas Edited November 13, 2019 by Canis 1 3 Link to comment Share on other sites More sharing options...
minespatch Posted November 13, 2019 Share Posted November 13, 2019 Link to comment Share on other sites More sharing options...
goboking Posted November 13, 2019 Share Posted November 13, 2019 7 hours ago, watermelen671 said: Indoor skydiving? Link to comment Share on other sites More sharing options...
watermelen671 Posted November 13, 2019 Author Share Posted November 13, 2019 Spoiler 7 hours ago, Xenologist said: Hey, @watermelen671, can you datamine the anim where a dupe awkwardly sits in the beach chair anxiously? 7 hours ago, Weavilemeinfep said: i'm not sure if this will confirm an Oxygen Not Included version of a shipwrecked-esq dlc/expansion (tropical, water based) but i'm just sayin, it would feel like it. Spoiler 7 hours ago, MF99K said: I'm sorry did he just eat the hecking cup That was my exact reaction. 1 hour ago, goboking said: Indoor skydiving? Yes, but currently Spriter doesn't like the Wind Tunnel... Spoiler HOT TUB Spoiler JUICER Spoiler STICKERS Spoiler I'm not entirely sure which one is correct. ^^; BALLOON Spoiler PRODUCTIVE Spoiler 8 Link to comment Share on other sites More sharing options...
minespatch Posted November 13, 2019 Share Posted November 13, 2019 The sticker bomber animation is missing that "ta-da" expression that Ari made in Space Industry. Not your fault, the animation is just missing that little thing. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 13, 2019 Author Share Posted November 13, 2019 So it appears there's now a counter balance to stress reactions, being Overjoyed. public class JOYREACTION { public static LocString NAME = "Joy Reaction"; public static LocString STATUS = "Overjoyed"; public static LocString TOOLTIP = This Duplicant is doing something because they are Overjoyed. public static LocString REPORT_NAME = "Overjoyed Reaction"; ...almost exactly like stress reactions. Spoiler public class BALLOONARTIST { public static LocString NAME = "Balloon Artist"; public static LocString DESC = This Duplicant hands out balloons when they are Overjoyed. public class SPARKLESTREAKER { public static LocString NAME = "Sparkle Streaker"; public static LocString DESC = This Duplicant leaves a trail of happy sparkles when they are Overjoyed. public class STICKERBOMBER { public static LocString NAME = "Sticker Bomber"; public static LocString DESC = This Duplicant will spontaneously redecorate a room when they are Overjoyed. public class SUPERPRODUCTIVE { public static LocString NAME = "Super Productive"; public static LocString DESC = This Duplicant is super productive when they are Overjoyed. And some flavor text for those affected by the Overjoyed dupes: Spoiler public class HASBALLOON { public static LocString NAME = "Balloon Buddy"; public static LocString TOOLTIP = A Balloon Artist gave this Duplicant a balloon! This Duplicant feels super crafty now! public class SAWSPARKLESTREAKER { public static LocString NAME = "Sparkle Flattered"; public static LocString TOOLTIP = A Sparkle Streaker's sparkles dazzled this Duplicant. This Duplicant has a spring in their step now! public class ISSPARKLESTREAKER { public static LocString NAME = "Sparkle Streaking"; public static LocString TOOLTIP = This Duplicant is currently Sparkle Streaking! Zoom zoom! Flavor text about the new buildings' effects: Spoiler public class JUICER { public static LocString NAME = "Drank Juice"; public static LocString TOOLTIP = This Duplicant had delicious fruity drink! Leisure activities increase Duplicants' Morale. public class SAUNA { public static LocString NAME = "Steam Powered"; public static LocString TOOLTIP = This Duplicant just had a relaxing time in a sauna. Leisure activities increase Duplicants' Morale. public class HOTTUB { public static LocString NAME = "Hot Tubbed"; public static LocString TOOLTIP = This Duplicant recently unwound in a Hot Tub. Leisure activities increase Duplicants' Morale. public class SODAFOUNTAIN { public static LocString NAME = "Soda Filled"; public static LocString TOOLTIP = This Duplicant just enjoyed a bubbly beverage. Leisure activities increase Duplicants' Morale. public class VERTICALWINDTUNNEL { public static LocString NAME = "Wind Swept"; public static LocString TOOLTIP = This Duplicant recently had an exhilarating wind tunnel experience. Leisure activities increase Duplicants' Morale. public class BEACHCHAIRLIT { public static LocString NAME = "Sun Kissed"; public static LocString TOOLTIP = This Duplicant had an amazing experience at the Beach. Leisure activities increase Duplicants' Morale. public class BEACHCHAIRUNLIT { public static LocString NAME = "Passably Relaxed"; public static LocString TOOLTIP = This Duplicant just had a mediocre beach experience. Leisure activities increase Duplicants' Morale. Building flavor text: Spoiler Hot Tub: Warms and relaxes duplicants. Reports of time travel are unconfirmed. Beach Chair: Soak up some relaxing sun rays. Juicer: Fruity juice can really brighten a Duplicant's breaktime. Sauna: A steamy sauna soothes away all the aches and pains. Soda Fountain: Sparkling water puts a twinkle in a Duplicant's eye. Sunlamp: An artificial ray of sunshine. Wind Tunnel: Duplicants love the feeling of high-powered wind through their hair. Mechanical Surfboard: Mechanical waves make for radical relaxation time. Sticker Bomb: Surprise decor sneak attacks a Duplicant's gloomy day. Also, could someone please confirm to me that these are new? Spoiler Copper and gold comets. And time for a run down of the stuff I've learned! Beach chair requires [sun]light in order to get the maximum benefits This is where the new sun lamp comes into play Juicer requires food and water (...obviously) Wind Tunnel requires any gas and power Mechanical Surfboard will occasionally spill water, so best to build it over mesh tiles Hot tub requires bleach stone and water There doesn't seem to be a temperature threshold for the sauna, meaning there's no "too hot" state, so...pipe as hot of steam as you'd like! Finally here's that sun lamp that I forgot to post earlier... Spoiler 5 Link to comment Share on other sites More sharing options...
ResettePlayer Posted November 13, 2019 Share Posted November 13, 2019 (edited) Okay this is bad timing, and I am sorry for that, but is there any animation for the vending machine or is it a still image? Either way, may I have it? Actually, if someone has a screencap of the applicable POIs, that would be wonderful, thank you. Edited November 13, 2019 by ResettePlayer Link to comment Share on other sites More sharing options...
watermelen671 Posted November 13, 2019 Author Share Posted November 13, 2019 2 hours ago, ResettePlayer said: Okay this is bad timing, and I am sorry for that, but is there any animation for the vending machine or is it a still image? Either way, may I have it? Actually, if someone has a screencap of the applicable POIs, that would be wonderful, thank you. 3 2 Link to comment Share on other sites More sharing options...
goboking Posted November 13, 2019 Share Posted November 13, 2019 4 hours ago, watermelen671 said: Sunlamp: An artificial ray of sunshine. I wonder if this means we'll be able to grow gas grass below the asteroid's surface. Link to comment Share on other sites More sharing options...
watermelen671 Posted November 13, 2019 Author Share Posted November 13, 2019 Just now, goboking said: I wonder if this means we'll be able to grow gas grass below the asteroid's surface. Probably, since I'm fairly certain that it's supposed to act as sunlight for tanning dupes. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 14, 2019 Author Share Posted November 14, 2019 I just realized that there's stuff I didn't notice the first time I went through the files...stuff that was hidden before. 1 Link to comment Share on other sites More sharing options...
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