watermelen671

Data Mining, Theorizing, Art Assets, Sprite Sheets, & More! (SPOILERS!)

Recommended Posts

watermelen671    17,132
3 hours ago, MF99K said:

what is this thread at this point

100% valid questions and stuff.

7 hours ago, Xenologist said:

@watermelen671 New sprite assets please! I don't need them for art but we need them for keeping this on topic

What you mean? I mean, I was working on stuff, and then I went to sleep and slept for like, 16 hours. 

tiredsipp.png.e5ea28931cc68509332e6045575c80d7.png

I take requests, ask for an animation in particular, and I'll try my gosh darndest to put it together. :wilson_goodjob:

Share this post


Link to post
Share on other sites
watermelen671    17,132
1 hour ago, Xenologist said:

Hey @watermelen671, do you have any new assets on the zombie spores or are they still the same? I just wanna see if they are different from before

They're still the same as far as I know.

15 minutes ago, minespatch said:

How about a transparent gif of the duplicator and it's "new printing" glow?

I coulda sworn I have one of those lying around somewhere... 

  • Thanks 1

Share this post


Link to post
Share on other sites
watermelen671    17,132

@minespatch here are those animations you asked for. :wilson_goodjob:

hqbase_working.png.66077f004bbab9edfa51899a07704254.png

On 4/30/2019 at 10:32 AM, Xenologist said:

Hey @watermelen671, do you have any new assets on the zombie spores or are they still the same? I just wanna see if they are different from before

Nothing new, save for the fact that the zombie control anim has been merged with the spores walk anim.

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites
watermelen671    17,132

Are there anymore animations people would like to see?

Like I said, I'll take requests and try my gosh durndest to make it look presentable. :wilson_goodjob:

Share this post


Link to post
Share on other sites
watermelen671    17,132
1 hour ago, Xenologist said:

Maybe a dupe finger gunning, preferably at a dead dupe and also wearing a rancher hat

Sweaty-Pilot-Airplane.gif.b9f6faed36a36b1d04e2cd6a400486aa.gif

Spoiler

I'm having flashbacks to my failed attempt at assembling that merm transformation anim... :wilson_cry:

Okay...lemme better phrase my words.

I take requests that don't require merging differing animations and/or customization.

Sometimes I can make exceptions, but honestly it depends on how it nervous it makes me. 

crysipp.png.4caf634354beeebdcd43ffbfae41f2c4.png

  • Haha 2
  • Sad 1

Share this post


Link to post
Share on other sites
minespatch    67,667

How about replacing the book in the reading animation with a clipboard with victor's model. Would make a nice present to Dragonmage.:wilson_smile:

Share this post


Link to post
Share on other sites
watermelen671    17,132
On 5/2/2019 at 12:18 PM, minespatch said:

How about replacing the book in the reading animation with a clipboard with victor's model. Would make a nice present to Dragonmage.:wilson_smile:

...if I can find just where the heck I put that thing.

It shouldn't be too hard.

Spoiler

inb4 I drive myself insane because of course it's extremely hard. :wilson_cry:

 

  • Sad 1

Share this post


Link to post
Share on other sites
DragonMage156    26,427

Actually after the game's final release, I was gonna ask if we can get the first version of the title screen and compare it to the new/current one. They added so much >u<

Share this post


Link to post
Share on other sites
maradyne    4,957

Mm, I remember when it was one dupe occasionally running up and poking the lonely machine. So much activity on the title screen now.

  • Like 1

Share this post


Link to post
Share on other sites
MF99K    2,285

idk if you've posted them already but do you have any of the dupe jukebox dances? also can you post the jukebox anims again I can't find them

Share this post


Link to post
Share on other sites
watermelen671    17,132
10 hours ago, MF99K said:

idk if you've posted them already but do you have any of the dupe jukebox dances? also can you post the jukebox anims again I can't find them

I did. 

gossipp.png.7e46688a7359158ec851d57177d88bf7.png

Spoiler

But I'm gonna have to repost them because APPARENTLY I didn't lable them properly!!

 

Share this post


Link to post
Share on other sites
Nightinggale    968
On 4/21/2019 at 1:57 PM, Sasza22 said:

It would be interesting if wheezeworts would change into some sort of animal if certain conditions are met. Like if they cool down the area low enough. A flying wheezewort jellyfish would be pretty funny.

Not a bad idea. If wheezeworts are actually critter eggs, hatching one would make it lay seeds and you could be able to farm wheezeworts. That could actually be interesting.

The hatch counter doesn't count unless the wheezewort has stopped cooling due to temperature.

The flying critter doesn't like the cold and goes elsewhere to feed on plants.

To make this even more interesting the flying critter wouldn't lay eggs, but instead when it reach a certain age it morph into another critter, each time with new food and temperature requirements. Only the last in the chain will lay wheezewort seeds.

Farming means moving those critters around in different biomes to meet food and temperature demands. If you do the hassle to set it all up, you can multiply your wheezewort count, but it's certainly non-trivial.

It would be hilarious if somebody can manage to make a mod like that.

 

What if one of the stages eats Morbs?

  • Like 2

Share this post


Link to post
Share on other sites
Sasza22    2,285
57 minutes ago, Nightinggale said:

The flying critter doesn't like the cold and goes elsewhere to feed on plants.

Well i thought about something less complex. Like the flying critter just laying seeds as eggs and the plant "hatching" when the temprature is low enough for several cycles. But it would definetly be cool to have multiple stages of morphs.

59 minutes ago, Nightinggale said:

What if one of the stages eats Morbs?

I wish morbs had a proper lifecycle or at least be able to multiply if fed polluted dirt. Maybe after it eats enough it could evolve a second eye and eventually split into two morbs.

  • Like 1

Share this post


Link to post
Share on other sites
Nightinggale    968
11 minutes ago, Sasza22 said:

I wish morbs had a proper lifecycle or at least be able to multiply if fed polluted dirt. Maybe after it eats enough it could evolve a second eye and eventually split into two morbs.

I kind of suspect this can be modded. The second eye is difficult, but adding ability to eat and if eaten enough, trigger eat history reset and spawn a new one at the same location seems doable with what modders have available right now. However it would likely make the most sense to wait for the release before starting on a new project like that because it's likely that they will make modding easier to do and it's not like it's months into the future.

 

Maybe they should really like to eat polluted dirt meaning it would make sense to place water sieves in your morb farm. Each time it drops polluted dirt, they rush over to eat it and you get two new morbs.... or something like that.

Edited by Nightinggale

Share this post


Link to post
Share on other sites
Sasza22    2,285
23 hours ago, Nightinggale said:

The second eye is difficult, but adding ability to eat and if eaten enough, trigger eat history reset and spawn a new one at the same location seems doable with what modders have available right now.

I was thinking about the main game but it`s ok to have a mod for that. Mods could use some of the existing animations.

btw @watermelen671 could you find the morb spawning animations? I actually never saw a morb spawn from an outhouse and i don`t know if there was an animation for them spawning from corpses back when that could happen.

Share this post


Link to post
Share on other sites
Nightinggale    968

Morbs appear without animation. In one frame it's not there and in the next it's there doing standard morb stuff. I'm quite certain of this because I have seem them appear from outhouses when I tried farming them.

Share this post


Link to post
Share on other sites
TurtleKitty    1,162
On 4/15/2019 at 8:03 PM, watermelen671 said:

Also I challenge someone to make a meta Bio for Devie Mae, something that mentions their creation, and this thread.

Devi Mae are known for working themselves to exhaustion and eating entire pineapples at their workstations regardless of safety protocols. 

  • Haha 2

Share this post


Link to post
Share on other sites
luxidoptera    166

Do you happen to have a gif of the fist-pump animation dupes will occasionally do when something really good (like a new dupe in the base) happens? It's incredibly cute. I know it's been in the game for a while so I wouldn't be surprised if you already have a gif of it.

  • Like 1

Share this post


Link to post
Share on other sites
minespatch    67,667
12 hours ago, luxidoptera said:

Do you happen to have a gif of the fist-pump animation dupes will occasionally do when something really good (like a new dupe in the base) happens? It's incredibly cute. I know it's been in the game for a while so I wouldn't be surprised if you already have a gif of it.

@watermelen671

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now