OrdoXenos Posted October 4, 2020 Share Posted October 4, 2020 This game has: -Adjustment of automation of resource delivery -Strong monsters and their settlements that react to the degree of your development -Final: for the sake of which you need to do something incredible And starve should have similar gameplay elements, as if the locals didn’t shout that “this is a sandbox, there should be no ending here”. Link to comment Share on other sites More sharing options...
1bubbainpa Posted October 4, 2020 Share Posted October 4, 2020 20 minutes ago, OrdoXenos said: This game has: -Adjustment of automation of resource delivery -Strong monsters and their settlements that react to the degree of your development -Final: for the sake of which you need to do something incredible And starve should have similar gameplay elements, as if the locals didn’t shout that “this is a sandbox, there should be no ending here”. You’re comparing apples and oranges bud. Link to comment Share on other sites More sharing options...
Owlrust Posted October 4, 2020 Share Posted October 4, 2020 Doesn't Factorio play like, completely differently though? Plus I think it's still early in development too, so a lot could change. Also I'd recommend using mods like Uncompromising Mode, Thirst, or Myth Characters if you want a change in experience; I know mods aren't official, but they certainly can enhance your Don't Starve experience and I know many people who frequent these forums whom both make and use them freely, and supporting them is always appreciated. If I may suggest, if you like Factorio why not play Deep Rock Galactic then? Not a sandbox, but it has some pretty similar elements and may suit your style a bit better; plus, there's enough content to last you hundreds of hours and more is being made every month. Link to comment Share on other sites More sharing options...
Hopeflakes Posted October 4, 2020 Share Posted October 4, 2020 Bold of you to put this topic in a forum where it doesn't belong. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted October 4, 2020 Share Posted October 4, 2020 I guess is because it has Campaign mode-The ability to reach the final of the game - a portal to the real world-Get items from bosses that will remain forever-Dungeon mode in which the console does not work and in which there are rewards-NPC hero, who will give quests-Log, on which you can sit by the fire and restore your sanity-Normal walls that protect from hounds for a long time-Observation towers from which you can shoot at monsters-Real dangerous monsters who always attack everyone, from which valuable things fall-Give Wilson his own special features other than a beard-Different game modes like tower defense-Submit content from DLC (Hamlet shipwrecked) to DST Link to comment Share on other sites More sharing options...
wigfrids hat Posted October 4, 2020 Share Posted October 4, 2020 um, could you just, you know, not? Link to comment Share on other sites More sharing options...
Hornete Posted October 4, 2020 Share Posted October 4, 2020 how many times are you going to do this. Link to comment Share on other sites More sharing options...
Memetan Posted October 4, 2020 Share Posted October 4, 2020 3 hours ago, OrdoXenos said: This game has: -Adjustment of automation of resource delivery -Strong monsters and their settlements that react to the degree of your development -Final: for the sake of which you need to do something incredible And starve should have similar gameplay elements, as if the locals didn’t shout that “this is a sandbox, there should be no ending here”. Are you still crying because no one care your opinion about make Don't Starve Together a different game? Take this I think you need it a lot: Link to comment Share on other sites More sharing options...
OMGkawaiiAngel Posted October 4, 2020 Share Posted October 4, 2020 Bait thread, I think? Link to comment Share on other sites More sharing options...
prezera Posted October 4, 2020 Share Posted October 4, 2020 Why is fortnite a game without flaws? It has: -fps -devs that listen to the community to make their game an fps -fps -battle royale mechanics And don't starve should have similar gameplay elements, as if the locals didn't shout that "this is survival game, not fps" Link to comment Share on other sites More sharing options...
ZTheNecromancer Posted October 4, 2020 Share Posted October 4, 2020 *Sigh* Not you again... Link to comment Share on other sites More sharing options...
Cheggf Posted October 4, 2020 Share Posted October 4, 2020 Why is Don't Starve a sandbox with few flaws? Great artstyle. Great style in general, I'm particularly fond of the characters being voiced by instruments. Great quotes, having both serious and funny ones. Doesn't need automation, scaling enemies, or a predetermined "end goal" to be entertaining. In fact, it strives on the fact that it has none of these and completely allows the players to do what they want. Did you know that originally there was pre-set goals like you keep asking for? Klei removed them because players stopped playing when they completed them all. With no goal you set your own goals, you set your own directions. You only stop playing when you want to, not when you've "completed the game". Link to comment Share on other sites More sharing options...
Mike23Ua Posted October 4, 2020 Share Posted October 4, 2020 Oh hi it is me.. the guy people probably hate seeing post anything anywhere- Hey listen I’m awfully sorry about this but I am going to Hi-Jack your thread the way that I have always done by going completely off-topic and bringing up whatever randomly pops into my head & so.. I am here to simply say that- HALLOWEEN IS 27 DAYS AWAY.. K Thanks that is all I have to contribute here, Bye <3 Link to comment Share on other sites More sharing options...
OMGkawaiiAngel Posted October 4, 2020 Share Posted October 4, 2020 This MUST be a bait thread. Link to comment Share on other sites More sharing options...
mac and cheese Posted October 4, 2020 Share Posted October 4, 2020 *sigh* These threads... Factorio isn't really comparable to DS/T. They may have some similarities, such as being awesome, but they're just about completely different genres. Also, I think that hamsters would like Factorio more than Don't Starve: if you put the conveyor belts in a circle, it would look a bit like a spinning hamster wheel. 5 hours ago, Owlrus said: Plus I think it's still early in development too, so a lot could change. It was officially released a couple months ago after 4 years of early access development. Link to comment Share on other sites More sharing options...
thegreatJash Posted October 4, 2020 Share Posted October 4, 2020 What? Link to comment Share on other sites More sharing options...
GetNerfedOn Posted October 4, 2020 Share Posted October 4, 2020 Link to comment Share on other sites More sharing options...
autumnsbeast Posted October 4, 2020 Share Posted October 4, 2020 I want to say this before this thread is closed: You seem to keep desperately seeking for attention. I do not usually comment in post like these, because I know they are mostly trolls or people like you that doesn't understand that a game doesn't revolve around you. Don't Starve has their own meaning and its own way to be, the game serves its purpose, it doesn't matter if other sandboxes have achievements and endings, Don't Starve and Don't Starve Together are a different experiences, and comparing them with Factorio or other sandbox games is, as they already said, compare apples and oranges. I know there are things that are rusty and need to be fixed, but most of what you are saying is to change the bases of the game, and that is not what Don't Starve needs. Link to comment Share on other sites More sharing options...
A3_21 Posted October 4, 2020 Share Posted October 4, 2020 Link to comment Share on other sites More sharing options...
Duck986 Posted October 4, 2020 Share Posted October 4, 2020 8 hours ago, OrdoXenos said: This game has: -Adjustment of automation of resource delivery -Strong monsters and their settlements that react to the degree of your development -Final: for the sake of which you need to do something incredible And starve should have similar gameplay elements, as if the locals didn’t shout that “this is a sandbox, there should be no ending here”. don't starve isn't a game about fabricating resources and automation, it's a game where you try to survive and where your game ends after dying. the only thing dst should borrow from factorio is cliffs, which can be destroyed with gunpowder, so this will stimulate players to collect nitre and make this explosive thing to destroy cliffs and expand their base, imho. everything else is just excessive and won't make a great addition to gameplay. Link to comment Share on other sites More sharing options...
Woloa Posted October 4, 2020 Share Posted October 4, 2020 Sir, by order of the Ordos Hereticus, under the authority of Lord Fyodor Karamazov, I must ask that you stop bringing shame to the inquisition through your asinine suggestions and desire to change the very nature of the game you are currently on the forums for. Link to comment Share on other sites More sharing options...
DaZoul Posted October 4, 2020 Share Posted October 4, 2020 why? Link to comment Share on other sites More sharing options...
KeshS Posted October 4, 2020 Share Posted October 4, 2020 So almost everyone knew it was a bait thread, and nonetheless a lot of people replied to it. Just, why? Link to comment Share on other sites More sharing options...
1bubbainpa Posted October 4, 2020 Share Posted October 4, 2020 22 hours ago, KeshS said: So almost everyone knew it was a bait thread, and nonetheless a lot of people replied to it. Just, why? Gotta farm those points Link to comment Share on other sites More sharing options...
Duck986 Posted October 4, 2020 Share Posted October 4, 2020 18 minutes ago, KeshS said: So almost everyone knew it was a bait thread, and nonetheless a lot of people replied to it. Just, why? that's why it called bait thread, y'know. Link to comment Share on other sites More sharing options...