I became inspired while talking to my half brother about the rework concepts he's making so its time to throw my hat into the ring.
-Life and Sanity gain from combat remain the same
-Flat bonuses stay the same, maybe up or down slightly
-Is a method actor: Builds up expertise with a category of tools the longer its in her hands, allowing her to chop/mine faster, deal more damage and have an easier time fishing. Wigfrid loses expertise over time when he hand is empty or holds a different tool. The tool categories are: Melee weapon, Ranged Weapon, Axe, Pickaxe, Shovel, Light Source and Pitchfork. Pitchfork expertise allows her to scoop up terrain faster, light source expertise makes torches and lanterns burn out a little slower.
-Can still only ear meat and animal products
-Max hunger and sanity are still low
-Is a bit clumsy: For the first half a day or so of building expertise with a tool she is worse with it than anyone else, weapons deal less damage (though still more than base thanks to her 25% bonus) it takes more swings to chop or mine, light sources burn out faster and fishing rods, shovels and pitchforks are slower.
As with anything I will ever post, feedback is welcomed.