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Sea Boss or monster suggestions here!.


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About mutated/undead creatures like hounds, penguls and maybe more - how about making them really undead like even if killed they come back to (not)life unless killed by moon weapon or burned to death? There is no reason to fight mobs in game with fire so far... It also reminds me of some popular series on HBO ;)

9 minutes ago, Zeklo said:

Just remembered this old as heck thing in the 2013 trailer for the base game:

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image.thumb.png.8d8071ebf82c253293e5d01c22c7c270.png

Dontcha remember?

Screenshot_2016-04-12-17-30-36.thumb.png.bd097183a657a73e0382f6779178d889.png

(Sorry for the low quality screenshot, I didn't know how to download pictures back in 2016)

8 hours ago, Leonardo Cox said:

Yes, I want to fight Bowser in DST.

Wilson or someone in the cast better yell "So Long'a gay Bowser!" Or whatever it's final name will be when it dies.

10 hours ago, Zeklo said:

image.thumb.png.8d8071ebf82c253293e5d01c22c7c270.png

I suggested this somewhere else, but if this doesn't end up becoming a boss fight, I'd rather it come up as a new creature you can ride.
Not beefalo ride, but boat ride.

I'd love to have a base on a giant turtle. That'd be sick.

1 hour ago, Smitty Inc. said:

how about a island on the back of a giant turtle that slowly moves around The Constant?

Hey actually.
This sounds pretty nice.

We already have boats that act p much as a moving landmass, why not have a boss like that?
Wouldnt even need to be a turtle (although that seems the most fitting for a platform boss), but fighting on some huge monster's back sounds cool >:o

My wild idea:

- PISTOL SHRIMPS -

 - a hunt animal, you track signs of it through the waves

 - when it spawns its a shoal of them, at least 6 i would say

 - docile at first, they can attack at range, prolly at 20 damage

- they drop monster meat  and gunpowder

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