insanity [Poll] New content: insanity
New content: Insanity revamp
145 members have voted
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1. Would you like the insanity mechanic to be remastered?
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Yes! I think that this particular aspect of the game is incomplete and it deserves some, if not prioritized, attention.
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No, it's fine as it is.
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2. What additions do you consider adequate for the Insanity?
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New shadow creatures.
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Hallucinations scaring the player even more and make them lose even more sanity.
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Sound cues at completely unexpected moments to send chills down my spine while being insane.
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Random events at low sanity like the player having a heart/spasm attack lowering their sanity even more and taking some health.
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Specific events for particular characters that can lower their sanity (such as seeing someone die, seeing entities that they have a phobia for, being in inadequate conditions, situations resembling/triggering their bad memories/traumatic experiences) and make some characters resistant to some of them (WX'S inability to empathize)
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No, I said IT'S FINE.
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3. What would you like the priority of the insanity update to be?
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I think it should be in one of the top, if not in the first priorities.
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I would like it in but at this point I think that there are other more important things to work on.
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*hyperventilating* NO I DON'T WANT IT REMASTERED!!!
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4. What kind of shadow creatures would you like to see included in the remaster?
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Terrifying, horrid monsters that are hard to/impossible to kill that appear after long periods of time.
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Passive, neutral, self-defensive creatures that drop more nightmare fuel
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More ambiental, harmless creatures that just are meant to remind the player of their insanity coming.
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Stalkers, (maybe dressed, tall humanoids) that follow the player in a way that they try to remain unnoticed (hide behind trees/rocks) and lean out a little from time to time, and that attack players that are off-guard after they stay near the structure they hid behind for long enough, by running out and attacking a single time and disappearing. Will attack more and faster each time. Can be neutralized if attacked during their charging if the player has reflexes.
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Screamers, crooked parodies that jump out of nowhere, are hard to evade and scare the crap out of me (lose more sanity) and maybe deal some damage, during their scream, then disappear as fast as they appeared.
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NONE!! I SAID IT'S FINE AS IT IS!!!!
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I don't think that new creatures are necessary, I like other ideas though.
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