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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      We are now ready to accept claims for PS4 Megapack replacements.  Once again, our deepest appologies for this entire situation. We understand that your purchase of the Megapack was a show of support by our fans, many of which already owned the game. Please know that we have done our best to push as hard as we can for a quick and fair resolution to this issue. This has taken WAY too long to be resolved but we have done everything in our power to make sure our fans get what they purchased.   We are going to use the voucher codes we have been using to provide the digital version to claim the physical replacement discs. For North America, we are handling these requests directly through our own store with help from our friends at IndieBox. Claims will be handled at no cost to you. For claims outside of North America, 505 will be taking your information and processing your claims.  Those who purchased the Megapack after 4/26/2018 should have been given a voucher at the time of purchase on your receipt.  Those who purchased before 4/26/2018 or did not get a code otherwise can contact us for a voucher code that will entitle them to the digital megapack and can be used to claim the physical replacement discs. We have been handing those out for a while now, but if you are in this category and have not requested a code, you can do so here: http://support.kleientertainment.com/customer/en/portal/articles/2935839-physical-mega-pack-disc-support-information Once you have a voucher code:
      For purchasers in Europe (SIEE). To make a claim you will need to make file a claim through 505 here: https://docs.google.com/forms/d/e/1FAIpQLSckru65CWkXH5RZ_3j2f5_h1djNiAyrl8R0PCvdKPmGwItyvA/viewform For purchasers in North America (SIEA). To make a claim you will use our support site and use the voucher code to claim a replacement here: http://support.kleientertainment.com/customer/portal/articles/2952265-ps4-faulty-disc-claim If you have any questions or concerns, please let us know here on this thread or contact us at livesupport@kleientertainment.com Thank you.   


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  1. A Waverly "What if"

    That might have less to do with her personality and more to do with the fact that reeds only grow there. I'll agree with Woodie, but Wendy does have control. She can choose when to bring out Abigail, and it has very specific trigger conditions so it's not like it'll be done accidentally.
  2. I prefer gamepedia. Fandom might be the original one, but they do a lot of little things that kinda bother me.
  3. A Waverly "What if"

    Yeah, Wicker kinda has a slight witch vibe going for her, but it's so subtle that an actual witch shouldn't cause any conflicting theming. Having a stereotypical witch seems different enough from the intellectual librarian. As long as she plays differently then Wicker and Max, I don't see any issues with having another magic character. The world of DS/T is obviously a magical one, so it's not that farfetched for someone else to be adept at using it. Also, one could consider Wendy/Abigail and Woodie's perks to be magical as well, so we kinda have 4 magic character in the game already...
  4. A Waverly "What if"

    I wish I still had access to the old .txt file I made with my ideas for her . The resemblance of your ideas and mine is uncanny. The lower base stats, and stat manipulation with potions was another idea I personally had for her. Honestly though, those two ideas was pretty much all I had anyway.
  5. A Waverly "What if"

    I always thought mushroom based potions would have been a great idea for her. When it comes to her personality, I think it would be funny if she was a kind, but senile witch. Writing for a character like that sounds like so much fun. It could also work as a gameplay element by having her sometimes ignore sanity effects, both positive and negative. It's a real shame that she was never an implemented character. From her theme alone, it seems like she had a lot of potential to be a fun one too.
  6. Ok, the high humidity kinda makes sense, but wouldn't that mean it would slow you down regardless of what you have equipped? The pith hat somehow fixes the problem, and so does removing any hat or body slot items. What about the clothes they're always wearing under everything? Wouldn't that cause the same issue? The second half of this fog mechanic still doesn't make sense to me.
  7. Still, it seems like an awfully large stretch to me. Take away the carnival theme and there's no other connections to be made.
  8. Soundtrack

    Well, technically, they are. You can't listen to music that's not on your pc/console/whatever unless your streaming it. And there's no good reason for a videogame to stream it's own music. Usually they're compressed and/or in formats not usable by most media players. With the right tools I don't see why you can't extract the audio into a different format so it's easier to listen to. (Sorry for the petty nitpicking)
  9. Seems like a stretch to me. The only similarities I see are just the carnival theme.
  10. I seem to remember it being launched alongside the Forge, and that came in early November. I could simply be remembering things incorrectly though. Regardless, there's no release date on the Forge yet we got one for Hollowed Nights. It doesn't look like they'll be running side-by-side again this year.
  11. I don't think that's gonna happen this year. If it was then I'd think we would have had a date for the Forge by now. The only reason the Forge and Hollowed Nights overlapped last year was because Hollowed Nights was released a month late for some reason. I don't really see them doing that again this year. Considering how we're getting a new skin set, and there's supposedly a new "DLC", it looks like Hollowed Nights is being updated to their current style of events with chests and weavable skins.
  12. I just don't understand the slowness in the fog mechanic. I mean, I know it's just a game and there's "game logic" and all... but this makes no sense from start to finish. Somehow, a thick fog makes your body slot item too heavy (according to Wilson at least). I don't see how fog could do that, but ok. Now the solution to the nonsensical problem is solved with a specific hat. A very specific hat somehow makes your equipment light enough so you can freely walk through a fog. This is just so confusing.
  13. Then what exactly was the point? Because all I see is someone getting upset over something that was never said...
  14. Thoughts on Warbucks?

    Most of those details are old man wrinkles. It could look like too much to you because he has wrinkles and facial hair. So that does add more detail to a character's face then usual. I personally think it looks fine. The only issue I have with him visually is his bad spray tan. I didn't even know they had spray tans in Hamlet until I saw him.