Developer V2C Posted February 24, 2017 Developer Share Posted February 24, 2017 Changes The Atrium has been added deep within the Ruins. This zone is still under construction, but feel free to get a head start on discovering the way in! Ornate Chests and the Large Ornate Chest can no longer be destroyed. Odd Skeleton can now be reanimated in the Caves, triggering a fairly basic fight with no special loot. This will eventually become part of a bigger theme, which involves a couple of other forms that will be added over the next weeks. Antlion now accepts Cut Stones and Thermal Stones as tribute. Make sure they’re not ice cold or burning hot though, unless of course you’re looking for a fight! Retrofitting To properly add the Atrium zone to an existing world, the world must be saved and reloaded again after retrofitting. The easiest way to do this is by quitting back to the main menu and then reloading the world one more time. (For dedicated servers, use c_save() to manually save, and then restart the servers.) If all Ornate Chests have been destroyed, retrofitting will not be able to bring them back. Ruins will eventually be able to regenerate, but for now, we invite admins to test the basic functionality via console commands: Use “c_resetruins()” while in the caves. Damaged Clockwork, Splumonkey Pods, Slurpers, Worms, and the Ancient Guardian will be respawned when the ruins are reset. Ornate Chests will reset their treasure. Large Ornate Chest will despawn and be replaced by a new Ancient Guardian. Make sure you didn’t leave anything valuable in it. Bug Fixes Caves world gen is now guaranteed to add the Ancient Guardian. Forest world gen is now guaranteed to add the Pig King. Ruins music! View full update 23 Link to comment Share on other sites More sharing options...
GuyNamedChris Posted February 24, 2017 Share Posted February 24, 2017 1 1 Link to comment Share on other sites More sharing options...
shawshank Posted February 24, 2017 Share Posted February 24, 2017 So hyped! Link to comment Share on other sites More sharing options...
TheKingDedede Posted February 24, 2017 Share Posted February 24, 2017 Time to start hunting, boys. Link to comment Share on other sites More sharing options...
Quoth143 Posted February 24, 2017 Share Posted February 24, 2017 Joining a server only to check out the caves! Link to comment Share on other sites More sharing options...
Markocat Posted February 24, 2017 Share Posted February 24, 2017 The hunt begins. Link to comment Share on other sites More sharing options...
Maxil20 Posted February 24, 2017 Share Posted February 24, 2017 Ancient guardian is respawnable? actual ruins music? YES! Yes all of it! 1 Link to comment Share on other sites More sharing options...
SkyCommision Posted February 24, 2017 Share Posted February 24, 2017 1 Link to comment Share on other sites More sharing options...
MrDeepDarkmind Posted February 24, 2017 Share Posted February 24, 2017 Hey now I can easily wreck Toadstool by placing so many sentries this game is now considered Don't starve fortress Link to comment Share on other sites More sharing options...
CaptainChaotica Posted February 24, 2017 Share Posted February 24, 2017 But you'd think the Antlion would _want_ a cold stone in the summer. All that fur... Welp, off to check...whatever 'cos I suck at ruining as well as caving. See ya! ...Notorious 1 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 24, 2017 Developer Share Posted February 24, 2017 Yes. Yes. Yes. Yes! Yes! YES!! YES!!! Yes. 1 1 Link to comment Share on other sites More sharing options...
-Variant Posted February 24, 2017 Share Posted February 24, 2017 Woo! Hype! Just took down our special guest a couple times and gotta say Love his 2nd move! Link to comment Share on other sites More sharing options...
Escaped Posted February 24, 2017 Share Posted February 24, 2017 24 minutes ago, V2C said: Ruins will eventually be able to regenerate HOT DIGGITY GREEN GEMS AND THULECITE FOR EVERBODY! 1 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 24, 2017 Developer Share Posted February 24, 2017 (edited) This Atrium Gate maaaaaaaaaaaaaaaan... Spoiler Thanks @spiderdian for the pic. Edited February 24, 2017 by ImDaMisterL 8 Link to comment Share on other sites More sharing options...
MrDeepDarkmind Posted February 24, 2017 Share Posted February 24, 2017 anyone know the command to spawn the Odd skeleton Link to comment Share on other sites More sharing options...
-Variant Posted February 24, 2017 Share Posted February 24, 2017 3 minutes ago, ImDaMisterL said: This Atrium Gate maaaaaaaaaaaaaaaan... Hide contents Thanks @spiderdian for the pic. A gate! For what?! To get to somewhere or even spawn something?! 2 Link to comment Share on other sites More sharing options...
Flare2V Posted February 24, 2017 Share Posted February 24, 2017 (edited) 33 minutes ago, V2C said: Ruins will eventually be able to regenerate, but for now, we invite admins to test the basic functionality via console commands: AHHHHHHHHHHH Edited February 24, 2017 by Flare2V 9 Link to comment Share on other sites More sharing options...
Silvercide Posted February 24, 2017 Share Posted February 24, 2017 Are those....roses? rose collection confirmed! 1 Link to comment Share on other sites More sharing options...
GDK7 Posted February 24, 2017 Share Posted February 24, 2017 15 Link to comment Share on other sites More sharing options...
CutChemist Posted February 24, 2017 Share Posted February 24, 2017 (edited) I wasn't sure if the respawn for ruins commmand was working and spammed it, oh god there were clockworks everywhere Edited February 24, 2017 by CutChemist 1 Link to comment Share on other sites More sharing options...
ItsPizzaTime Posted February 24, 2017 Share Posted February 24, 2017 4 minutes ago, Flare2V said: CAN WE REGEN THE RUINS 33 minutes ago, V2C said: Ruins will eventually be able to regenerate, but for now, we invite admins to test the basic functionality via console commands Link to comment Share on other sites More sharing options...
GDK7 Posted February 24, 2017 Share Posted February 24, 2017 One of his attacks traps you 15 Link to comment Share on other sites More sharing options...
Instant-Noodles Posted February 24, 2017 Share Posted February 24, 2017 (edited) Reanimated Skeleton (Attack x2 / Death / Summon / Taunt / Walk) Spoiler Fossil Cage Spoiler Ancient Beacon (Idle / Active) Spoiler Ancient Fence (Idle / Active / Grow / Shrink) Spoiler Ancient Key Spoiler Ancient Gateway (Active / Break / Crackle / Idle) Spoiler Ancient Mural Spoiler Ancient Pillar (Active / Idle) Spoiler Ancient Statue (Normal / Night) Spoiler EDIT: Whoops, forgot the new Antlion animations... Antlion (Attack / Block / Cower / Death / Sleep / Spit / Summon) Spoiler Sand Castle (Idle / Hit / Break / Transform) & Glass Castle (Idle / Hit / Break / Sparkle) Spoiler Sand Spike (Hit / Break / Transform) & Glass Spike (Idle / Hit / Break / Sparkle) Spoiler Edited February 24, 2017 by Instant-Noodles 18 Link to comment Share on other sites More sharing options...
zepplin12 Posted February 24, 2017 Share Posted February 24, 2017 11 Link to comment Share on other sites More sharing options...
Nanba Posted February 24, 2017 Share Posted February 24, 2017 looks like pseudoscience station but made of sand 3 Link to comment Share on other sites More sharing options...
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