goboking Posted February 22, 2021 Share Posted February 22, 2021 It's been a month since someone posted in my favorite thread. 1 1 5 Link to comment Share on other sites More sharing options...
watermelen671 Posted March 7, 2021 Author Share Posted March 7, 2021 On 2/21/2021 at 9:35 PM, goboking said: It's been a month since someone posted in my favorite thread. Yeah that's uh...that's on me. ^^; ANIM_REACT_RADIATION Spoiler GLARE: ITCH: COLDBREATHER_CLUSTER Spoiler GRAVITAS_SAP_TREE Spoiler ANIM_IDLE_RADIATION Spoiler GENERATOR_NUCLEAR Spoiler ANIM_IMPACT Spoiler ANIM_LOCO_RADIATION Spoiler 5 1 1 2 Link to comment Share on other sites More sharing options...
minespatch Posted March 7, 2021 Share Posted March 7, 2021 3 minutes ago, watermelen671 said: ; So... Zombie like animation and a tree guard? Link to comment Share on other sites More sharing options...
sakura_sk Posted March 7, 2021 Share Posted March 7, 2021 18 minutes ago, watermelen671 said: ANIM_IMPACT Reveal hidden contents Yeah ... It's "impact" now and not one-shot KO 1 Link to comment Share on other sites More sharing options...
minespatch Posted March 7, 2021 Share Posted March 7, 2021 1 minute ago, sakura_sk said: It's "impact" RIP Hep 1 Link to comment Share on other sites More sharing options...
Notecja Posted March 7, 2021 Share Posted March 7, 2021 Radiation dupes are almost as unholy as scrapped dead-corpse anim. 3 Link to comment Share on other sites More sharing options...
watermelen671 Posted March 8, 2021 Author Share Posted March 8, 2021 1 hour ago, Notecja said: Radiation dupes are almost as unholy as scrapped dead-corpse anim. It reminds me of chloracne, which makes me wonder if the devs actually looked into that for references. Spoiler Side note: don't look into chloracne if you're squeamish...it's rough. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted March 12, 2021 Author Share Posted March 12, 2021 BEEHIVE Spoiler ...just thought it was interesting to show. ANIM_INTERACTS_BEEHIVE Spoiler ANIM_INTERACTS_ORBITAL_RESEARCH_STATION Spoiler I love the sheer amount of everything going wrong. There also appears to be a new engine...but right now it uh... Spoiler it's a bit rough 2 3 1 1 1 Link to comment Share on other sites More sharing options...
sakura_sk Posted March 12, 2021 Share Posted March 12, 2021 5 hours ago, watermelen671 said: ANIM_INTERACTS_ORBITAL_RESEARCH_STATION I was about to post some screencaps as "orbital acrobatics" for that 5 hours ago, watermelen671 said: There also appears to be a new engine...but right now it uh... Reveal hidden contents it's a bit rough That seems nuclear . Radbolt powered..? 1 Link to comment Share on other sites More sharing options...
minespatch Posted March 13, 2021 Share Posted March 13, 2021 11 hours ago, watermelen671 said: These animations look frozen. 1 Link to comment Share on other sites More sharing options...
sakura_sk Posted March 13, 2021 Share Posted March 13, 2021 15 hours ago, minespatch said: These animations look frozen. It is a "planted" beetiny growing Plants don't have animation while growing. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted March 17, 2021 Author Share Posted March 17, 2021 On 3/12/2021 at 11:34 PM, minespatch said: These animations look frozen. They are. They're still frames that I thought looked interesting. On 3/12/2021 at 4:44 PM, sakura_sk said: That seems nuclear . Radbolt powered..? Yes, it's a nuclear rocket. 2 Link to comment Share on other sites More sharing options...
suggestedone9 Posted March 25, 2021 Share Posted March 25, 2021 wow, this whole thread is full of cool stuff. is it ok if others post spoilers of things here, or is it a reserved section? Link to comment Share on other sites More sharing options...
Dovahkick Posted March 25, 2021 Share Posted March 25, 2021 Mate, this IS the place for spoilers, templates, assets, WIP, as long as it's from Klei's work. Link to comment Share on other sites More sharing options...
suggestedone9 Posted March 25, 2021 Share Posted March 25, 2021 alright, because ive found some pretty cool stuff Link to comment Share on other sites More sharing options...
goboking Posted March 25, 2021 Share Posted March 25, 2021 On 3/12/2021 at 9:39 AM, watermelen671 said: I love the sheer amount of everything going wrong. The artists may have outdone themselves with this one. Link to comment Share on other sites More sharing options...
suggestedone9 Posted March 26, 2021 Share Posted March 26, 2021 (edited) Ive done a bit of data mining in the expansion1_bundle using assetstudioGUI and ive found a bunch of cool stuff Ive put them into their own respective categories based on what they are and weather we have seen them in previous posts previously seen items from other posts and/or the game: Spoiler temporal_tear_analyser_0 can bee seen in debug mode rail_gun_0 interplanetary payload launcher, can be seen under rocketry in the index temporal_tear_opener_0 can be seen in debug mode genetic_analysisstation_0 seen in previous posts with a fully functional animation event_alert_fx_0 probably will be found in the party, alerting its presence cake_0 probably found in a party event_pop_up_assets_0 another thing that will probably be found in a party I might have forgot a thing or two, and I might have forgot to put other things that have been previously seen in this category from other ones, but thats up to you to figure out rocketry based items: Spoiler rocket_autopilot_small_0 what appears to be a autopilot module rocket_empty_module_0 looks like a placeholder for developing modules rocket_fridge_module_0 a fridge module, probably for carrying around foods and other things that need chilling rocket_fuel_tank_small_0 a small fuel tank, that will presumably carry 450kg of fuel rocket_habitat_module_0 no idea what this does, and where it will be in/on a rocket rocket_puft_pod yet again, no idea what or how it will work/do gravitas based things, which look mostly in progress Spoiler gravitas_celeing_robot_0 some robot thats on the roof of a gravitas structure gravitas_display4_0 display with the robot on it gravitas_floor_robot_0 a floor robot gravitas_hand_scanner_0 hand scanner, like the one on doors gravitas_jar1_0 jar with a brain in it, like the vaccilator gravitas_jar2_0 another jar with a hatchling inside gravitas_lab_table_0 another gravitas prop, might have a use gravitas_lab_wall_0 a wall, probably found in a gravitas building, might have drywall properties gravitas_lab_window_0 like the wall, but a window. might have drywall properties gravitas_robotic_table_0 another prop, which might have a use gravitas_shelf_0 a shelf of all things, with what look like cooking ingredients on it medicine based stuff: Spoiler medicine_nuclear_0 a atomic medicine station, probably for curing radiation based illnesses vial_iodine_0 looks like something you'd put into the new water sieve rover bot stuff: Spoiler scout_bot_0 what appear to be both old and new rover textures scout_rocket_0 a flying rover, using some of the textures from before natural stuff: Spoiler bladdertree_0 this could have been the predecessor to the sap tree, or it could still have a purpose geyser_molten_co2_0 a molten co2 geyser? no idea what or how it will work, since the name it self is confusing asteroid01_0 a collection of asteroids, with some like the neutronium one, standing out more than others miscellaneous stuff: Spoiler landing_beacon_0 a landing beacon of some sorts, not idea what for tho water_sieve_0 what looks like a pitcher pump, but with what i presume disinfecting properties, paired with the iodine vial teleporter_0 possibly a buildable teleporter, or the precursor to the current one Thats about it from what i found, i may have missed something out, so i might end up adding it later Edited March 26, 2021 by suggestedone9 accidently hit post instead of insert media, somehow :P 7 2 1 1 Link to comment Share on other sites More sharing options...
babba Posted March 26, 2021 Share Posted March 26, 2021 @suggestedone9 Great stuff - That gives hopes on what may come, many thanks 1 Link to comment Share on other sites More sharing options...
Sasza22 Posted March 26, 2021 Share Posted March 26, 2021 The iodine vial looks the same as the medical vial used in the advanced medical station to cure zombie spores. I`m pretty sure this thing is a medical item used in a similar manner to cure radiation sickness. Especially that iodine is used to prevent radiation sicknes irl. The landing beacon might be an automation item to signal the rocket is present. We need something like that. That rover has some assets similar to meteors. Maybe it was originally planned for it to land in a different way. We were lacking a rocket module for transporting critters, maybe the habitat is for that. That puft pod looks like a complete spaceship without extra modules. It might be a dupe taxi of sorts, maybe a gravitas machine you could find. Looks kinda alien though. It looks like we are getting more large scale Gravitas ruins like the ones in the base game. Maybe some of it is usable, kinda like the ruins in DS. O maybe you need to go there to open the temporal tear, using one of those weird structures. We need to wait and see. Also cake! Link to comment Share on other sites More sharing options...
goboking Posted March 26, 2021 Share Posted March 26, 2021 14 hours ago, suggestedone9 said: bladdertree_0 this could have been the predecessor to the sap tree, or it could still have a purpose If this was the original art for the resin tree then I would have much preferred this to what we got. 1 1 Link to comment Share on other sites More sharing options...
suggestedone9 Posted March 28, 2021 Share Posted March 28, 2021 looking at the bladder tree textures, it looks like it may have had a steam trading card for it, from that little image in the bottom left 1 Link to comment Share on other sites More sharing options...
wenth Posted April 2, 2021 Share Posted April 2, 2021 (edited) -deleted- Edited April 2, 2021 by wenth no longer relevant Link to comment Share on other sites More sharing options...
watermelen671 Posted April 4, 2021 Author Share Posted April 4, 2021 On 3/28/2021 at 4:21 AM, suggestedone9 said: looking at the bladder tree textures, it looks like it may have had a steam trading card for it, from that little image in the bottom left The little thing on the bottom is a template ref for the small item picture. Link to comment Share on other sites More sharing options...
watermelen671 Posted April 5, 2021 Author Share Posted April 5, 2021 (edited) On 3/26/2021 at 5:23 AM, suggestedone9 said: looks like something you'd put into the new water sieve IIRC it's actually used for the advanced treatment chamber. (I can't remember the name of the building right now >.<) On 3/26/2021 at 5:23 AM, suggestedone9 said: a atomic medicine station, probably for curing radiation based illnesses I believe it's used to create basic and advanced rad medicine. (which is used to improve radiation immunity) On 3/26/2021 at 5:23 AM, suggestedone9 said: temporal_tear_analyser_0 can bee seen in debug mode rail_gun_0 interplanetary payload launcher, can be seen under rocketry in the index temporal_tear_opener_0 can be seen in debug mode I think...I might be sitting on the animations for those. Edit: Edited April 5, 2021 by watermelen671 4 1 1 1 Link to comment Share on other sites More sharing options...
suggestedone9 Posted May 19, 2021 Share Posted May 19, 2021 ive found a few new images, some have slightly dated textures but still have the same idea Spoiler radiation_lamp_0 as the name states, its a lamp that will give of radiation, useful for the new plant system gravitas_space_poi_0 looks like a collection of old space junk. some might be in space, others on planets harvestable_space_poi_0 what looks like a asteroid field that can vary from what it is. possible renewable item source, with several having new things from what i know, like the helium could, satellite field and that climmering field rocket_nosecone_gathering_0 looks like a big new nosecone, which as the name states will probably be used to collect things from those new fields. it also has a door on it, so could it be the big nosecone? guess we'll find out thats all for now, i might send the updated textures for some old things like the robots and furniture 3 1 3 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now