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What am I missing with the ipecac syrup that Wormwood can make?


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From what I can understand, wormwood can gives pig and beefalos a bad case of diarahea, causing them to spawn 4 more poops pretty quickly.

It costs 1 skill point and that seems to be it?

Is there something else that I'm missing?

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Just now, Dextops said:

it's poop, what you not get

What I don't get is why does it cost a skill point to make if that is all it really does lol.

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4 minutes ago, lakhnish said:

What I don't get is why does it cost a skill point to make if that is all it really does lol.

I imagine it's because it helps you speed run your healing craft(since the average player doesn't know about the werepig method)

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it doesn't make any sense really, you could live next to beefalo and just grab on the go. If you have a torch, you can go underground, grab lightbulbs, lichen or even ferns and feed them to a werepig.

The first cost nothing other then time and base location, the second is just a small walk to the mud biome and then you wack a few spiders, find a pig and presto manure in mass.

I guess that if you where to make a large quantity of these and feed them to a whole village of pigs... nah, as I was thinking that over, I realized it was just better to do options 1 or 2.

gotta say this is feeling a little "fire proof falsetto"-y, not really useful in 99 percent of situations.

If i were to propose a solution, I would like wormwood to have a method to turn things to rot faster than normal, since manure is much easier to get, but rot is sort of... time gated I would say.

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I suppose that the reason we don't have the rot option could be due to it being used as healing... but manure and rot can both be used as (mediocre) healing so that feels like a moot point. 

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4 hours ago, lakhnish said:

From what I can understand, wormwood can gives pig and beefalos a bad case of diarahea, causing them to spawn 4 more poops pretty quickly.

It costs 1 skill point and that seems to be it?

Is there something else that I'm missing?

Is it less useful of a skill than a slightly longer-lasting torch?

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51 minutes ago, ZeRoboButler said:

it doesn't make any sense really, you could live next to beefalo and just grab on the go. If you have a torch, you can go underground, grab lightbulbs, lichen or even ferns and feed them to a werepig.

The first cost nothing other then time and base location, the second is just a small walk to the mud biome and then you wack a few spiders, find a pig and presto manure in mass.

I guess that if you where to make a large quantity of these and feed them to a whole village of pigs... nah, as I was thinking that over, I realized it was just better to do options 1 or 2.

gotta say this is feeling a little "fire proof falsetto"-y, not really useful in 99 percent of situations.

If i were to propose a solution, I would like wormwood to have a method to turn things to rot faster than normal, since manure is much easier to get, but rot is sort of... time gated I would say.

IDK man, I think you're looking too deep into the funny caca doodoo feces poopoo Wormwood craft. 

Also your Profile picture is from that one Pinocchio movie where they're all robots, isn't it? 

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what if you can drop it near a splumonkey and said splumonkey eats it and then panics causing it to drop all items in their inventory.

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4 hours ago, Theukon-dos said:

Yeah, not really anything special.

 

Now, if it worked on Bearger, then we might get somewhere with it.

Ugh, imagine Bearger leaving behind a massive pile of refuse that needs to be shoveled out like the rock piles in shipwrecked....friggen lollll

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6 minutes ago, cropo said:

Ugh, imagine Bearger leaving behind a massive pile of refuse that needs to be shoveled out like the rock piles in shipwrecked....friggen lollll

"yaaaaaaay poop" -- Wormwood, probably

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2 hours ago, Oyrx said:

what if you can drop it near a splumonkey and said splumonkey eats it and then panics causing it to drop all items in their inventory.

hidden interactions like this are what im looking for, brings the sense of discovery back to the game

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5 hours ago, GenomeSquirrel said:

Do rabbitpeople eat this? it would be nice not needing to relocate a manure source to caves

Eat it? Probably. I've not tested it specifically, but I do know that both Gobblers and Bearger can eat it, so rabbits probably can too. 

 

Though sadly, your plan still wouldn't work, because only creatures that can already deficate are effected by it. So feeding it to a rabbit would deal 20 damage and nothing else. 

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6 hours ago, cropo said:

Ugh, imagine Bearger leaving behind a massive pile of refuse that needs to be shoveled out like the rock piles in shipwrecked....friggen lollll

You got the piles of poop from hamlet ready to be ported

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That's the item that turn your attacks into a giant single exploding tear right?

Joking aside, I really hope this and some of the more useless things wormwood got get addressed.

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