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Where do you base as a solo player in DST?


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Eons ago when I started it was with the Beefalo for farms, then I discovered crockpots.    PK became the next logical destination, then Oasis, also tried Hermit Island which is remote and quiet.    Today I like to base next to BQ and the Guardian pig setup, free food and useful for hounds.    It's usually pretty centrally located and it's nice to have company.

Make sure you have everything you'd need. 

Of course, you already named ideal locations.

 

PLACES TO BASE/LOOK OUT FOR:

  • Food. (Frog Ponds, Berries, Carrots, Mushrooms, Me-...... You get the point.....)
  • Resources. (Sticks, Grass, Rocks, Gold, Reeds, etc)
  • Landmarks. (Pig King, Caves, Walrus, Desert, Swamp, etc.)

 

If you can get a mix of these three, you are golden. Just make sure you don't base in a meteor biome......

Sincerely,

Cactus

Before, I must say that I place the biomes on specific locations on my map so I have most of the time a good place to base around the rest of the world, no one like to have all the unessential biomes while you travel between important spot of the map, I prefer when those are far behind.

Okay so... Moon Stone. I just really like this forest biome for the ton of wood and very important regrow, the Mac Tusk for all the different item you get there and obviously the infinite light and cool temperature for summer it offers you. Plus, even on vanilla generation (cause I force that...), you usually have a Cave Entrance & Wormhole in here so it's probably a great world location, there's some biomes that often just have one and not the other like the DF Desert, there can be no Cave Entrance in here. I off course base around the biome and beyond while I progress on the game until I get some sort of mega-base and move from the Moon Stone a bit cause you can use it for Moon Rock farming and get more moon staff.

Plus I forgot to say but there is absolutely no need to worry about food in this biome as there is a ton of spider nests, some pig houses, mushrooms, and the Moose Spawner setpiece with berry bush around it, there's really few place in the game where you can get all these good attributes at once.

1 minute ago, ADM said:

Before, I must say that I place the biomes on specific locations on my map so I have most of the time a good place to base around the rest of the world, no one like to have all the unessential biomes while you travel between important spot of the map, I prefer when those are far behind.

Okay so... Moon Stone. I just really like this forest biome for the ton of wood and very important regrow, the Mac Tusk for all the different item you get there and obviously the infinite light and cool temperature for summer it offers you. Plus, even on vanilla generation (cause I force that...), you usually have a Cave Entrance & Wormhole in here so it's probably a great world location, there's some biomes that often just have one and not the other like the DF Desert, there can be no Cave Entrance in here. I off course base around the biome and beyond while I progress on the game until I get some sort of mega-base and move from the Moon Stone a bit cause you can use it for Moon Rock farming and get more moon staff.

Agreed. I like how you think! 

 

That 5000 hour play time terrifies me....

 

Sincerely,

Scared and Impressed Cactus

I'm not really set on the location, I have a few points of interest that i care about, and I try to base somewhat in the middle of them, those being:

Dfly - for killing on cooldown

Swamp - unmovable valuable resource

Oasis - for fishing during winters feast

Moonstone - farming moonrock

Beequeen - for killing on cooldown

+ a decent cave-in and wormhole. 

over time I will also do my best to bring the Klaus spawner as close to me as possible, so i might take that into account as well(not being too far from a birch).

17 minutes ago, RoughCactus69 said:

That 5000 hour play time terrifies me....

Thanks for reminding me to update it to 6k ^^' However, this is nothing compared to some other players, plus I do just mod most of the time so a part of it doesn't really count as playtime :)

As a friend would say, the most important place to choose a base is settling in an area with the largest canvas, or in other words, the most turf space.

Most resources you could desire to have in a base have a habit of being able to be relocated, and brought right next to the base. It's not uncommon to take something like a rockyland and make a perfectly habitable base location out of it. For resources that can't be transplanted, it's a bit more useful to be next or within the biomes, but eventually the upsides of doing so do diminish overtime. After all, why would you desire cactus for sanity if you can plant and make a ton of dried kelp next to any shoreline later on? The only real exception to this are reeds from a swamp/lunar grotto as there isn't any true alternative, although it's not nearly as required as essentials like grass.

However, turf space is more of a unique exception. The total space of the world you have on day 1 is the exact same you will have at day 3000. If the limits of a world are already set, why not choose a spot to make the most out of an available area?

Naturally there are a bunch of biomes that fit the bill (Rockylands, DFly desert, etc.), but my personal favorite has always been triple mac. 9 times out of 10 it's usually the largest biome I have on my map, and compared to biomes like the forest it doesn't suffer from issues like world regrowth nearly as much. There's also the advantage of being able to setup ways to farm Mactusk, allowing you to constantly use a tam without needing to repair one.

Other things I usually consider are an easy cave entrance, wormholes (I'm not too picky with this though, especially since you can use 2 focuses later on to make a viable wormhole alternative), and if it's close to specific bosses (DFly mainly, since unlike BQ you can't place an ocuvigil to know when it's back). 

Deciduous forest near swamp is perfect for me. I just pick a middle point between biomes that I think would be good. In my current world it's deciduous forest connected to swamp and meteor biome, the three Tusks on the way to the Dragonfly desert. My closest wormhole leads to Bee Queen, and I was lucky enough for Lunar island to generate across the marsh (straight line sail and I'm there). 

And no, my world was not manipulated in any way, I just spent many hours looking for perfect generation. I'm really happy with my current one, though I could have based in a better place, which is on the other side of my other wormhole, in the rockylands. Still would have access to all the stuff but better forest reach.

Define “What is Base.”

Then I will answer your question:

For me a Base consists of as little as a Crockpot, and Stone Campfire/Stone EndoFire.

placing these things randomly all over your map will save your butt (especially if you play on random season start times and random season lengths) It’s also pretty great if playing Wigfrid and need a good meaty stew- You already got precrafted crockpots anywhere!

And as an added bonus: If other players join your world with evil intentions they’re usually only dumb enough to burn or hammer the base you build right at the spawn portal or Wherever you leave the Celestial Orb “Go here to find base” 

They don’t usually put in the effort to build a boat, sail the seas and go find your REAL Base you’ve made the biggest & most epic thing ever.. they just destroy your small camps & get Banned before they get to the actual Big Base :lol:

I'm a player with absolutely no common sense. One way or another, I will never make things easy for myself on purpose. If I have, like, an Oasis spawned right next to Pig King and a beefalo herd on one side of the map and an uwu ~aesthetic~ pier on the other side of the map, I'm probably gonna pick the pier.

Maybe that's exaggerating a tad, but I'm a sucker for a pretty location. It's a good thing I have no aspirations to be a hardcore-mega-speedrun-expert-professional-mcgee because I wouldn't last a second, lol.

For me it all comes down to my character choice to dictate my base location. Ex:- Wigfrid is PK as the gold for fast armor is a must for prgession, Wurt swamp for the obvious use of the merms and tenticles for weapons as well as food with a easy bird cage, Winona near hound mounds as her catapults have a inf farming potentail, Wes anywhere with most acess to map coverage as there isnt a real advantage to anywhere same goes for wilson, Willow caves sanity drain is negated by fire nulls most things her bear is op down there as well, Maxwell cave usually mushtree mosaic as its easy fillers and not too far away from most resources needed, Wendy the spider queen most mobile can base any place with very little down side have even based near monkeys. So as you can see i go need then theme it from there till well the map has no real danger in it lol Now for pug games youll find me on the lunar island b/c people can be not the greatest at co operation sadly (dictated server by server of course)

5 hours ago, ADM said:

Before, I must say that I place the biomes on specific locations on my map so I have most of the time a good place to base around the rest of the world, no one like to have all the unessential biomes while you travel between important spot of the map, I prefer when those are far behind.

Okay so... Moon Stone. I just really like this forest biome for the ton of wood and very important regrow, the Mac Tusk for all the different item you get there and obviously the infinite light and cool temperature for summer it offers you. Plus, even on vanilla generation (cause I force that...), you usually have a Cave Entrance & Wormhole in here so it's probably a great world location, there's some biomes that often just have one and not the other like the DF Desert, there can be no Cave Entrance in here. I off course base around the biome and beyond while I progress on the game until I get some sort of mega-base and move from the Moon Stone a bit cause you can use it for Moon Rock farming and get more moon staff.

Plus I forgot to say but there is absolutely no need to worry about food in this biome as there is a ton of spider nests, some pig houses, mushrooms, and the Moose Spawner setpiece with berry bush around it, there's really few place in the game where you can get all these good attributes at once.

YES! that's my favorite spot as well. 

Right now I am in the making of a mega base as I got a sweet map: Moon stone between DF and Oasis + worm cave goin to the swamp + the obvious cave entrance +++ the Lunar Island is right next to it (build a bridge of boats to it).

Caves base, and moon stone on the surface. Sometimes Oasis if it is in a good position, I don’t go outside much during summer anyway.

For caves whatever place that has good exits, large natural light área and maybe natural resources (like a large cave swamp, or an area next to a mushroom forest, or next to the ruins)

 

I always base in the Oasis, just for the storage and important stuff, I hate designing a base around flingos, but it's not always the ideal location.
In my current world my oasis is near a little grassland(that I didn't knew was a triple Moose/Goose spawn cuz I just ignored), a big swamp with a really nice isolated ocean in the middle that I use to farm spuders, near the swamp has a malbatross shoal and in the swamp there is a wormhole that goes directly to bee queen,to the other end of the oasis is a triple mac and the D.fly desert. Not couting that I play in a donut world, and pearl is just in the middle with some salt formations.

The bad thing in the world is that I only have 3 tall bird nests,Lunar Island is quite far, other side of the world and ...that is that, The caves are a mess but I never had good cave generation.

3 hours ago, ShadowDuelist said:

Caves base, and moon stone on the surface. Sometimes Oasis if it is in a good position, I don’t go outside much during summer anyway.

For caves whatever place that has good exits, large natural light área and maybe natural resources (like a large cave swamp, or an area next to a mushroom forest, or next to the ruins)

 

I played on a Klei server once, and this guy set up a cave base early on.    It was sooo peaceful.

Depends on the world generation. I like convenient access to the pig king, oasis, moon base, dragonfly, swamp. I enjoy basing near a shoreline because I can build a "port" — where I keep my boat, kelp, leafy meat bulbs and sea weed if I'm lucky with the boulder spawns. 

I pretty much always pick the Pig king forest, mostly cause it just looks so nice. Don't worry there is practical application to this, I mostly play Maxwell and the mushrooms help a ton with getting my sanity lower for when I need fuel.

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