chemie Posted September 4, 2019 Share Posted September 4, 2019 This is getting very annoying. Before, the game would lock up, which is a pain but now when the end of cycle save lock up happens, if you were in the middle of a command, it drags that command all over the map. Here I gave a single dig command at the bottom right of the map: I disabled the composite screen shot thingy as someone said that was the cause but it is still doing it. Anyone have a fix? Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/ Share on other sites More sharing options...
Nitroturtle Posted September 4, 2019 Share Posted September 4, 2019 I've had this happen 3 or 4 times recently, and agree it is very annoying. Never had this happen prior to launch. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253811 Share on other sites More sharing options...
chemie Posted September 4, 2019 Author Share Posted September 4, 2019 14 minutes ago, Nitroturtle said: I've had this happen 3 or 4 times recently, and agree it is very annoying. Never had this happen prior to launch. Happens every time if you are giving commands. Nothing happens if just watching. It is doing something to the commands because if you have a priority tab selected, it is deselected during the hiccup Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253815 Share on other sites More sharing options...
Skrivener Posted September 4, 2019 Share Posted September 4, 2019 I have had this happen since day one. I've become used to sensing the lock-up and holding off finishing any action in progress, until the game resumes and I can make sure it executes as I want. But it still periodically screws me up. I suppose if you immediately load the autosave it probably has the effect of undoing the bad command but since save/load disrupts dupe activities it's not without cost to do so. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253819 Share on other sites More sharing options...
M.C. Posted September 4, 2019 Share Posted September 4, 2019 This has to be one of the most annoying "features" in the launch version. All commands are affected, including dig and deconstruct... with catastrophic results, if you are not careful. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253824 Share on other sites More sharing options...
Gunhaver Posted September 4, 2019 Share Posted September 4, 2019 12 minutes ago, M.C. said: This has to be one of the most annoying "features" in the launch version. All commands are affected, including dig and deconstruct... with catastrophic results, if you are not careful. I don't remember the devs claiming this as a "feature" on any of the update posts. I could have missed it however; I'm not sure what name some one would coin this. Perhaps "user action prediction" durring saves? Maybe the game predicted I was going to build weird through my entire base Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253835 Share on other sites More sharing options...
M.C. Posted September 4, 2019 Share Posted September 4, 2019 Just now, Gunhaver said: I don't remember the devs claiming this as a "feature" on any of the update posts. I could have missed it however; I'm not sure what name some one would coin this. Perhaps "user action prediction" durring saves? Maybe the game predicted I was going to build weird through my entire base See those double quotes surrounding the word "feature"? I was being sarcastic. Of course it's a bug, and a new one too. It wasn't there back in QoL builds. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253837 Share on other sites More sharing options...
Gunhaver Posted September 4, 2019 Share Posted September 4, 2019 Yeah I put them there too. I wasn't being serious either dawg. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253840 Share on other sites More sharing options...
TLW Posted September 4, 2019 Share Posted September 4, 2019 The nasty part isn't so much dig... it's accidentally dragging e.g. automation wire all over the place. As once the automation wire is connected, there's no going back. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253854 Share on other sites More sharing options...
mathmanican Posted September 4, 2019 Share Posted September 4, 2019 7 minutes ago, TLW said: As once the automation wire is connected, there's no going back. The new snipping mod takes care of this. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253858 Share on other sites More sharing options...
Skrivener Posted September 4, 2019 Share Posted September 4, 2019 2 hours ago, mathmanican said: The new snipping mod takes care of this. I'm going to go out on a limb and say it shouldn't have to. Not to jump on you for offering help, that's great. But there are a number of flaws and deficiencies in the basic operations of ONI, and having mods to work around them shouldn't remove focus on those problems that the devs should address. Love Klei, love ONI, but to the team: please, please don't leave any buggy or sloppy or weak or incomplete implementation just because someone was kind enough to work up a mod that helps people out. I trust Klei not to do this, it's why I leaped on early access for ONI as soon as I could. They are a killer team. But there's a lot of "have problem x? install mod y!" that goes on in this forum and helpful as that can be it leaves me nervous that it could encourage a "why bother" attitude to some of these problems, since resources could be focused elsewhere and are always limited. But a lot of people, myself included, don't use mods. Gasp, I know, but it comes from me wanting to monitor the base state of ONI especially before release. Other people will be purists, or not want the technical issues of mod conflicts or problems when the base game is updated, or just never go to the trouble of installing them, or whatever. My point is mods should add to a solid core, not fix problems because the core isn't solid. I hope that's where we end up. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253902 Share on other sites More sharing options...
xialeth Posted September 4, 2019 Share Posted September 4, 2019 I find that hitting the right button to cancel my action as soon as it freezes prevents stuff from being dragged all over the map. A lot of my sensitive building happens in pause mode anyway cos I wanna take my time, but the right button has not failed me so far Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253927 Share on other sites More sharing options...
WanderingKid Posted September 4, 2019 Share Posted September 4, 2019 This has happened forever, it's why I was so enthusiastic about not putting ladders on tiles in a recent patch. 8 hours ago, M.C. said: See those double quotes surrounding the word "feature"? I was being sarcastic. Of course it's a bug, and a new one too. It wasn't there back in QoL builds. It's not new. It's been around for ages. Cancel everything near the save. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253933 Share on other sites More sharing options...
Blazing Falken Posted September 4, 2019 Share Posted September 4, 2019 It used to be a thing only during the autosaving, but post launch it happens all the damn time with every tool. "Ghost" building is at an all-time high as well. Even with the game paused. I thought it was maybe just me and something recently wrong with my computer, but I think this confirms it as a much broader problem.. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253934 Share on other sites More sharing options...
nakomaru Posted September 4, 2019 Share Posted September 4, 2019 I've also experienced this for years upon saving. I just alt tab and go to my browser and do something else when I hear the cycle noise. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253935 Share on other sites More sharing options...
Oozinator Posted September 4, 2019 Share Posted September 4, 2019 23 minutes ago, nakomaru said: I just alt tab and go to my browser and do something else when I hear the cycle noise. Nice workaround.. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253940 Share on other sites More sharing options...
bobucles Posted September 4, 2019 Share Posted September 4, 2019 This is caused by the feature that fills the gaps when you lay pipe too quickly. It can be trivially fixed by limiting the buffer to 5-10 tiles since if you're lagging more than that, you have bigger problems. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253947 Share on other sites More sharing options...
chemie Posted September 4, 2019 Author Share Posted September 4, 2019 the problem with reloading is you have to exit the game, load the game, then the save. But yes, that is what I did on above one. Deconstruct is bad if you do not notice. I lost an entire 20,000 kg NG storage tank when I thought I cancelled everything but missed some. It used to lock-up before, but if you did not move your mouse, all was good. Now it seems to copy the command all over even with no mouse movement at all. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253950 Share on other sites More sharing options...
xialeth Posted September 4, 2019 Share Posted September 4, 2019 43 minutes ago, chemie said: It used to lock-up before, but if you did not move your mouse, all was good. Now it seems to copy the command all over even with no mouse movement at all. it feels like the map moves very briefly during the autosave. The current thought I'm entertaining is that it might be related to the screenshot that's being made/saved in that moment? But I'm not sure at all and also am not very deep in the code so I'm just taking shots into the dark Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253961 Share on other sites More sharing options...
chemie Posted September 4, 2019 Author Share Posted September 4, 2019 22 minutes ago, xialeth said: it feels like the map moves very briefly during the autosave. The current thought I'm entertaining is that it might be related to the screenshot that's being made/saved in that moment? But I'm not sure at all and also am not very deep in the code so I'm just taking shots into the dark Someone mentioned that one reddit so I turned it off via game menu. No effect. It still seems to have the screen shots anyway. Any mod out there to kill it completely? Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253970 Share on other sites More sharing options...
mathmanican Posted September 4, 2019 Share Posted September 4, 2019 6 hours ago, Skrivener said: 10 hours ago, mathmanican said: The new snipping mod takes care of this. I'm going to go out on a limb and say it shouldn't have to. I completely agree. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1253973 Share on other sites More sharing options...
ONIfreak Posted September 4, 2019 Share Posted September 4, 2019 Ah yes "madness spawn" i call it. It made 3x2 picture frames on all my map - i cancel most of them but i'm still finding some weird picture in random places lol. Funny thing is that it completely disobey size of picture so i had 6 pictures on 3x2 sie all start on different tile. It would be great if this can be removed as i do not build stuff on live game x3 anymore - always pause the game - beacuse of this. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1254008 Share on other sites More sharing options...
Loscil2 Posted September 4, 2019 Share Posted September 4, 2019 So that's why my game crashes my Linux machine all the time because this happens WAY too frequently to the point of frustration. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1254017 Share on other sites More sharing options...
Oozinator Posted September 5, 2019 Share Posted September 5, 2019 !HOTFIX! Pause game, before every interaction with it! Paused game runs well. Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1254454 Share on other sites More sharing options...
Steve Raptor Posted September 5, 2019 Share Posted September 5, 2019 3 hours ago, Oozinator said: !HOTFIX! Pause game, before every interaction with it! Paused game runs well. Its quickly becomes a habit in the late game... Link to comment https://forums.kleientertainment.com/forums/topic/111280-they-made-something-even-worse-than-the-save-game-lock-up-how-to-fix/#findComment-1254487 Share on other sites More sharing options...
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