
TLW
-
Content Count
151 -
Joined
-
Last visited
Community Reputation
56 ExcellentAbout TLW
-
Rank
Member
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
Enable-
I like the optional full collapse but the scrollbar extending down half (and only half) the screen is just weird. Especially given that the current UI scale / screen size makes the scrollbar completely unnecessary. Does anyone have any numbers on this?
-
[Game Update] - 354426
TLW replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
I've got sound (Debian), but having random slowdowns... and 2nd crash in <20min of gametime. First crash was just after I tried to view the 512 cycle achievement, second was trying to open the pipe overlay. It's times like this I wish that you could set autosave to >1x / cycle. -
[Game Update] - 353781
TLW replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Another -1 to the green/red change. It makes the various sensors much less intuitive. "it's active so the output is active" is a whole lot saner than "it's active so the output is... green?". -
[Game Update] - 352488
TLW replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Hence, "other outputs". -
[Game Update] - 352488
TLW replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
This still doesn't work for other outputs, by the way. For instance, if you have a gas reservoir with CO2 in it and you run partial packets of CO2 over the output, it'll never empty. -
[Game Update] - 352488
TLW replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Turns it from very useful to plzno. -
[Game Update] - 352488
TLW replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
I agree. This is one of the reasons why I've been against hard room requirements from the beginning. Give requirements that fail gradually as opposed to all at once. -
Grinding is not a substitute for gameplay. Other than that, good update for the most part (from changelogs anyway - I don't even try to play the prereleases anymore). (That petroleum color though. Not a fan. All things considered, color is minor though.)
-
Shower not using water and not produce polluted water
TLW commented on SackMaggie's bug in Oxygen Not Included
@LTLking - It's kind of hard to use PW->W conversion for cooling without a means of turning W->PW, and showers are up there in terms of how much PW they produce. -
Shower not using water and not produce polluted water
TLW commented on SackMaggie's bug in Oxygen Not Included
No, considering fixed temperature output is one of the few 'official' methods of cooling. -
What was the heat capacity of sour gas raised to?
-
Modifier keys produce letters when editing colony name
TLW commented on MatthewCline's bug in Oxygen Not Included
As per my duplicate bug here - this happens for me, but only for the colony name. I have not tested the debug menu, however. -
Can you please reconsider this? It leads to a lot of micromanagement in the middle game. And I hope that ONI is not intending to be a game about grinding and micromanagement.
-
[EU-280450] Mcg oxygen packets aren't cooling
TLW commented on AireeShadow's bug in Oxygen Not Included
The game rounds extremely small amounts of heat transfer down to zero. I suspect that's what you're seeing here. A simple workaround for now is to add a loopback with priority - that way if/when such a packet arrives it will merely loop, and sooner or later another gas packet at the input will combine with it and bump up the size. -
Drywall shouldn't report warning when entombed
TLW commented on creidieki's bug in Oxygen Not Included
The frustration with this is mainly that it renders the notification system semi-useless.