Jump to content

Warly really needs sanity recipes he can make in field


Recommended Posts

After a time of playing Warly, I realized it's pretty hard to stay sane living nomadic lifestyle, especially in caves where you lose 40 points of sanity every game day. All sanity giving recipes, except for ice cream (ingredients for which comes solely from overworld mobs - butterflies and goats), require farming, which is both very time- and resource-consuming and completely nullifies ability to cook stuff on the go since you going to spend time on farms. Warly's inability to eat non crock-pot food really exposes lack of sanity recipes in the game - most people just go for green/blue mushrooms or cacti to restore sanity.

In shipwrecked it wasn't a problem because Warly was still able to eat non-crock pot food, and Surf'n'Turf and Caviar gave him solid 44 sanity each and can be made as you roam around the world.

Banana pops are kinda useless, because the trees can't be replanted and ice spoils quickly (and also there's no portable container to prevent ice from melting). Also, banana trees only grow in certain, often isolated areas, so going there isn't much different than going to base to harvest vegetables from farms.

Siestas and tents require you to carry a stack of silk and also take 2-2.5 minutes to restore your sanity and also need 1.5-2 daily hunger points. Oh, and you also lose 1/3 of game day being unable to move.

So I propose to add some foods that can be made from stuff which can be found around the world. For example, a recipe to keep sanity in check overtime, like 2 green mushrooms and 2 blue mushrooms produce a food that adds +6.7 sanity/min buff for 1 day. This way it won't be affected by same food penalty and can at least cover huge sanity drain in caves.

And something like Surf'n'Turf to instantly regain sanity, because ponds exist in both Caves and Overworld. Also, merms are better fish source than ponds in overworld :)

 

Link to comment
Share on other sites

How is sanity even an issue? Fur Rolls, Tam O' Shanters and Banana Pops exist, and as long as you have literally any food income, you won't be losing much. I played Summer-Caves Warly, and even without Ice and Tam, it was far from a hard experience. All you need are Bunnymen, both for food and bunny puffs. Eat, then sleep until you're full. It's more time-consuming than the average character, but it only reflects Warly's playstyle itself: He's a slow-rolling character.

If anything, Health is the aspect he struggles the most with, depending on Healing Salves to effectively stay alive, or being at the mercy of 30% efficient food for longer fights. Sanity is not an issue. People constantly arguing how Warly is somehow both overpowered and too hard, that's an issue.

Lastly, I do believe he should have a widely available sanity recipe, not for necessity, just for comfort: Creamy Potato Pureé shouldn't require Garlic, instead needing 3 potatoes, making it a lot more "on-the-go" and making potatoes actually useful.

Link to comment
Share on other sites

Tam O' Shanter requires head slot that is needed for miner hat to be occupied. Not an option for long-term spelunking.

Banana Pops require you to stockpile Ice on surface during Winter (because it melts quickly in other seasons) and then go to ruins suburbs to collect bananas. It's the only recipe that makes you travel between worlds to make it. Not very viable and forces long routine on you.

Fur rolls require you to have bunny farm, which is not a thing you can find everywhere. While bed rolls are cheaper, they take time to regenerate your sanity, like 2-3 minutes. That's the time you're missing out, and in caves, your sanity goes down from full (200) to insanity cap (30) in 4.25 days. So for every 4.25 days you'll have to waste 1/3 of a day doing nothing. That's much worse than going to gather mushrooms and cooking them.

Health is not an issue. Eggs for pierogis can be taken from Tallbirds' nests and Fish for fishsticks can be obtained from merms. In caves, it's pretty easy and quick to get 2 silk for a Fishing Rod and ponds to fish are scattered across the world thanks to Toadstool. There is also Trail Mix which is easy to make and it gives 30 hp. Butter Muffins (20 hp) are made of junk and both good for hunger and health.

 

Link to comment
Share on other sites

Just now, shadowDigga said:

 that is needed for miner hat to be occupied.

Use lanterns.

1 minute ago, shadowDigga said:

Health is not an issue. Eggs for pierogis can be taken from Tallbirds' nests and Fish can be obtained from merms. In caves, it's pretty easy and quick to get 2 silk for a Fishing Rod and ponds to fish are scattered across the world thanks to Toadstool. There is also Trail Mix which is easy to make and it gives 30 hp. Butter Muffins (20 hp) are made of junk and both good for hunger and health.

 

Warly gets severe debuffs the further more he eats a recipe with a 2 ( an a half? ) day timer meaning that even by having 5x10 different healing foods, it will not make health an easy thing.

Link to comment
Share on other sites

11 hours ago, __IvoCZE__ said:

this is what a major downside looks like.

This. If you look at it from a practical standpoint, a French chef is definitely out of his element in a survival wilderness.

Also if you complain about sanity git gud lol /s /s /s /s /s

Link to comment
Share on other sites

57 minutes ago, shadowDigga said:

Lanterns make you unable to fight and you can't use walking cane with them.

Drop the Lantern.

And that's the point if you don't want to sacrifice the tam for a cane

59 minutes ago, shadowDigga said:

How much health are you going to lose? Use armor.

Idk, how about a major boss fight where you will get hit a lot?

Link to comment
Share on other sites

Do we really need threads this often about how characters with downsides require you to work around said downsides? It seems like there's a lot of people that don't really get this as of Wormwood being added to DST, which says something about the previous characters I guess.

Link to comment
Share on other sites

Sanity isn't really big enough of an issue to be really worried about his ability to get sanity foods tbh. Even if you do go insane, unless you are in the middle of something very taxing on your focus the nightmares will not be a problem. Oh and if you are having problems with shadow creatures otherwise, then just use the Nightmare creature cure-all which is to just keep walking until they despawn (or punch their easily kiteable faces in). Not to mention that you can bug out the nightmare creatures offscreen so that you could theoretically stay insane forever. Though to be serious about the topic, just do what the guys are saying above^ just sleep in bunny rolls and wear sanity hats until you are going to fight (then you can equip armor). Also lanterns exist.

Link to comment
Share on other sites

35 minutes ago, Sunset Skye said:

Do we really need threads this often about how characters with downsides require you to work around said downsides? It seems like there's a lot of people that don't really get this as of Wormwood being added to DST, which says something about the previous characters I guess.

Wormwood has no downside

 

#plant gang

Link to comment
Share on other sites

Warly is strong now; the trade-off is that the chef requires quality ingredients. He can live on the go, but he performs better when he isn't scrounging the field for his food.

Farm for Vegetable Stingers or Potato Puree, or even Salsa, if you're looking for good food-based Sanity. Otherwise, familiarize yourself with the lesser options.
Spiralled Tubers don't require as much preparation, and give 15 Sanity.
Pumpkin Cookies last a good while, so you can prepare them ahead of time, and they give 15 Sanity.
Most crockpot dishes give 5 Sanity, so spam is still an option, if you really, really don't want to sleep or farm regularly.

Healing isn't bad on him, either...it just takes a different route. There's a wider variety of healing food than people realize. I rarely see anyone else making Butter Muffins early on public servers, much less the pretty expansive later game options. Warly gets an easy to make backpack that lowers the spoilage rate of things considerably; take advantage of that. Shove it full of ingredients or pre-made dishes for the road.

 

Having a different playstyle doesn't make him bad. It just means that he's good in different areas from the rest of the cast, like Wormwood. I think it's refreshing.

Link to comment
Share on other sites

My suggestion: Ratatouille should give +15 sanity (as it gives only a small amount of hunger and health) and they could add a mushroom dish for warlys crock pot (like 2 mushrooms, 1 stick, 1 fern), also with +15 sanity. So it would be a bit more balanced for cave exploration. Maybe he also could get a small amount of sanity when he's taking a dish from a crock pot (like +2 sanity).

Link to comment
Share on other sites

19 hours ago, shadowDigga said:

Tam O' Shanter requires head slot that is needed for miner hat to be occupied. Not an option for long-term spelunking.

Banana Pops require you to stockpile Ice on surface during Winter (because it melts quickly in other seasons) and then go to ruins suburbs to collect bananas. It's the only recipe that makes you travel between worlds to make it. Not very viable and forces long routine on you.

Fur rolls require you to have bunny farm, which is not a thing you can find everywhere. While bed rolls are cheaper, they take time to regenerate your sanity, like 2-3 minutes. That's the time you're missing out, and in caves, your sanity goes down from full (200) to insanity cap (30) in 4.25 days. So for every 4.25 days you'll have to waste 1/3 of a day doing nothing. That's much worse than going to gather mushrooms and cooking them.

Health is not an issue. Eggs for pierogis can be taken from Tallbirds' nests and Fish for fishsticks can be obtained from merms. In caves, it's pretty easy and quick to get 2 silk for a Fishing Rod and ponds to fish are scattered across the world thanks to Toadstool. There is also Trail Mix which is easy to make and it gives 30 hp. Butter Muffins (20 hp) are made of junk and both good for hunger and health.

 

1- Glowberry Mousse. Lesser Glowberries are not hard to come by, and Worm Attacks guarantee at least 3 Glowberries every 6-11 days, making it a lot easier to make. Use it instead of Miner Hat. Or just... use Tam while at base, at the very least.

2- You should be stockpiling Ice nonetheless, since it's a pretty decent filler, and fairly cheap to acquire, it's just a matter of transportation. Having to travel above once per year to get more can be a bit annoying, but it's by far the fastest, combat-wise too.

3- Bunnies are literally everywhere. If you see green on the map, there's a pretty solid chance you'll find bunnies. Warly is a routine-based character by default. Literally every one of his advantages and disadvantages has a timer, so from the get-go, time is of the essence:

  • 90 Hunger each day, or 180 every two days;
  • 2 days to forget a food, and have full value again;
  • 3 servings before most foods become not worth their recovery;
  • 2 days of light until crops grow under natural circumstances;
  • half a day of double gathering efficiency, more damage and/or more defense, per spice;
  • 2 days of light per Glowberry mousse...

Playing Warly requires you to play strategically and plan ahead, so 2 minutes every 4 days to fully recover health and sanity is not a bad deal.

It's understandable that some people will dislike this time-based style of gameplay, but it's intrinsically part of the fun: watching as all the effort put into keeping him well-fed and sane unfolds in a week-long frenzy of productivity and accomplishments, as you mow down an entire biome with Sweet Meaty Stews, Spicy Chaud-Froids and Garlic Jellybeans... Warly forces you to be creative with your playstyle, and literally punts you out of your comfort zone, but it's damn well rewarding, if you stick around long enough.

Link to comment
Share on other sites

On 23/8/2019 at 1:39 PM, x0VERSUS1y said:

Yep, I start seeing almost no Warlies in pubs. And the ones that pop-in are either veteran players or newbies.

Thus yeah, this is how a "major downside looks like" to make your character a very narrow niche one. ¯\_(ツ)_/¯

Sadly true from in my last experiences seeing more skeletons than usual.

Link to comment
Share on other sites

The fact Warly lacks sanity recipes is a good challenge in my opinion. In my Warly worlds, my best friend was the Tam-o-shanter, but Vegetable Stinger is a great option too. In the first few days, I always try to farm Moqueca, what needs Toma Root and Onion. Moqueca is perfect for health, and you can use Toma Root for the Vegetable Stinger for sanity (and Onion for Bone Boullion for hunger).

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...