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[Game Update] - 357226


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  • Developer
  • Fix muted video playback
  • Fix crash when viewing an old colony's summary graphs
  • Fixed the height of the park sign
  • Updated Korean translations
  • Updated Chinese translations
  • Added new Colony Initiatives/Achievements
  • Fix problem where newly earned initiatives would not update on the summary screen
  • Summary screen no longer crashes if two colonies have the same name
  • Updated game credits
  • Fix numerous strings typos
  • Make more strings translatable
  • Fix glitchy Duplicant portraits on the colony summary screen
  • World traits can now be "exclusive", so Metal Rich/Metal Poor and Geoactive/Geodormant can't roll on the same world.
  • Boulder world traits will less frequently appear on the same world.
  • Corrected the in-conduit colours of ethanol, ethanol gas, and sour gas
  • Hatch diets now include aluminum ore and electrum
  • Added two new meteor showers, one with Copper meteors, and one with Gold meteors.
  • Squeaky Pufts now appear in Rust biomes
  • Puft temperature ranges widened and made unique per species.
  • The Serum Vial now takes Steel instead of Wolframite to craft
  • Automation sensor statuses now use red/green terminology
  • Automation ports show their descriptions when hovered while building an automation wire
  • Fix for several cases where fabricator buildings would stop being worked even when there were open orders
  • Tweaked skill names and descriptions
  • Remove references to "Toxic" elements
  • Solid Boosters now actually consume their fuel
  • Additional colony summary charts, now with colors!
  • Steam Achievements are no longer earned after Sandbox mode is enabled.

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7 minutes ago, Ipsquiggle said:
  • Squeaky Pufts now appear in Rust biomes
  • Puft temperature ranges widened and made unique per species.

 

Have you guys thought about adding a liquid chlorine geyser to the game and putting  one in the rust biome? 

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5 minutes ago, Ipsquiggle said:

Solid Boosters now actually consume their fuel

oops.no one report it yet recently, still get hotfix. the devs read the forum content, literally. great job!
bye bye 4 stacks solid booster. we wont miss you. 

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Nice. A lot of needed changes.

9 minutes ago, Ipsquiggle said:

Squeaky Pufts now appear in Rust biomes

Did the egg chances change? If not they will go back to regular pufts after 2 generations. Well it`s still enough time to tame some of them but after 75 cycles it`s all princes and after 150 it`s regulars.

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13 minutes ago, Ipsquiggle said:

Added two new meteor showers, one with Copper meteors, and one with Gold meteors.

Golden (meteor) showers! ;) ;) ;)

15 minutes ago, Ipsquiggle said:
  • Squeaky Pufts now appear in Rust biomes
  • Puft temperature ranges widened and made unique per species.
  • Puft: Comfort Range: 15°C to 55°C, Livable Range: -30°C to 105°C,
  • Puft Prince: Comfort Range: -15°C to 65°C, Livable Range: -60°C to 115°C,
  • Squaky Puft: Comfort Range: -15°C to 35°C, Livable Range: -60°C to 85°C 
  • Dense Puft: Comfort Range: 30°C to 65°C, Livable Range: -15°C to 115°C
24 minutes ago, Ipsquiggle said:

Solid Boosters now actually consume their fuel

Solid change! :D 

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25 minutes ago, Ipsquiggle said:
  •  
  • Added new Colony Initiatives/Achievements

 

Can we have an option to disable them so we're not constantly annoyed with the notification.

(If there already is a way to do that, please someone tell me as I haven't found it).

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I read the achievement name as "Drown the Hatch" and was horrified to think Klei is now an official supporter of the barbaric hatch drown farms! That's a phew from me, leave hatches alone! Hatches are love.

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Just now, chemie said:

Yup.  They are changed.

It's not nearly as bad. Affecting only maps with exclusive traits. I can easily wipe only the affected maps leaving the rest untouched - this was the best scenario.

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Just now, Cairath said:

It's not nearly as bad. Affecting only maps with exclusive traits. I can easily wipe only the affected maps leaving the rest untouched - this was the best scenario.

cool.  I just checked the exclusive traits part...did not check the other ones

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