watermelen671

Return of Data Mining, Art Assets, Model Dumping & More! (SPOILERS!)

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FuffledBeeQueen    3797
On 13/09/2019 at 9:05 PM, azazel3221 said:

Did the alchemy pod skin get new animations?

Actually no and yes,

The GFX existed beforehand in the dynamic file, but for unknown reasons was bugged and never used
Seems like recently they found out about it and fixed it

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watermelen671    18699

So...am I allowed to post the anims for the weregoose/moose? :wilson_curious:

I mean, I know they're in the .dyn format...but they're not actually "dyn" files, meaning they're not encrypted.

Also they're a part of the main game so it's not a skin/DST "skin" character, so I don't think there's any harm in posting it...but I'm asking anyway in case there be people who will tackle me to the floor and stop me from flying directly into the line of sight of Jan's sniper rifle.

Spoiler

...where am I going with this metaphor? :wilson_ecstatic:

 

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-Variant    5487
3 hours ago, watermelen671 said:

So...am I allowed to post the anims for the weregoose/moose? :wilson_curious:

I mean, I know they're in the .dyn format...but they're not actually "dyn" files, meaning they're not encrypted.

Also they're a part of the main game so it's not a skin/DST "skin" character, so I don't think there's any harm in posting it...but I'm asking anyway in case there be people who will tackle me to the floor and stop me from flying directly into the line of sight of Jan's sniper rifle.

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...where am I going with this metaphor? :wilson_ecstatic:

 

This is something I had Zark sent out to do. I don't think he's gotten a reply yet, but I was also asking if it was okay to mess with the Moose/Goose because they don't actually have zips people would normally use.

They probably forgot to add them in for modders but I wasn't sure so we're asking them right now before I start messing with them.
Ya' know, to avoid being shot.

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Ezaroth    1127
1 hour ago, watermelen671 said:

Hey...both the Werebeaver, Weremoose and Weregoose can yawn!

But why can't we /yawn in those forms? :wilson_curious:

That's the animation for when Bearger puts you to sleep.

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watermelen671    18699
Just now, Ezaroth said:

That's the animation for when Bearger puts you to sleep.

Also when the gestalts phase through you enough times...but still...if they can yawn, I want to /yawn :wilson_unimpressed:

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watermelen671    18699
23 minutes ago, AllFunNGamez said:

I think the Gnarwail is going to be the new water beefalo that you can ride just saying.....

Bruh...if that's true, I'll be ALL over that.

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Zeklo    18176

Well, I guess since I'm one of the few who datamine sounds I may as well mention there are files for otters.

I don't believe this has ever been in the files—which makes sense it's otters are aquatic.

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Superwolfkid    1125
14 minutes ago, Zeklo said:

Well, I guess since I'm one of the few who datamine sounds I may as well mention there are files for otters.

I don't believe this has ever been in the files—which makes sense it's otters are aquatic.

Ooo! If there is a way we can hear them now could you send them in  files to hear?

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Zeklo    18176
1 hour ago, Superwolfkid said:

Ooo! If there is a way we can hear them now could you send them in  files to hear?

Not really sure I should, nor how I would.

Either way, there's only a "death whoosh" sound for them. It's nothing all too special.

The interesting part is that the sounds exist in the first place.

Edited by Zeklo
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