Fynd Posted April 22, 2017 Share Posted April 22, 2017 I found something shocking behind the Survivor skin while playing a solo game. The skin makes Wilson have an eye patch on his right* eye... But reality is even more shocking than this what we think! This is what i found: Conclusion: Pls make a second file for wilson with an eye, Klei... Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 22, 2017 Developer Share Posted April 22, 2017 That's just how the code works But it IS pretty funny. By the way, welcome to the forums! Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 Can't see the haters Link to comment Share on other sites More sharing options...
Gr0n Posted April 22, 2017 Share Posted April 22, 2017 Looks like Klei doesn't want to spend time on skins Link to comment Share on other sites More sharing options...
Lumina Posted April 22, 2017 Share Posted April 22, 2017 Yeah, obviously "not recoding entire part of the engine" is "not wanting to spend time on skins". Seriously. It's not the graphic part the problem. Link to comment Share on other sites More sharing options...
GuyNamedChris Posted April 22, 2017 Share Posted April 22, 2017 6 minutes ago, Gr0n said: Looks like Klei doesn't want to spend time on skins It's just the way the playermodels are set up-the left and right models are the same, can't do anything about that. It's not Klei not "wanting to spend time on skins." Link to comment Share on other sites More sharing options...
PanAzej Posted April 22, 2017 Share Posted April 22, 2017 While we're at it, add 45 degrees run/idle animations for characters. Link to comment Share on other sites More sharing options...
Gr0n Posted April 22, 2017 Share Posted April 22, 2017 1 minute ago, Chris1488 said: It's just the way the playermodels are set up-the left and right models are the same, can't do anything about that. It's not Klei not "wanting to spend time on skins." You didn't see the joke did you? Link to comment Share on other sites More sharing options...
GuyNamedChris Posted April 22, 2017 Share Posted April 22, 2017 Just now, Gr0n said: You didn't see the joke did you? No, because there are people who say the exact same thing and are dead serious :V Link to comment Share on other sites More sharing options...
Gr0n Posted April 22, 2017 Share Posted April 22, 2017 1 minute ago, Chris1488 said: No, because there are people who say the exact same thing and are dead serious :V because we are humans, and half of us will say something without thinking Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 22, 2017 Developer Share Posted April 22, 2017 11 minutes ago, Gr0n said: You didn't see the joke did you? You didn't sound very sarcastic... Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 45 minutes ago, PanAzej said: While we're at it, add 45 degrees run/idle animations for characters. Thing is both of these can be done without "recoding the engine"... Link to comment Share on other sites More sharing options...
PanAzej Posted April 22, 2017 Share Posted April 22, 2017 2 minutes ago, Sudura2017 said: Thing is both of these can be done without "recoding the engine"... Yeah, just change MakeFourFaced to MakeEightFaced Still, a lot of new animations and symbols need to be made Link to comment Share on other sites More sharing options...
Onetel21 Posted April 22, 2017 Share Posted April 22, 2017 What has been seen cannot be unseen Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 7 minutes ago, PanAzej said: Yeah, just change MakeFourFaced to MakeEightFaced Still, a lot of new animations and symbols need to be made Sure that won't happen, but rather than mirroring it should be unique... That's not anywhere near as much work as hats would still be mirrored. Link to comment Share on other sites More sharing options...
PanAzej Posted April 22, 2017 Share Posted April 22, 2017 Just now, Sudura2017 said: Sure that won't happen, but rather than mirroring it should be unique... That's not anywhere near as much work as hats would still be mirrored. Yep, it could be made optional. Like, if a character doesn't have the "other-side-of-the-head" symbol, it just shows the mirrored head. This would give many new options to modded characters. Link to comment Share on other sites More sharing options...
Zeklo Posted April 22, 2017 Share Posted April 22, 2017 I recall seeing, and using, some code at one point that allows for two sides, but never got around to testing how it's affected by latency. It would certainly be cool if such a feature were supported. Link to comment Share on other sites More sharing options...
Sudura2017 Posted April 22, 2017 Share Posted April 22, 2017 15 minutes ago, PanAzej said: Yep, it could be made optional. Like, if a character doesn't have the "other-side-of-the-head" symbol, it just shows the mirrored head. This would give many new options to modded characters. Yeah... a lot of characters have one side details Link to comment Share on other sites More sharing options...
Arlesienne Posted April 22, 2017 Share Posted April 22, 2017 2 hours ago, Fynd said: I found something shocking behind the Survivor skin while playing a solo game. The skin makes Wilson have an eye patch on his right* eye... But reality is even more shocking than this what we think! Wilson is some oracle. That's why he talks rubbish like "It's all... pine-y" - his brain is spent on the elevated truths! Link to comment Share on other sites More sharing options...
minespatch Posted April 22, 2017 Share Posted April 22, 2017 He got too close to the truth and so he covered his eyes to relive the movie "Book of Eli". Link to comment Share on other sites More sharing options...
brbrmensch Posted April 22, 2017 Share Posted April 22, 2017 he saw the face of maxwell creeping him from bushes and decided he's done with seeing Link to comment Share on other sites More sharing options...
The Curator Posted April 22, 2017 Share Posted April 22, 2017 Pretty sure every character in the game is like this regardless of their skin. The animation for them moving left and right are the same, just flipped, so any unique feature they have that is based on one of their sides will never; or always appear. It is a lazy shortcut to take but it's barely noticeable due to how symmetrical the characters are, mostly. Link to comment Share on other sites More sharing options...
Ressayez Posted April 22, 2017 Share Posted April 22, 2017 22 minutes ago, brbrmensch said: he saw the face of maxwell creeping him from bushes and decided he's done with seeing Link to comment Share on other sites More sharing options...
minespatch Posted April 22, 2017 Share Posted April 22, 2017 51 minutes ago, brbrmensch said: he saw the face of maxwell creeping him from bushes and decided he's done with seeing 26 minutes ago, Ressayez said: -sniff sniff- "I smelll... Nerd." Link to comment Share on other sites More sharing options...
EuedeAdodooedoe Posted April 22, 2017 Share Posted April 22, 2017 7 hours ago, Chris1488 said: It's just the way the playermodels are set up-the left and right models are the same, can't do anything about that. It's not Klei not "wanting to spend time on skins." Well... It kinda is? I mean, they could make the left-right have different textures/animations, but that's extra work @V2C doesn't want to do, isn't that right, @V2C? Link to comment Share on other sites More sharing options...
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