• Announcements

    • JoeW

      Support Email Error (Zendesk)   08/12/2019

      We are migrating to a new customer support ticketing system (desk.com) and unfortunately while moving over our old tickets the new system (Zendesk) sent an auto reply to "new users". We weren't aware this would happen and so and email was sent out in error. You do not need to create an account and you can ignore the email entirely. You can find more info about this over on our forums here: https://forums.kleientertainment.com/forums/topic/110413-zendesk/ Sorry for the confusion

Lumina

  • Content count

    2,736
  • Joined

  • Last visited

Community Reputation

2,134 Excellent

About Lumina

  • Rank
    Senior Member

Badges

Don't Starve
  • Contributor
Don't Starve Together
  • Contributor
Oxygen Not Included
  • Alpha Contributor
  1. [Game Update] - 290499

    I have a question about the flower lady not accepting poop anymore in the future update : it was of a big help in early game to obtain the first gold nugget needed for the science machine. Will they accept something else as a trade when the change will be made ? I understand that the combo "cleaning poop" + "giving poop" was probably a little too much, but something else to replace the poop trade would be welcome.
  2. Got this bug just right now. I can go out an in by hitting space. I entered the same shop before without problem, the day before. log.txt porkland_2_dlc_porkland.zip This should be the save file related, just in case this could help ?
  3. [Game Update] - 290043

    Well, it's also the point of the beta, testing balance when bugs aren't here. If it's too op, having 2 days of delay instead of one is one option, for example.
  4. When going to a food shop, some names aren't displayed correctly. I got the case with eggs and fishs. Instead of "Buy Egg For 1 Oinc" The games display "Buy bird_egg For 1 Oinc Egg"
  5. I see, in French we can use hypocrisy for this, but we can also use it in a more larger meaning, which probably caused the confusion here. I guess it's a kind of faux-ami in this situation. Anyway, thanks for the explanation, and sorry for the off-topic.
  6. I was refering to this part : For me, this would be hypocrisy (someone saying that all is ok when it's not), and this isn't needed.to discuss the situation. I'm not saying he is hypocritical, but that the hypocrisy he present as the "right" way to discuss the situation isn't needed. However, english is not my native language : it's totally possible that i used the wrong word, or that my sentence wasn't clear enough (but if hypocrisy isn't the right word for "someone saying that all is ok when it's not" i would like to know the right one). I hope it's more clear now.
  7. You don't have to rely on hypocrisy to express that you find that there are too many problems recently and too many updates and fixes that cause other problems. You don't have to say that Klei isn't doing any testing to express this either. This isn't the fact, you don't know the reason why this succession of problem is happening. So just point the fact. The fact is that a lot of people were unable to play multiple time recently and that we got a lot of fixes causing other issues.
  8. Well, to be honest they didn't said this, it's players that are discussing this. I agree that this isn't a good situation when you have multiple issues in a short amount of time when people couldn't play (and not just bugs that people could avoid or stuff like this, especially when related to new stuff, situation that is more understandable). About fixing it, there seems to have been updates today so i don't know if the problem is still here but i suppose they are working on fixing it, like you ask. I am personally in this case in the understanding side, but it's both ok and important to express that players being unable to play multiple times in a row isn't something that should happen, and these feedbacks are needed so we avoid this in the future. Should we have got a small beta to ensure that all was working fine ? Is it possible that the fact that the update was so small prevented it ? It's ok to ask questions about why this happened and ask that efforts are done to avoid this in the future, i just dislike the assumption that nothing is tested or no work is done because they don't seem fair to me. It doesn't mean that all is fine, and there are surely things that should and could be improved. Also, the comment about lack of testing tend to become rude and agressive very quickly, especially when multiple players are expressing it in a way that let other players becoming more and more rude. I saw this happen in situation when other companies made similar mistakes and this could become toxic very quick, which is something i like to avoid. It's not my purpose to stop people for expressing that something was wrong, but we can do this without assuming that no tests were done or stuff like this. There is no need for this to state that the repetition of problems start to be tiring.
  9. There are many reasons explaining that a code works fine when tested locally and not when live. You can't assume there were no testing unless of course you have a proof. Doesn't mean that you have to excuse it, but it's just better to not make assumptions like this, this helps no one and nothing.
  10. I don't usually report mod related crashes and bugs, but this one is directly related to the new possibility of clothing preset, and seems to touch every modded character, so it will be a big problem if every modded character of the game make the game crashes everytime we want to use clothing preset on them. Step 1 : Having one or multiple mods adding modded characters on the server. Step 2 : Trying to use the option "Clothing Presets" in the character selection screen. Result : Crash of the game. I tried with 3 different character mods, mods working without trouble otherwise, including old and stable mods on the workshop, and got the same issue everytime. Here is one of the log related : client_log.txt The bug isn't game-breaking but still affects a lot of mods and if it's possible to either fix it, or remove the option for modded characters to avoid crash, it would be welcome. Let me know if you need more informations or anything. Since it probably affects every modded character, an action on your side will probably better than asking for all modders to fix it (if it's even possible to fix it on the modder side). Of course i understand that modding isn't the priority, and base game is more important.
  11. I wonder if you could lost unlocked specific recipes if for example you do Wickerbottom > Maxwell > WIckerbottom (like the tentacle book).
  12. Well, it depends of a lot of things and playstyle, i'm not sure all players will have ton of purple gems anyway or will spend a lot of time obtaining moon rock. The point is : at the moment characters that are mostly useful for farming could be a little boring but the ability of changing character can precisely open the possibilty to rebalance them. Without knowing if and what could come next, it's hard to say if the balance is here or not, especially since again, some players will already struggle to have access to the option. So there is a big difference between a new server and one with 4 years, veterans players and beginners, server with a lot of people wanting to change character, modded server and classics one (more characters to test, more use for red/blue/purple gem...)
  13. Well, i mostly like wilderness because you don't know where you'll spawn/respawn, so it's fun to play with friends and try to find each others, also it's challenging to respawn in winter/summer (well, could be tedious depending of some things, too, the balance is not perfect). If your only choice for wilderness was the ability to change character i understand why you prefer others modes now.