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    • JoeW

      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

Ressayez

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Everything posted by Ressayez

  1. Just thought I'd make a quick video in case anyone was wondering what the new skin set looked like in-game! I was personally very curious about how the hair, in particular, would look, especially from the back.
  2. hello forum, as you may know, it is speculated that wendy will be the one to receive the next character rework, and i have been playing wendy as my character main for at least a week in preparation of the wendy rework i like all of wendy's current perks, but i think that abigail could use some changes because right now, she is not as strong as she could be, especially compared to the new bernie here is my suggestion: -abigail does not have enough hp, when she was brought over to dst: together all of the mobs in the game got higher hp stat, but not abigail my proposed change is to give her at least double the hp, but 42 500 hp would be best, if she is to be properly balanced and meta so she can better compete with bosses like dragonsfly and toadstoal -when willow got her buff, bernie got a extra form where is big and does damage and it is super cool so here is my proof of concept of redesigned buffed abigail (this is my original art keli is allowed to use it but please do not repost without permision, any resemblance to other official characters is purely coincidental) this form is triggered when wendy is under 50% sanity, abigail grows stronger to help her and can now attack nightmares she does 5x the damage, and now has been given arms so she can now perform suplexes on the enemies -finally, abigail should receive a AI rework, she now avoids tentacles in the swamp and all other hostile mobs, she will only attack when wendy is attacking, but only if the mob is neutral or passive, not hostile -when forge comes back next year this can be her new form when wendy picks up the companion armour, she would function identical to the swineclops boss, except that she is on your side -this can also be her new form for gorge, she will help wendy chop trees thanks for reading, please remember to be civil in the comments
  3. any resemblance to official characters is purely coincidental and i will you know that if you accusing me of art theft or tracing, that is libel. i definitely did not trace or recolour parts of swineclops for this piece, i repeat, I DID NOT TRACE OR RECOLOUR PARTS OF SWINECLOPS i cant believe youre attacking me right now when i even told people to be civil
  4. thank you i made it myself
  5. oh look it’s finally relevant again
  6. i dont think you even tried and you wont know unless u try soo.........
  7. dear daniel have u tried setting your computer on fire, that always works for me when i have this problem yours, ressayez
  8. dear keli,

    stop trying to censor my signature, theres nothing wrong with it at all

    thanks, 

    robert "creamy" fettuccine

    1. minespatch

      minespatch

      What's your signature?

    2. Mime

      Mime

      yeah, give it up

       

  9. Woodie's werebeaver form doesn't die when the boat breaks and sinks, he turns invisible and is stuck in place until attacked. If attacked (by shadows, most likely) he can walk freely on the water.
  10. I finally got around to clearing out the ruins on my RoT world, I noticed that a lot more mob drops keep getting lost to the void, they don't even need to fall into the void, just near the edge and they're gone.
  11. Mhm, an option to "retrieve" like you can in SW would be nice.
  12. This also applies to masts that have fallen off the boat.
  13. You're right, I often see beavers walking on water when I'm out by the ponds.
  14. Wearing a hair covering hat causes Wormwood's arm chop animation to disappear.
  15. Maxwell Memes: The Sequel

    The edit not a single soul asked for or wanted.
  16. Maxwell Memes: The Sequel

    I've been wanting to do this one for awhile, finally got it done! loosely based off this botw vid: https://www.youtube.com/watch?v=scMvXB0BEmY
  17. Maxwell Memes: The Sequel

    The new content looks great so far.
  18. I recoloured all of Wormwood’s textures to do just this, but I ran into some issues. Everything aside from stage 1 is jumbled. It’s bizarre.
  19. Equipping anything that changes the amount of inventory slots (i.e. backpacks, boats) brings up two bugged slots, they are stacked on top of one another. Interacting with these slots can freeze and crash the game. You have unequip and reequip the shooter and compass every time this happens to get rid of the bugged slots. I've added a video, I hope this helps. bug video.mp4
  20. [Game Update] - 333702

    Well, this sure was a rushed job. There's still plenty of bugs and balancing issues left in this "finished DLC." Really should've just taken your time, waiting longer for Hamlet to come out of EA would've been better than this.
  21. Using the trusty shooter while on a boat causes invisibilty, inability to move and crashes. Getting on a boat brings up the shooter and compass’s slots (stacked on top of one another,) whether or not you even have either of these items on you doesn’t matter. You can place the shooter and compass in these slots, which causes crashes. The slots overlap with a slot provided by the cargo boat.