Developer Cheerio Posted June 7, 2018 Developer Share Posted June 7, 2018 Delete the fmod logs that were created by the fmod upgrade. Fixed an fmod crash that could occur on startup. Fixed a rare simulation crash. Fixed a crash that could occur when using sandbox tools hotkeys. Fixed a crash that could occur when ore spawned from the comet was merged with other ore. Fixed a few crashes that were occuring when deleting dupes with helmets using sandbox tools. Add Blast Door SFX. Mechanical Airlocks SFX fixed to respect unpowered/powered state. New status item for critters with only a few cycles left to live. Deodorizer no longer lists Polluted Oxygen as a requirement and an effect. Outhouse dirt requirement now gets properly translated. Output ports are no longer called input ports. Reduced horizontal gas bias. "Configuration Required:" is now translatable. Egg shells are no longer automatically delivered to compost. Egg shells and seeds can be marked for compost manually. Creatures now have different masses based on their appearances. View full update 14 2 Link to comment Share on other sites More sharing options...
goboking Posted June 7, 2018 Share Posted June 7, 2018 2 minutes ago, Cheerio said: Egg shells and seeds can be marked for compost manually. Finally, a use for excess seeds. Thanks. 3 1 Link to comment Share on other sites More sharing options...
Neotuck Posted June 7, 2018 Share Posted June 7, 2018 2 minutes ago, goboking said: Finally, a use for excess seeds. Thanks. Agreed! 1 Link to comment Share on other sites More sharing options...
Tenshi Kirai Posted June 7, 2018 Share Posted June 7, 2018 (edited) Egg shells are no longer automatically delivered to compost. have to create a new game? could also make the sage hatch eating seeds "Slime,clay" and defecating algae? "Food pacu sustainable" Edited June 7, 2018 by Tenshi Kirai Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 7, 2018 Share Posted June 7, 2018 36 minutes ago, Cheerio said: Reduced horizontal gas bias. hmmmmm.... Link to comment Share on other sites More sharing options...
QuantumFlux Posted June 7, 2018 Share Posted June 7, 2018 45 minutes ago, Cheerio said: Reduced horizontal gas bias. Any specific reason behind this decision? I thought it was working relatively well... 1 Link to comment Share on other sites More sharing options...
BlueLance Posted June 7, 2018 Share Posted June 7, 2018 (edited) 48 minutes ago, Cheerio said: Egg shells and seeds can be marked for compost manually. You just made many people happy Edited June 7, 2018 by BlueLance Link to comment Share on other sites More sharing options...
lunazone Posted June 7, 2018 Share Posted June 7, 2018 I love you guys so much Link to comment Share on other sites More sharing options...
0xFADE Posted June 7, 2018 Share Posted June 7, 2018 (edited) Are we going to get glum critter animations??? Edited June 7, 2018 by 0xFADE Typo! Link to comment Share on other sites More sharing options...
landromat Posted June 7, 2018 Share Posted June 7, 2018 4 minutes ago, 0xFADE said: Are we doing to get glum critter animations??? And old critter models? 1 Link to comment Share on other sites More sharing options...
Ambaire Posted June 7, 2018 Share Posted June 7, 2018 1 hour ago, Cheerio said: Reduced horizontal gas bias. What does this mean? Link to comment Share on other sites More sharing options...
goboking Posted June 7, 2018 Share Posted June 7, 2018 6 minutes ago, Ambaire said: What does this mean? I'm assuming it means hydrogen won't always go left and carbon dioxide won't always go right. Link to comment Share on other sites More sharing options...
Miravlix Posted June 7, 2018 Share Posted June 7, 2018 7 minutes ago, Ambaire said: What does this mean? Gas can move up, down, left, right. So reduced horizontal gas bias is less chance of it choosing to move left or right from it's current position. Maybe gas could get stuck and hydrogen didn't float to the top and CO2 to the bottom? Link to comment Share on other sites More sharing options...
DMFan79 Posted June 7, 2018 Share Posted June 7, 2018 Frankly it's always been a little gripe for me. In my head gases should just occupy an even line depending on their weight. We all know that in reality it's not that simple, but imho, game-wise, the previous positioning didn't make much sense. Link to comment Share on other sites More sharing options...
Denisetwin Posted June 7, 2018 Share Posted June 7, 2018 3 hours ago, Cheerio said: Reduced horizontal gas bias I hope that we get more explanation on this, it has the potential to affect a lot of builds that work based on gas weights and propensity to go a certain direction. Link to comment Share on other sites More sharing options...
Ayka Posted June 7, 2018 Share Posted June 7, 2018 (edited) This is what it means: ( Means gasses will now settle Horizontal instead of on an angle. Which is a huge change for such a tiny footnote in some mid-week patch notes. Edited June 7, 2018 by Ayka 4 Link to comment Share on other sites More sharing options...
BlueLance Posted June 7, 2018 Share Posted June 7, 2018 Well, if they settle like that I wont complain Link to comment Share on other sites More sharing options...
catsRjerks Posted June 7, 2018 Share Posted June 7, 2018 3 hours ago, Cheerio said: New status item for critters with only a few cycles left to live. new sensor? Link to comment Share on other sites More sharing options...
BlueLance Posted June 7, 2018 Share Posted June 7, 2018 Just now, catsRjerks said: new sensor? No, its most likely a red sign 1 Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 7, 2018 Share Posted June 7, 2018 Just tested the new gas bias and that´s my thoughts: - more realistic feeling ( gameplay wise it´s a good that there is a bias, but the huge angle was counterintuitive) - my base (44 high / 56 width) had 8-10 tiles high CO2 on the right side and none in the lower left corner; now it´s 3-5 tile high left to right lower corner (nice gradient for 56 tiles width) - makes farming dreckos so much easier - a bit harder to maintain a close to 100% pure oxygen atmosphere inside a closed base => I really love that little change Link to comment Share on other sites More sharing options...
Ambaire Posted June 8, 2018 Share Posted June 8, 2018 2 hours ago, Ayka said: This is what it means: ( Means gasses will now settle Horizontal instead of on an angle. Which is a huge change for such a tiny footnote in some mid-week patch notes. Ohmigawd. This. Is. AWESOME. Link to comment Share on other sites More sharing options...
Miravlix Posted June 8, 2018 Share Posted June 8, 2018 What about polluted oxygen, it used to settle in bands inside the oxygen, made it an interesting challenge. The worst problem is going to be CO2, being able to put cleaning in the lower right allowed you to have a CO2 clean core base where dupes was breathing. Link to comment Share on other sites More sharing options...
Siromatik Posted June 8, 2018 Share Posted June 8, 2018 (edited) 6 hours ago, Cheerio said: Creatures now have different masses based on their appearances. I thought Tiny Baby versions should have different masses, cant figured out the difference here And i was able to select things loaded on a Conveyor Rail, can't even mouse over now. Edited June 8, 2018 by Siromatik Link to comment Share on other sites More sharing options...
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