Hornete Posted June 17, 2022 Share Posted June 17, 2022 4 minutes ago, SmallBirdHungry said: but won't they crash into each other if one stops moving? Or is there a limit to how close they can get? Also This looks very cool I hope they actually add it It's weak enough that you won't ever get damaged or leaks. 2 Link to comment Share on other sites More sharing options...
SmallBirdHungry Posted June 17, 2022 Share Posted June 17, 2022 1 minute ago, Hornete said: It's weak enough that you won't ever get damaged or leaks. Oh cool. so if you have one on your boat and have the item at your base, you can sail away and then it's a recall? it won't work if there is any land between you and the boat though, it'll just get stuck. Doesn't that mean it could also get stuck on sea stacks or anger some sea weeds or cookie cutters? Link to comment Share on other sites More sharing options...
Hornete Posted June 17, 2022 Share Posted June 17, 2022 Just now, SmallBirdHungry said: Oh cool. so if you have one on your boat and have the item at your base, you can sail away and then it's a recall? it won't work if there is any land between you and the boat though, it'll just get stuck. Doesn't that mean it could also get stuck on sea stacks or anger some sea weeds or cookie cutters? It only works if both the magnet and beacon are loaded in the game world.(aka a player has to be near them). If both are loaded by different players, then Im not sure, I'm unaware of what the range is currently. 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted June 17, 2022 Share Posted June 17, 2022 4 minutes ago, Hornete said: It's weak enough that you won't ever get damaged or leaks. can be used like a beefalo bell to call your boat from off screen? would be cool to have the item in the inventory and walk to the other side of the world to just see how your boat appears instead of sailing arround the world when you wanna go to opposite sides of the map 1 minute ago, Hornete said: It only works if both the magnet and beacon are loaded in the game world.(aka a player has to be near them). If both are loaded by different players, then Im not sure, I'm unaware of what the range is currently. oh, you just answered my question xD 1 1 Link to comment Share on other sites More sharing options...
ALCRD Posted June 17, 2022 Share Posted June 17, 2022 21 hours ago, Hornete said: Well, you'll like that there's an unimplemented magnet structure in the game currently that has one boat follow another I really hope that gets implemented. Cause this is RAFT kind of stuff right there making multipile boats with different structures on them and sailing with them all at once 1 Link to comment Share on other sites More sharing options...
Echsrick Posted June 17, 2022 Share Posted June 17, 2022 klei knew i hate monkeys and love to remove these enemys, so they made it so you get punished for killing to much 1 Link to comment Share on other sites More sharing options...
Mike23Ua Posted June 17, 2022 Share Posted June 17, 2022 1 hour ago, SmallBirdHungry said: but won't they crash into each other if one stops moving? Or is there a limit to how close they can get? Also This looks very cool I hope they actually add it Making a boat bridge works as well, if not better since you could move them to let another boat through. Arguably cheaper since all it needs is wood compared to wood, scales and stingers I’m hoping that with the addition of the following magnets and docks that Klei will now ramp up the difficulty of sailing the ocean itself- AKA.. High/Rough seas with Waves or Dangerous Mobs that will attack and ultimately destroy “Boat Bridges” Why? Because I despise them… they look ugly, and when someone makes them in My worlds they make my Worlds look ugly.. Also- Have you ever been on a boat out at sea? It’s dangerous.. the Ocean is a living breathing place, Boats can’t just sit in water for forever untied down to something. Yes I realize this will ruin a lot of peoples gameplay, and you know what? I don’t care.. the OCEAN of DST should feel more like Ark Survival Evolved or ATLAS… In short: Alive and Dangerous with its own Risks and Rewards. Besides… surely you do not think they added canons, Rutters and Anchors for nothing did you…? Link to comment Share on other sites More sharing options...
SomebodyRandom Posted June 17, 2022 Share Posted June 17, 2022 Would be cool if the theme for Pirate Monkey raids also played in the Moon Quay or was the sea combat theme. I honestly just love the Pirate Monkey raid theme. Link to comment Share on other sites More sharing options...
CactusCompanion Posted June 17, 2022 Share Posted June 17, 2022 (edited) 14 hours ago, SinancoTheBest said: Here's hoping the rest of the devs are more open minded and rational about adding Wilbur, there's a bigger potential than ever with Wilbur's addition. personally i think they probably wont add more characters because there's 16 and that's the total amount of pawn pieces on a chessboard Edited June 17, 2022 by CactusCompanion 3 Link to comment Share on other sites More sharing options...
IanKSB91 Posted June 17, 2022 Share Posted June 17, 2022 10 minutes ago, Mike23Ua said: Yes I realize this will ruin a lot of peoples gameplay, and you know what? I don’t care.. the OCEAN of DST should feel more like Ark Survival Evolved or ATLAS… I get the point you are trying to make but the ocean in Ark its not very good, its kinda boring and doesn't have much to do in it. And yes I agree its a bit weird that you can make bridges with boats but they are harmless at the end of the day, just for people who don't like sailing that much. 2 Link to comment Share on other sites More sharing options...
picklenatordude Posted June 17, 2022 Share Posted June 17, 2022 It's more like w.onkey so like Wilson Monkey, although then maxwell should be monkey Link to comment Share on other sites More sharing options...
Mysterious box Posted June 17, 2022 Share Posted June 17, 2022 14 minutes ago, picklenatordude said: It's more like w.onkey so like Wilson Monkey, although then maxwell should be monkey Maxwell isn't his real name. 1 2 Link to comment Share on other sites More sharing options...
aofshovels Posted June 18, 2022 Share Posted June 18, 2022 LOOK BEHIND YOU! A THREE-HEADED MONKEY! Oops, wrong game… 1 Link to comment Share on other sites More sharing options...
wrinkly lil boy Posted June 18, 2022 Share Posted June 18, 2022 does this mean that switch will or wont be up to date soon? Link to comment Share on other sites More sharing options...
skile Posted June 18, 2022 Share Posted June 18, 2022 9 hours ago, CactusCompanion said: personally i think they probably wont add more characters because there's 16 and that's the total amount of pawn pieces on a chessboard but Maxwell is sorta a king? well, was one. so there's maybe a chance for a new character someday in the future? certainly not for Wilbur though, sadly. Link to comment Share on other sites More sharing options...
Evivo Posted June 18, 2022 Share Posted June 18, 2022 First thoughts on seeing this update: 1 1 Link to comment Share on other sites More sharing options...
shadowDigga Posted June 18, 2022 Share Posted June 18, 2022 On 6/16/2022 at 9:18 PM, Jason said: Big Woby will now eat the food given to her instead of staring at it. Don't just stare at it, eat it! Link to comment Share on other sites More sharing options...
Valak Posted June 18, 2022 Share Posted June 18, 2022 Reject the Darkness and the Moon, Return to Monkey Ook Ook 1 1 Link to comment Share on other sites More sharing options...
Falkenpelz Posted June 19, 2022 Share Posted June 19, 2022 Okay, I gotta be honest and say that I was quite doubtful about that update as it looks so colorful and cheery abd I was hoping for more eldritch stuff and less.. monke. But they had me the moment I finally got the Moon Quay pun. A new portal and an actual curse-mechanic look quite promising and since people have been calling for Shipwrecked DST for ages, this looks like a nice way to implement a bit of the vibes. Also the menu screen art looks amazing! 1 Link to comment Share on other sites More sharing options...
inzecta Posted June 19, 2022 Share Posted June 19, 2022 No Wilbur? 1 Link to comment Share on other sites More sharing options...
minespatch Posted June 19, 2022 Share Posted June 19, 2022 8 hours ago, Valak said: Reject the Darkness and the Moon, Return to Monkey Ook Ook The Dungeater ending of Don't starve Together Link to comment Share on other sites More sharing options...
Valak Posted June 19, 2022 Share Posted June 19, 2022 12 hours ago, minespatch said: The Dungeater ending of Don't starve Together THE LOATHSOME DUNG EATER *Snake Eater Song starts playing in the distance* Link to comment Share on other sites More sharing options...
Dr. Safety Posted June 19, 2022 Share Posted June 19, 2022 After playing this, namely da monke, I crave Wonkey skins. 1 Link to comment Share on other sites More sharing options...
astroapyr Posted June 19, 2022 Share Posted June 19, 2022 So far, my favorite parts is the Polly Roger's Hat, I had wished previously for an item to pick stuff on sea and hope this one to work as well as it looks. I'm a fan of fishing on deep sea, but I might craft a lot of trawlers now. Wonkey curse gives the game an interesting turn and the monkey raids will bring some thrill to the sailing. Docks will be fun and practical to use. Seriously klei, thanks, we don't deserve you. I'll wait for the official release, but I'm sure I'll enjoy the update. All I could ask now is to disable space-bar activating the Pinchin' Winch, it's annoying and unpractical. 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted June 19, 2022 Share Posted June 19, 2022 10 minutes ago, DelroyBM said: All I could ask now is to disable space-bar activating the Pinchin' Winch, it's annoying and unpractical. 2 Link to comment Share on other sites More sharing options...
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