Jason

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About Jason

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  1. Doodads were recently added to his crafting menu, so he's able to make them in vanilla. Check to see if you have the latest update.
  2. They are just in the beta at the moment. Are you in the beta branch?
  3. Doh, yes. It's transistor in the code. Sorry about that (^_^; Fixed in the post..
  4. 327549

    Beta Bug Fixes: Optimized Wheeler’s tracker when searching lootdropper tables Fixed UI bug when equipping a backpack or entering a boat with Wheeler’s tracker or weapon equipped Wagstaff can craft an Electrical Doodad in Vanilla DS Added Wheeler’s minimap image Updated the wheeler tracker inventory image Added a background to wheeler’s tracker and trusty shooter slot Wheeler is actually invincible for the duration of her dodge now Fixed some icons for 2 new renovation wallpapers
  5. Beta Bug Fixes: Optimized Wheeler’s tracker when searching lootdropper tables Fixed UI bug when equipping a backpack or entering a boat with Wheeler’s tracker or weapon equipped Wagstaff can craft an Electrical Doodad in Vanilla DS Added Wheeler’s minimap image Updated the wheeler tracker inventory image Added a background to wheeler’s tracker and trusty shooter slot Wheeler is actually invincible for the duration of her dodge now Fixed some icons for 2 new renovation wallpapers View full update
  6. 327257

    Greetings Survivors! We’re close to releasing Hamlet from Early Access. As we said in a recent roadmap post, we have been working on two new characters plus a new giant to battle with. Actually, we would like to have those tested a bit. So, once more, we invite you to the interior beta branch, this time to meet the newest “guests” of the Constant: Wagstaff and Wheeler. But with light comes shadow. An ancient and terrible metal hulk lies waiting to be discovered. A lonely sentinel still stuck in a long forgotten war. A big thank you to everyone who has tried out the beta branch so far. As always you’ve been tremendously helpful. There are still some issues with the interiors, particularly when used in worlds other than Hamlet, and we will be working to fix those up before we move everything to the main branch. We’re planning to go live with Hamlet 1.0 on May 14th. To access the beta branch: Go to the BETAS tab in the Don’t Starve Properties dialogue. Enter the code: dsinteriorbeta and press the CHECK CODE button. Select hamet_interors - Hamlet Interior upgrade beta from the drop down. Your game will then update to the new beta branch. This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave() Your save files will remain unchanged in your regular branch. You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs. Regular Change Notes: 327257 Bug Fixes: Fixed potential assert on earthquake in anthill. Fixed code that tried to place out of bounds blue sow and truffle back in its room Worldgen occasionally generates an unreachable area. It should now be accessible through a wormhole Fixed aporkalypse clock blocking interaction with suspicious crack on north wall It's now possible to drop items on carpets and the aporkalypse clock. Improved craft-tabs to more accurately chime and highlight to reflect changes Fixed glitch where aporkalypse clock was sometimes missing on the minimap Beta Change Notes: 327391 New Features for testing: Added Wheeler Added Wagstaff Added the Ancient Hulk Added some new wall and floor textures to the Renovate Tab. Bug Fixes: Fixed bug where anthills could end up without a way out.
  7. Greetings Survivors! We’re close to releasing Hamlet from Early Access. As we said in a recent roadmap post, we have been working on two new characters plus a new giant to battle with. Actually, we would like to have those tested a bit. So, once more, we invite you to the interior beta branch, this time to meet the newest “guests” of the Constant: Wagstaff and Wheeler. But with light comes shadow. An ancient and terrible metal hulk lies waiting to be discovered. A lonely sentinel still stuck in a long forgotten war. A big thank you to everyone who has tried out the beta branch so far. As always you’ve been tremendously helpful. There are still some issues with the interiors, particularly when used in worlds other than Hamlet, and we will be working to fix those up before we move everything to the main branch. We’re planning to go live with Hamlet 1.0 on May 14th. To access the beta branch: Go to the BETAS tab in the Don’t Starve Properties dialogue. Enter the code: dsinteriorbeta and press the CHECK CODE button. Select hamet_interors - Hamlet Interior upgrade beta from the drop down. Your game will then update to the new beta branch. This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave() Your save files will remain unchanged in your regular branch. You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs. Regular Change Notes: 327257 Bug Fixes: Fixed potential assert on earthquake in anthill. Fixed code that tried to place out of bounds blue sow and truffle back in its room Worldgen occasionally generates an unreachable area. It should now be accessible through a wormhole Fixed aporkalypse clock blocking interaction with suspicious crack on north wall It's now possible to drop items on carpets and the aporkalypse clock. Improved craft-tabs to more accurately chime and highlight to reflect changes Fixed glitch where aporkalypse clock was sometimes missing on the minimap Beta Change Notes: 327391 New Features for testing: Added Wheeler Added Wagstaff Added the Ancient Hulk Added some new wall and floor textures to the Renovate Tab. Bug Fixes: Fixed bug where anthills could end up without a way out. View full update
  8. Glad you like it. You can thank bizziboi for that one.
  9. 325192

    Bug Fixes Carpets should no longer block interactions with items placed upon them Fixed placers for interior objects when using controller Crafting menu now supports multiple active crafting stations Beta specific fixes: 325200 Fixed possible crash when trading with pigmen in worlds outside Hamlet Fixed interior decorating tab showing up at (0,0,0) Fixed typo causing a potential assert on load Improvements to the player house interior minimap
  10. Bug Fixes Carpets should no longer block interactions with items placed upon them Fixed placers for interior objects when using controller Crafting menu now supports multiple active crafting stations Beta specific fixes: 325200 Fixed possible crash when trading with pigmen in worlds outside Hamlet Fixed interior decorating tab showing up at (0,0,0) Fixed typo causing a potential assert on load Improvements to the player house interior minimap View full update
  11. 322786

    Beta Specific Fixes: Can trade with pigs in all worlds Ruin interiors should not be flipped on the horizontal axis anymore Fixed various issues related to player interior crafting Fixed a cause for mysterious cracks mysteriously opening themselves Hidden doors no longer reveal when an earthquake happens in another room Reminder, to enter the Beta Branch: Go to the BETAS tab in the Don’t Starve Properties dialogue. Enter the code: dsinteriorbeta and press the CHECK CODE button. Select hamet_interors - Hamlet Interior upgrade beta from the drop down. Your game will then update to the new beta branch.
  12. Beta Specific Fixes: Can trade with pigs in all worlds Ruin interiors should not be flipped on the horizontal axis anymore Fixed various issues related to player interior crafting Fixed a cause for mysterious cracks mysteriously opening themselves Hidden doors no longer reveal when an earthquake happens in another room Reminder, to enter the Beta Branch: Go to the BETAS tab in the Don’t Starve Properties dialogue. Enter the code: dsinteriorbeta and press the CHECK CODE button. Select hamet_interors - Hamlet Interior upgrade beta from the drop down. Your game will then update to the new beta branch. View full update
  13. I changed how the loot tables work on this.. just to be sure it was working properly.