Developer zarklord_klei Posted June 30, 2021 Developer Share Posted June 30, 2021 Bug Fixes Spiders no longer return to burning or frozen dens Mutating a spider in a backpack no longer crashes the game Fixed some animation flows when feeding spiders Fixed a potential memory leak issue with the spider buffs Fixed a looping sound issue when dens burned Fixed a bug where spiders would get stuck on the wrong sleep state when dropped from the inventory Bedazzled or follower spiders no longer have a negative sanity aura on non-Webber players Players can no longer shave dead, burning or frozen spider dens Fixed a bug where Bedazzled spiders would still attack players unprovoked Fixed Webber not being faster on Webbed tiles on the client Fixed a bug where any character could pickup sleeping spiders by pressing space Fixed some missing symbols on the spiderden Webber can now eat raw meat with no penalty Fixed some symbol issues with Webber’s idle when he wore a hat Nurse spiders no longer heal dead spiders Fixed a sound issue with the Healing Glop Fixed a bug causing Malbatross to be unsummonable after reloading the world unless you went fishing. Followers will now retain their loyalty to you upon reconnecting to the world if you are close enough to them when rejoining. The Attack button will no longer target spiders as Webber. Fixed a crash when unloading mods with custom world setting groups. Fixed a bug causing modded world setting icons to not appear until you scrolled the world settings page a tiny bit. Fixed a texture issue with Silk Robes when using the pickaxe. View full update 51 11 1 4 4 Link to comment Share on other sites More sharing options...
thegreatJash Posted June 30, 2021 Share Posted June 30, 2021 Another great hotfix. Thanks Klei! 3 Link to comment Share on other sites More sharing options...
PandoPon Posted June 30, 2021 Share Posted June 30, 2021 4 minutes ago, zarklord_klei said: Webber can now eat raw meat with no penalty 3 Link to comment Share on other sites More sharing options...
CyberSkink Posted June 30, 2021 Share Posted June 30, 2021 Thank you KLEI! You guys really are amazing! In fact, you are my favorite game company, keep being the amazing people you are! 2 Link to comment Share on other sites More sharing options...
Terra B Welch Posted June 30, 2021 Share Posted June 30, 2021 6 minutes ago, zarklord_klei said: Bug Fixes Bedazzled or follower spiders no longer have a negative sanity aura on non-Webber players View full update RIP bedazzled spider sanity stations, oh well, it's not like they were really that strong anyway. XD 6 Link to comment Share on other sites More sharing options...
HowlVoid Posted June 30, 2021 Share Posted June 30, 2021 9 minutes ago, zarklord_klei said: Followers will now retain their loyalty to you upon reconnecting to the world if you are close enough to them when rejoining. Glad this effects all followers. 15 2 Link to comment Share on other sites More sharing options...
X-lem Posted June 30, 2021 Share Posted June 30, 2021 Solid bug fixes/changes. Link to comment Share on other sites More sharing options...
twitchgabo Posted June 30, 2021 Share Posted June 30, 2021 Yay! Thanks Klei!! Amazing work. I think it would also be nice if the befriended spiders could enter/get out of the cave with webber, just like the same mechanic we have with a beefalo. 1 1 Link to comment Share on other sites More sharing options...
Zepp Posted June 30, 2021 Share Posted June 30, 2021 25 minutes ago, zarklord_klei said: Fixed a bug causing Malbatross to be unsummonable after reloading the world unless you went fishing. Yay! Finally! Thanks a lot. 4 Link to comment Share on other sites More sharing options...
FreyaMaluk Posted June 30, 2021 Share Posted June 30, 2021 yes!! ty @zarklord_klei you amazing hooman! 1 1 Link to comment Share on other sites More sharing options...
deemo_ Posted June 30, 2021 Share Posted June 30, 2021 (edited) 51 minutes ago, zarklord_klei said: Bug Fixes Spiders no longer return to burning or frozen dens Edited June 30, 2021 by deemo_ changed video to gif 3 14 1 Link to comment Share on other sites More sharing options...
Echsrick Posted June 30, 2021 Share Posted June 30, 2021 54 minutes ago, zarklord_klei said: Bedazzled or follower spiders no longer have a negative sanity aura on non-Webber players Webber can now eat raw meat with no penalty Followers will now retain their loyalty to you upon reconnecting to the world if you are close enough to them when rejoining. The Attack button will no longer target spiders as Webber yes those are the most importand things thanks 5 Link to comment Share on other sites More sharing options...
MondayNight Posted June 30, 2021 Share Posted June 30, 2021 (edited) 1 hour ago, zarklord_klei said: The Attack button will no longer target spiders as Webber. The F-key attack? Perfect! I haven't tested it as of this new bug-fix came out, but Bedazzled/befriended spiders kept attacking all Wall types, likewise killing Chester/Hutch. Hope that was fixed or will be fixed as well. Ty! Edited June 30, 2021 by x0-VERSUS-1y 2 Link to comment Share on other sites More sharing options...
GenomeSquirrel Posted June 30, 2021 Share Posted June 30, 2021 could you fix the pubs, none were up since the update Link to comment Share on other sites More sharing options...
Erineyes7 Posted June 30, 2021 Share Posted June 30, 2021 What is with all these Malbatross spawning issues? It's really no wonder I only found them once. 1 Link to comment Share on other sites More sharing options...
Baark0 Posted June 30, 2021 Share Posted June 30, 2021 1 minute ago, Erineyes7 said: What is with all these Malbatross spawning issues? It's really no wonder I only found them once. Bird just does not want to spawn Link to comment Share on other sites More sharing options...
QuartzBeam Posted June 30, 2021 Share Posted June 30, 2021 (edited) 3 hours ago, zarklord_klei said: Bedazzled or follower spiders no longer have a negative sanity aura on non-Webber players 3 hours ago, zarklord_klei said: Webber can now eat raw meat with no penalty These are great. 3 hours ago, zarklord_klei said: Followers will now retain their loyalty to you upon reconnecting to the world if you are close enough to them when rejoining. This is... sooo close to being amazing, but it's not quite there. For those who don't know, this bug fix also applies to spiders in your inventory, meaning that if you put a loyal spider in your inventory, you can take that spider with you in and out of the caves without losing its loyalty. This would be simply amazing for the degree of portability it adds to spiders, which is one of their main advantages compared to other followers. Unfortunately, there is one problem: it's practically impossible to put loyal spiders in your inventory. (Yes, technically you can do it with the Pan Flute and the Nap Sack, but both of these items are prohibitively expensive for this._ Instead, you have to go the incredibly unintuitive and just plain clunky process of waiting until daybreak, using the Shoo Box to dismiss all your loyal spiders, pick up a handful of them (inventory space is pretty limited and each spider takes one slot, so you'll probably have to leave a good chunk of them behind anyway), then feed those select few again to retame them. I can live with everything else, but can we please have a way to pick up spiders that are already loyal to us without losing said loyalty? I mean, they are literally willing to die for Webber, I doubt they'd have much of an issue with being picked up (and hugged) by him. You can make it a right-click exclusive action, so it won't be done by accident or something. Edited June 30, 2021 by QuartzBeam 12 Link to comment Share on other sites More sharing options...
Developer zarklord_klei Posted June 30, 2021 Author Developer Share Posted June 30, 2021 50 minutes ago, GenomeSquirrel said: could you fix the pubs, none were up since the update sorry about that, thanks for the reminder! 4 1 Link to comment Share on other sites More sharing options...
W0l0l0 Posted June 30, 2021 Share Posted June 30, 2021 3 hours ago, zarklord_klei said: Bedazzled or follower spiders no longer have a negative sanity aura on non-Webber players It would be cool if the top hat could invert or remove the aura instead. Link to comment Share on other sites More sharing options...
Pig Princess Posted June 30, 2021 Share Posted June 30, 2021 (edited) 23 minutes ago, QuartzBeam said: Unfortunately, there is one problem: it's practically impossible to put loyal spiders in your inventory Can't you use a trap to pick them whenever you want? Last I checked it worked. The fact that each spider takes 1 inventory slot limits more since spiders more than other creatures rely on numbers. Edit: trap can be used, but spiders loose loyalty that way, which is sad. Edited June 30, 2021 by Pig Princess Link to comment Share on other sites More sharing options...
Bozkurtr Posted June 30, 2021 Share Posted June 30, 2021 nice Link to comment Share on other sites More sharing options...
Mooagain Posted June 30, 2021 Share Posted June 30, 2021 20 minutes ago, QuartzBeam said: (inventory space is pretty limited and each spider takes one slot, so you'll probably have to leave a good chunk of them behind anyway) It would be nice if we could make a really big backpack that only holds spiders like the candy bag 6 Link to comment Share on other sites More sharing options...
FreyaMaluk Posted June 30, 2021 Share Posted June 30, 2021 @zarklord_klei what does "symbol" in the context of the update? is that code related? some new graphics? lines to the description? 1 1 Link to comment Share on other sites More sharing options...
Well-met Posted June 30, 2021 Share Posted June 30, 2021 looks like the webber update is wrapped up 2 2 Link to comment Share on other sites More sharing options...
QuartzBeam Posted June 30, 2021 Share Posted June 30, 2021 17 minutes ago, Pig Princess said: Can't you use a trap to pick them whenever you want? Last I checked it worked. The fact that each spider takes 1 inventory slot limits more since spiders more than other creatures rely on numbers. Edit: trap can be used, but spiders loose loyalty that way, which is sad. Even if the trap did work, is having to trap your own followers to pick them up any more intuitive than having to dismiss, pick them up and retame them all? 3 Link to comment Share on other sites More sharing options...
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