Just-guy Posted April 29, 2021 Share Posted April 29, 2021 Quick Drop. Link to comment Share on other sites More sharing options...
GenomeSquirrel Posted April 29, 2021 Share Posted April 29, 2021 1 hour ago, 1moregame said: Is this a console issue? Because on Steam you can map force attack to the same key as attack. I often do this, but it can cause issues with walls and neutral mobs like pigs and bunnymen. I use a MacBook, mapping it to the same key does nothing, and mapping it as a combination inconsistently works, I usually need to mash them and eventually it will work. The mod I found switches force attack and normal attack inputs. Link to comment Share on other sites More sharing options...
1moregame Posted April 29, 2021 Share Posted April 29, 2021 13 minutes ago, GenomeSquirrel said: I use a MacBook, mapping it to the same key does nothing, and mapping it as a combination inconsistently works, I usually need to mash them and eventually it will work. The mod I found switches force attack and normal attack inputs. I also use a Mac and have never had a problem. I map attack and force attack modifier in settings to the space bar and the action to F. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted April 29, 2021 Share Posted April 29, 2021 2 hours ago, SkepticnotCynic said: season timer Thermal measurer works wonderful with this Link to comment Share on other sites More sharing options...
Echsrick Posted April 29, 2021 Share Posted April 29, 2021 this mod more or less gets in the game thanks to a crown probably never but it is fun to play and is actualy a better dontstarve pvp then normal dontstarve pvp dont know why this picture is so weird white but yes anyways this sould be default or any of those hp show mods realy like that way i can see how long it needs so yes those would be cool if in the game Link to comment Share on other sites More sharing options...
BoysenSyrup Posted April 29, 2021 Share Posted April 29, 2021 51 minutes ago, Just-guy said: Quick Drop. Um, hate to break it to you, but this was added awhile ago. Link to comment Share on other sites More sharing options...
CaptainChaotica Posted April 30, 2021 Share Posted April 30, 2021 7 hours ago, fimmatek said: Dusk and Night music. It fits so well. https://steamcommunity.com/sharedfiles/filedetails/?id=416991215 Hayell yeah. I've been using that one for years. In the seasons with long dusks/nights, a BIG chunk of the day is just silent (with sound effects). I'd like...Cherry Forest! Now hear me out--Cherry Forest IF it comes with the configuration options it has now. Where you can choose how big the biome is, how big the trees are, whether the Cherrylings show up or not, whether it's easy to get to on the mainland or has its own island... Also, if not the added veggies (although I do think it'd be nice to have something other than just carrots that grows in the ground on its own) the actual pickling mechanics of "Pickle It!" Old-fashioned food preservation: Why should meat get all the fun? On a related note, "Advanced Drying". I'd want _one_ of the above, mind you, not both at once. For those who want everything hardcore, "Thirst" with a hard-to-miss way to turn it off in the settings. This one would be changeable after worldgen, and I'm thinking of the original simpler version here, not the new one with the streams and the chai plants, etc. And for those who want things the OPPOSITE way of Combined Status and Season Clock, the "Actual Season Randomizer". I'd also put in a vote for the Ginourmous Trees ones ("Big Birchnuts Together" and "Evergreens 2gether") but I KNOW not everyone's gonna want to put up with that. _I_ do because towering, intimidating trees add a lot of atmosphere, but it _does_ block your vision quite badly sometimes. (Try walking behind a giant birch tree in any season besides winter. Suddenly your whole screen is LEAF!!!!) To sum up: I guess I want environment/plant-related mods, pretty much. ...Notorious Link to comment Share on other sites More sharing options...
ShadowDuelist Posted April 30, 2021 Share Posted April 30, 2021 Status announcements is very useful, specially to let others know what you are going through and what you need right that instant with just a click, even if you are running for your life and can’t type. Link to comment Share on other sites More sharing options...
Mike23Ua Posted April 30, 2021 Share Posted April 30, 2021 I’m on Xbox and don’t have mods but I can name the top few I’d like to see in DST officially. #1 Global Pause Button #2 Island Adventures Mod (Aka SW/Hamlet stuff) #3 Play as Critters mod I mean.. it would be fun to play as a non-human/humanlike creature.. maybe I can be a catcoon doing Catcoon stuff. #4 Re-gorgitated & Re-Forged #5 Cherry Forest Mod Basically- Anything that adds more biomes, mobs & game content or- new ways of playing with already existing content. Link to comment Share on other sites More sharing options...
clickrush Posted April 30, 2021 Share Posted April 30, 2021 1. I almost can't believe that pausing is still not implemented. The mod I've been using is quite buggy and doesn't seem to work anymore. I'm sure the developer had to go through hoops to find out how to implement this with just a mod. I'm pretty sure that quite a large chunk of the playerbase plays either solo or with friends, so pausing is a key utility there, especially since DST sessions tend to be long (1h+) and people should pause games every 45 minutes or so at least. Down the line a vote feature could be implemented for public servers. 2. Object placement, tilling and similar are extremely tedius and error prone. The geometric placement mod helps, but is still insufficient from a UX perspective. DST could provide an improved version here. 3. There are a ton of crock pot recipes and several of them are only occasionally made. It feels really bad having to look them up when you forget how exactly they were made. The cookbook apparently forgets anything that is older than the 6 last recipes and doesn't retain them over the course of several server sessions, which makes it nearly unusable. A player who has made all the recipes at some point in time should not have to tab out to check a wiki or a spreadsheet. This is why I use the crockpot mod. Link to comment Share on other sites More sharing options...
BellumOmnes Posted April 30, 2021 Share Posted April 30, 2021 Combined Status, Geometric Placement and being able to Pause. Everything else, I can live without. Link to comment Share on other sites More sharing options...
Echsrick Posted April 30, 2021 Share Posted April 30, 2021 2 hours ago, clickrush said: The cookbook apparently forgets anything that is older than the 6 last recipes and doesn't retain them over the course of several server sessions, which makes it nearly unusable. A player who has made all the recipes at some point in time should not have to tab out to check a wiki or a spreadsheet. This is why I use the crockpot mod. well it seems you got some wrong informations in there the cookbook has saves all made things in there it only saves 6 differend combination for 1 food but you can still have all differend things in there even in differend servers so it is saved even between differend games Link to comment Share on other sites More sharing options...
prettynuggets Posted April 30, 2021 Share Posted April 30, 2021 seed pouches :3Steam Workshop::Seed Pouches (steamcommunity.com) Moon Dial as WatersourceSteam Workshop::Moon Dial as Watersource (steamcommunity.com) Link to comment Share on other sites More sharing options...
AllFunNGamez Posted April 30, 2021 Author Share Posted April 30, 2021 3 hours ago, BellumOmnes said: Combined Status, Geometric Placement and being able to Pause. Everything else, I can live without. I would agree to this Link to comment Share on other sites More sharing options...
CarlZalph Posted April 30, 2021 Share Posted April 30, 2021 Pretty much everything I uploaded to the workshop as graphical options somewhere. https://steamcommunity.com/id/CarlZalph/myworkshopfiles/?appid=322330 Klei's already done a couple of mine so far: Spoiler https://steamcommunity.com/sharedfiles/filedetails/?id=2165043320 https://steamcommunity.com/sharedfiles/filedetails/?id=1229222786 Link to comment Share on other sites More sharing options...
ScalesForLife Posted April 30, 2021 Share Posted April 30, 2021 Emote Wheel Link to comment Share on other sites More sharing options...
Maybe a dog Posted April 30, 2021 Share Posted April 30, 2021 Inspect Bundle. Thats the one mod I would love to have. Link to comment Share on other sites More sharing options...
AllFunNGamez Posted May 1, 2021 Author Share Posted May 1, 2021 5 hours ago, SolDayClash said: Emote Wheel holy I have been using that mod for so long I forgot it was not part of the game.... Link to comment Share on other sites More sharing options...
Mike23Ua Posted May 1, 2021 Share Posted May 1, 2021 6 hours ago, SolDayClash said: Emote Wheel Whoa wait what..? We already have one. Other mods I’d like to see- Haunted Houses Mod, Screecher Mod, And some weird one @CaptainChaotica showed me ages ago where you could actually play in some under water biome like your part of the Snorkels Cartoon series. Link to comment Share on other sites More sharing options...
Hornete Posted May 1, 2021 Share Posted May 1, 2021 9 minutes ago, Mike23Ua said: Whoa wait what..? We already have one. PC doesn't. For some reason.... Guess that's one thing Console players have over us, haha. Link to comment Share on other sites More sharing options...
Cassielu Posted May 1, 2021 Share Posted May 1, 2021 Pause mod Emote Wheel Menu pack mod in menu api To be honest, I'm not very comfortable with Geometric placement built into dst, it interacts with ships a little bit badly, and the interface is not clean enough. An improved and simplified alignment feature might be better. Link to comment Share on other sites More sharing options...
AllFunNGamez Posted May 1, 2021 Author Share Posted May 1, 2021 2 hours ago, Cassielu said: Pause mod Emote Wheel Menu pack mod in menu api To be honest, I'm not very comfortable with Geometric placement built into dst, it interacts with ships a little bit badly, and the interface is not clean enough. An improved and simplified alignment feature might be better. What does the Menu Pack mod do? Link to comment Share on other sites More sharing options...
ScalesForLife Posted May 1, 2021 Share Posted May 1, 2021 3 hours ago, AllFunNGamez said: What does the Menu Pack mod do? allows you to customize the over-all look on the menu. For e.g you can play DST but have a Shipwrecked menu + theme play instead. Uses assets from both sequel, previous DST events and other Klei-related games. Would be pretty nice to be able to do that Link to comment Share on other sites More sharing options...
CaptainChaotica Posted May 1, 2021 Share Posted May 1, 2021 7 hours ago, Mike23Ua said: And some weird one @CaptainChaotica showed me ages ago where you could actually play in some under water biome like your part of the Snorkels Cartoon series. Oh yeah, that's "Creeps in the Deeps". Apparently there is a multiplayer version as well and it was last updated January 26th this year, but I don't know if it's still working NOW... ...Notorious Link to comment Share on other sites More sharing options...
Articestone Posted May 1, 2021 Share Posted May 1, 2021 Coloured wormholes and no thermal stone durability Link to comment Share on other sites More sharing options...
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