Slagger

What Do You Want About New Character?

New DLC character soon, what's your preferance about him?  

120 members have voted

  1. 1. How old would you like the character to be? (MULTIPLE)

    • Kid
      11
    • Teen
      20
    • Young Adult
      37
    • Adult
      41
    • Old
      41
    • Any of them
      28
  2. 2. What would you like character's gender to be

    • Female
      50
    • Male
      31
    • Any of them
      39
  3. 3. What would you like character's species to be?

    • Human
      64
    • Monster/Creature
      39
    • Any of them
      17
  4. 4. What would you like character's power based on? (MULTIPLE)

    • He/she should be based on fighting
      16
    • He/she should be based on building
      27
    • He/she should be based on magic
      64
    • He/she should be based on discover/travel
      54
    • He/she should be based on farming/cooking
      14
    • None of them (share with us)
      17


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Slagger    1920

As you know we are gonna get a new DLC character.

What do you want he be like in general. IMO he should be Old, Male, Human and be based on Building.

Edited by Slagger

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Mike23Ua    9587

If it’s a completely brand new character, I want a caves dweller- like a rock lobster type character.. something like a tank character it’s Rocky body gives it natural armor (it hits harder and moves slower) but.. it can take damage or remove layers of its rocky skin (giving others free rocks & cut stones) the less layers of natural rocky armor it has the smaller it gets and faster it can move (but also the weaker it hits because it doesn’t have that extra large fist)

Rock Lobster can consume rocks, flint, Nitre, Stonefruit, and other various weird cave type foods, can NOT eat human foods (Meat/Veggie)

Its new.. its unique- and it’s something that if I knew how to mod.. I’d certainly attempt creating.

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Slagger    1920
3 hours ago, Mike23Ua said:

lobster

I would be happy about a cave based character but not a monster. I really bored from monsters.

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Mike23Ua    9587
1 hour ago, Slagger said:

I would be happy about a cave based character but not a monster. I really bored from monsters.

Monsters can have built in abilities that make the player want to stick to playing as them, where as completely human characters usually get labeled as pick & swap characters by only having a handful of unique craftable items or structures (Winona)

Wigfrid is the exception to this rule: but I would bet my bottom dollar that if she did NOT have weird vampiric powers of leeching life and sanity from things she kills (sanity I sort of get.. but regaining life needs a BETTER Explanation and her short did not deliver it.) people wouldn’t like her as much. So what exactly is Wigfrid?? Is she human, is she like Hercules the god? Is her mighty Viking spear like Katana’s enchanted sword from the Suicide Squad movie & it absorbs the souls of what it kills?

Wigfrid is a very oddly out of place human character: to the point I’m shocked she hasn’t got a Vampiress of the Night skin for Halloween yet.

Disregarding Wigfrid & Warly- the rest of the humans either have a Supernatural companion, Super Strength- Or Supernatural/ Mage like powers.

Monsters however.. like I said have cool stuff built in like “can see swamp tentacles, immunity to Wetness”

Completely human characters without weird powers, Companions, pick and swap craftables, Merlin level Magic, or some other weird perks: are Warly, Walani, Wheeler, Woodlegs, Wes, Wilson

Everyone else: and I do mean EVERYONE has some unique none human perks or traits.

I did not include Wagstaff or Winona in that list due to them having pick & swap craftables.

TL:DR- Monsters = Fun.

Edited by Mike23Ua
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GenomeSquirrel    1030

My dream character would probably be Waverly with cheaper mush planter and mushroom based potions.

I'd also love a catcoon based character, they don't need to be a catcoon themselves, but I love cats.

 

 

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