thegreatJash Posted January 13, 2021 Share Posted January 13, 2021 This is personally something I've wanted to see happen for a long time now, almost as long as I've played the game. The Guardian's Horn can be combined with the Deerclops Eyeball and 5 Thuelcite to create a Houndius Shootius, a turret-like mob that has a lot of health and hits hard, it's almost identical to Winona's Catapult. I love these guys so much, but when you have to kill the Fuelweaver, the final boss of the game, and then clear the ruins all over again just to get another one, and I don't feel as if they are truly worth it. In fact, I used to think that the horns had a chance to drop from a Loot Stash when I first started out the game, because I knew the Ancient Guardian was considered a boss mob, but when I checked the wiki, it was apparent I was wrong. The Guardian just got an Adornment and previously got a figure sketch, so why not seal the deal with a Guardian's Horn Loot Stash drop? It WOULDNT be guaranteed, I think some people aren't getting that point. What do you guys think? Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/ Share on other sites More sharing options...
wons Posted January 13, 2021 Share Posted January 13, 2021 i don't really see a problem, fighting in weird cycle (ancient guardian > fuelweaver > guardian (eventually, deerclops)) can be boring, and not many people want to reset the entire ruins just for the entire ruins, and adding the horn to loot stash would be a nice choice, and it wouldn't be op since it's a chance, not guaranteed Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416197 Share on other sites More sharing options...
themightyone Posted January 13, 2021 Share Posted January 13, 2021 Seems like it would be too op imo . Deerclops eyes are easy and they're in the loot sack already too. I prefer it as is. Houndius shootus should be hard to get. Especially 3 to 5 of them. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416201 Share on other sites More sharing options...
ArubaroBeefalo Posted January 13, 2021 Share Posted January 13, 2021 Not a bad idea since i always have more deerclops eyes than horns and it will make less useless to have as klaus loot deerclops eyes Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416203 Share on other sites More sharing options...
BeeClops Posted January 13, 2021 Share Posted January 13, 2021 Nope, would make shootiuses too accessible. They are extremely powerful with numbers and should remain a hard to obtain item imo. I think they're much better than catapults, 0 maintanence is a huge deal and you can place them near walls without any worries, and you can achieve a lot more dps/tile. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416213 Share on other sites More sharing options...
thegreatJash Posted January 13, 2021 Author Share Posted January 13, 2021 1 hour ago, BeeClops said: Nope, would make shootiuses too accessible. They are extremely powerful with numbers and should remain a hard to obtain item imo. I think they're much better than catapults, 0 maintanence is a huge deal and you can place them near walls without any worries, and you can achieve a lot more dps/tile. I mean, they are not that good, and the horn wouldnt be guaranteed. Plus, you have to kill the Shadow Pieces and Ancient Guardian, then Fuelweaver, then clear out the ruins again, and then kill Ancient Guardian again, all this work just for one shootius? Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416234 Share on other sites More sharing options...
landromat Posted January 13, 2021 Share Posted January 13, 2021 2 hours ago, themightyone said: Seems like it would be too op imo . Deerclops eyes are easy and they're in the loot sack already too. I prefer it as is. Houndius shootus should be hard to get. Especially 3 to 5 of them. why? Houndius is not even strong. Just make guardian drop houndius plan so you have to kill him if you want to build it Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416248 Share on other sites More sharing options...
BeeClops Posted January 13, 2021 Share Posted January 13, 2021 3 hours ago, thegreatJash said: I mean, they are not that good. 2 hours ago, landromat said: why? Houndius is not even strong Funny stuff. One of course is not very strong, but a lot of them are extremely strong. If the horn drops from Klaus, you can have a bunch of them without ever killing AF, which I find very wrong. 3 hours ago, thegreatJash said: Plus, you have to kill the Shadow Pieces and Ancient Guardian, then Fuelweaver, then clear out the ruins again, and then kill Ancient Guardian again, all this work just for one shootius? Nope, if you do that you will actually have 2 shootiuses. That might be why you think it's not too strong, that would be too much work for just one I have to agree. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416299 Share on other sites More sharing options...
ArubaroBeefalo Posted January 13, 2021 Share Posted January 13, 2021 4 hours ago, BeeClops said: Nope, would make shootiuses too accessible. They are extremely powerful with numbers and should remain a hard to obtain item imo. I think they're much better than catapults, 0 maintanence is a huge deal and you can place them near walls without any worries, and you can achieve a lot more dps/tile. it cost 5 thulecite, is a lot of thulecite if the player/s dont kill fw (the only way to get more than 1 hondius) so anyways they will need to grind green gems/wait an eternety for the moths to get more thulecite to craft the few extra houndious they will get from klaus Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416304 Share on other sites More sharing options...
thegreatJash Posted January 13, 2021 Author Share Posted January 13, 2021 10 minutes ago, BeeClops said: Funny stuff. One of course is not very strong, but a lot of them are extremely strong. If the horn drops from Klaus, you can have a bunch of them without ever killing AF, which I find very wrong. Nope, if you do that you will actually have 2 shootiuses. That might be why you think it's not too strong. One more doesn't make too much of a difference, and as I said before, killing a bunch of Klauses doesn't guarantee anything, it doesn't even guarantee you get one. If Klei decides to put the horn as a potential item in the stash, then it would have a 1/6 chance to drop, along with Scales, Shroom Skin, a Bee Queen Crown, a Mandrake, or a Deerclops Eyeball. I assume it would go with those as the horn is a more valuabe item. Thus, it would take an average 6 Klaus kills to get one horn. Of course, you could get lucky, or you could get unlucky. I don't see why it should be locked behind three bosses, Fuelweaver, Shadow Pieces and Guardian. A 1/6 chance isn't in your favor and it is reasonable imo. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416306 Share on other sites More sharing options...
Muzarello Posted January 13, 2021 Share Posted January 13, 2021 I kinda agree with the horn dropping rarely from klaus, I already have so much gears,thulecite and 5 bone armors, why would I want to reset the ruins once again when my chests are bursting. Anyway, it's because I play alone, so these resources last way more with me than with a team. I get the people who say it would be overpower, but making it rare in the loot stash would be ok, at least would not be locked behind 3 bosses when it's a high cost and weak item in low number. Also, not all new players would fight klaus all the time for this, it's not like it would make teeth traps useless. still would be a chance once per year or 2(1garantee from AG) if you want to make all the way to the 4 bosses. I would like for a late game. Well, I could just be wrong, but I play mostly alone in my worlds. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416311 Share on other sites More sharing options...
Notecja Posted January 13, 2021 Share Posted January 13, 2021 I think the idea is completly fine. Maybe I could finally use it for something else than cheese FW... Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416324 Share on other sites More sharing options...
Cheggf Posted January 13, 2021 Share Posted January 13, 2021 The guardian's horn is delicious. I want it to drop from Klaus so my chances of getting a delectable meal increase from 2/5 to 3/6. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416356 Share on other sites More sharing options...
Hornete Posted January 13, 2021 Share Posted January 13, 2021 27 minutes ago, Cheggf said: The guardian's horn is delicious. I want it to drop from Klaus so my chances of getting a delectable meal increase from 2/5 to 3/6. You're a monster. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416368 Share on other sites More sharing options...
ADM Posted January 14, 2021 Share Posted January 14, 2021 I like that the renewability of the horn match the number of time I had to kill the Fuelweaver. Just my preference. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416377 Share on other sites More sharing options...
Maxil20 Posted January 14, 2021 Share Posted January 14, 2021 13 hours ago, thegreatJash said: but when you have to kill the Fuelweaver, the final boss of the game, and then clear the ruins all over again just to get another one, and I don't feel as if they are truly worth it. You don't need to clear out all of the ruins each time you want a houndius though. All you really need to do is kill the guardian, amass 5 thulecite, make a houndius, and just simply leave the rest behind, as you will have the key from the guardian to challenge the fuelweaver again. If you are lucky the guardian can even supply the thulecite needed to build it. Is it a waste of a shadow aitrium? Sure, but if you are at the point where you only want houndius from the ruins you probably don't need to clear the ruins again anyway. My main issue with crafting them has never been the horns anyways, it's always been the eyes. The guardian can always be regenerated every 20 days, while deerclops at best can come every 71.8 days, with klaus giving you an extra 20% chance at snagging an extra eye. It means that even if you have all of the time in the world, you are likely only getting 16-17 houndius per 1000 days you stay in a world, and that's assuming everyone has eyebrellas and those never break. In comparison, you can make 24 Winona catapults that are almost as good in a fraction of the time, while also having a few other advantages over the houndius as well. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416435 Share on other sites More sharing options...
BeeClops Posted January 14, 2021 Share Posted January 14, 2021 I do wonder if there will ever be a thread with a "do you want this mid-late game stuff to be easier" poll that the majority won't vote "yes". I shouldn't be surprised I guess. It's even funnier to me how many people side with the argument of "it's not strong", without any reasoning behind it, just bc they want things easier. Don't see how I can continue the argument without being mean and making assumptions so imma head out. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416480 Share on other sites More sharing options...
Well-met Posted January 14, 2021 Share Posted January 14, 2021 Put it in one of the sea chest loot instead. Actually revamp all sea chest loot. It's horrible. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416505 Share on other sites More sharing options...
Bird Up Posted January 14, 2021 Share Posted January 14, 2021 wouldn't be op at all... guardian horn pretty useless by itself. In most public games you can eat the horn and no one will ever notice Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416511 Share on other sites More sharing options...
ArubaroBeefalo Posted January 14, 2021 Share Posted January 14, 2021 3 hours ago, BeeClops said: I do wonder if there will ever be a thread with a "do you want this mid-late game stuff to be easier" poll that the majority won't vote "yes". I shouldn't be surprised I guess. It's even funnier to me how many people side with the argument of "it's not strong", without any reasoning behind it, just bc they want things easier. Don't see how I can continue the argument without being mean and making assumptions so imma head out. Did you realize that is easier (less grindy and tedious) to kill fw for extra houndious? And that without taking in count that pretty sure that fw can be cheesed I have a chest fill with houndious that i refuse to use and i still founding logical the idea of having the horn on the loot stash. Has more sense than having all the toad loot from klaus or strident trident recipe and more if we considere how much eyeballs you can get arround the ingame years that their only use will be in a chest or be eaten In other kind of thing you are right and is sad that people want the game more casual but in this topic i dont find how no killing fw and having access to, MAYBE, 1 extra turret every many hours will change anything. And if the get the horn easy by rng miracles they will need to kill dragonfly to get green gems because, if they cant kill fw, they will not have thulecite enough Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416519 Share on other sites More sharing options...
ADM Posted January 14, 2021 Share Posted January 14, 2021 1 hour ago, Well-met said: Put it in one of the sea chest loot instead. Actually revamp all sea chest loot. It's horrible. I wouldn’t put the horn but maybe one that simulate the AG chest loots, could help for servers without caves to get lazy deserter and other good cave items. Also yeah I hate the actual loot tables, the best thing I can get in is the moon sapling and that’s quite sad. (Don't get me wrong, some of the tools are cool but there's a lot of things you don't want to come across) Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416522 Share on other sites More sharing options...
00petar00 Posted January 14, 2021 Share Posted January 14, 2021 You can cheese fuelweaver with first houndius shootius you make, basically just need to sit for 2 days or so for him to die to it. I don't see why people are against horn being added to klaus when it will have a low chance of dropping anyway. You can also cheese shadow pieces with catapults on a boat, you can literally kill as many shadow pieces as you want for dark swords, night armors and shadow atrium. Having 50-100 shadow atriums in base chests is not a problem at all and killing fuelweaver a few times you just build 3-4 houndius shootius outside his arena and block him with lureplants, the more houndius shootius you add the less time you have to wait as with one it is quite slow but its still much better then fighting him yourself as you won't use any resources except lazy explorer to teleport out when you start the battle. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416558 Share on other sites More sharing options...
ArubaroBeefalo Posted January 14, 2021 Share Posted January 14, 2021 2 minutes ago, 00petar00 said: the more houndius shootius you add the less time you have to wait as with one it is quite slow but its still much better then fighting him yourself as you won't use any resources except lazy explorer to teleport out when you start the battle. just for how boredom it sounds, is less worth xD Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416559 Share on other sites More sharing options...
00petar00 Posted January 14, 2021 Share Posted January 14, 2021 10 minutes ago, ArubaroBeefalo said: just for how boredom it sounds, is less worth xD Yeah, it sucks out all the fun out of fighting the bosses but my whole point is that difficulty is completely arbitrary and up to the player to decide, the game gives you many options with how well geared you are, do you use thulecite crowns or football helmets, dark swords or ham bats, what type of healing or you can just cheese them. What i wanted to say here is that you can kill these bosses and farm 20-30 horns easily if you want to cheese it. There's really no reason to not add horn to klaus drops, it would be quite rare anyway. If it was given to some other boss with 100% drop rate, i'd be against it but having 1/6 chance of getting it for each klaus kill that only spawns once a winter, how is this bad? It literally gives another drop to klaus that players can be happy to get. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416560 Share on other sites More sharing options...
thegreatJash Posted January 14, 2021 Author Share Posted January 14, 2021 9 hours ago, BeeClops said: I do wonder if there will ever be a thread with a "do you want this mid-late game stuff to be easier" poll that the majority won't vote "yes". I shouldn't be surprised I guess. It's even funnier to me how many people side with the argument of "it's not strong", without any reasoning behind it, just bc they want things easier. Don't see how I can continue the argument without being mean and making assumptions so imma head out. I have plenty of reasoning. Killing the Fuelweaver, resetting the ruins and killing the guardian again is not a fun cycle, and isn't worth it for a Houndius imo. A 1/6 chance is reasonable and would make the grind for horns less of a cycle. What if a player doesn't want to kill the Fuelweaver over and over again, there should be other ways to get Houndiuses. How come Bee Queen Crowns drop from the stash? They are more valuable than the horn and Klaus not only provides a second way to get the Crown, but makes the game more fun and more diverse while also not being completely overpowered. 9 hours ago, BeeClops said: It's even funnier to me how many people side with the argument of "it's not strong" It's not as strong as you think. A 1/6 chance once every winter would calculate in 6 winters, which is equivalant to 420 in-game days, for one extra Houndius. Does that really sound "op" to you? Does that really seem to make a difference when you could get many more Houndiuses simply by just killing Fuelweaver and Guardian over again and again, but as I said before, that's not a fun cycle. Adding them to the Loot Stash wouldn't make them too accessible. Link to comment https://forums.kleientertainment.com/forums/topic/126056-add-guardians-horn-to-possible-loot-stash-drops/#findComment-1416674 Share on other sites More sharing options...
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