Squirrel12 Posted September 25, 2020 Share Posted September 25, 2020 Link to comment Share on other sites More sharing options...
Pixil Posted September 25, 2020 Share Posted September 25, 2020 Huh. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted September 25, 2020 Share Posted September 25, 2020 because they dont turn, just the sails placed on it. I guess because of technical limitations Link to comment Share on other sites More sharing options...
Squirrel12 Posted September 25, 2020 Author Share Posted September 25, 2020 1 hour ago, ArubaroBeefalo said: because they dont turn, just the sails placed on it. I guess because of technical limitations They do turn though... Link to comment Share on other sites More sharing options...
TheGoldenDonut_ Posted September 25, 2020 Share Posted September 25, 2020 The circles fit the aesthetic. That looks like a mod. (It is a mod.) Link to comment Share on other sites More sharing options...
Squirrel12 Posted September 25, 2020 Author Share Posted September 25, 2020 Just now, TheGoldenDonut_ said: The circles fit the aesthetic. That looks like a mod. (It is a mod.) Does it? I was particularly surprised by how much better looking the diamond shape looks. If anything, the vanilla circle looks more like a mod than the mod haha Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted September 25, 2020 Share Posted September 25, 2020 6 minutes ago, Squirrel12 said: They do turn though... as i said idk the reason of why they dont turn. It will be cool something like that but without that unnatural movement Link to comment Share on other sites More sharing options...
Squirrel12 Posted September 25, 2020 Author Share Posted September 25, 2020 12 minutes ago, ArubaroBeefalo said: as i said idk the reason of why they dont turn. It will be cool something like that but without that unnatural movement I'm saying that they DO turn...and it looks pretty natural to me. Link to comment Share on other sites More sharing options...
sinisterrkid Posted September 25, 2020 Share Posted September 25, 2020 1 hour ago, Squirrel12 said: Wow, all of that looks really good! I specially like how the ship looks to be very maneuverable. The circle boats we have, or, "cookie boats", are a one-size-fits-all structure that serves all current intended purposes super well, because one of the purposes is to keep things balanced. The variety of ocean structures shown in the video do break a bit of the balance (even though I already love them). The big rectangles in the video, for instance, that allow for a complete sea base, allow the player to avoid hound waves, all bosses, antlion sinkholes, etc. Maybe as the ocean environment evolves and new mechanics get added those won't break balance. At any rate, they look awesome! Link to comment Share on other sites More sharing options...
Primalflower Posted September 25, 2020 Share Posted September 25, 2020 Because some divine entity doesnt want me to play on pub servers Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted September 25, 2020 Share Posted September 25, 2020 13 minutes ago, Squirrel12 said: I'm saying that they DO turn...and it looks pretty natural to me. i mean the in game ones.. Link to comment Share on other sites More sharing options...
ADM Posted September 25, 2020 Share Posted September 25, 2020 Circle boats are nice, I don't want Klei to change that but ADDING another type of boat like that would be nice, especially for the rotation feature. Link to comment Share on other sites More sharing options...
SonicDen220 Posted September 25, 2020 Share Posted September 25, 2020 Honestly, this mod is fantastic. It really fixes one of the biggest issues of DST boats. It actually lets you control and turn them instead of drifting around (or lowering the anchor every time you want to turn, which is a chore) Link to comment Share on other sites More sharing options...
Cheggf Posted September 25, 2020 Share Posted September 25, 2020 That turning looks really awkward. Link to comment Share on other sites More sharing options...
Terra B Welch Posted September 25, 2020 Share Posted September 25, 2020 I like that moon glass boat's shape, I think it's clever that it uses it shape to effectively let you funnel sea debris into one spot. Link to comment Share on other sites More sharing options...
Mike23Ua Posted September 25, 2020 Share Posted September 25, 2020 I just want all the boat types from Shipwrecked and Hamlet- Now upgraded to support two players riding in them.. but ditch the “Water Shoes” way of driving in favor of the updated DST large boat cookie way of driving. The benefits to this- Smaller more compact boat that requires less resources, moves a tad bit faster, can allow you to quickly gather things like Kelp that’s just out of reach or to sail down small streams the boat cookie can’t dream of fitting into- I still have THIS from the first time I built a boat.. A problem that wouldn’t exist with the smaller Boats. The Downsides to the Smaller Boat- less durable, can’t place “Base Or Larger boat Structures” like campfire, cooking pot, fridge, Pinching Winch etc.. Too Small and too Weak to smash through Sea Stacks. The TL:DR there’s definitely room in the game for more boat types. Link to comment Share on other sites More sharing options...
Hornete Posted September 25, 2020 Share Posted September 25, 2020 53 minutes ago, Cheggf said: That turning looks really awkward. This is one of the main reasons why I don't want boats similar to the ones from the more boat shapes mod. The turning feels and looks unnatural and awkward to me. But I'm pretty sure that's an unpopular opinion and if everyone else thinks theyre great, no need for me to drag down the possibility just because I don't like it. Link to comment Share on other sites More sharing options...
wigfrids hat Posted September 25, 2020 Share Posted September 25, 2020 i want square boats so bad ;x; who cares if it turns like a cow on stilettos? i'd never move the thing after i set up my base Link to comment Share on other sites More sharing options...
chirsg Posted September 25, 2020 Share Posted September 25, 2020 that boat looks sick. if the entire mod can be polished up, I think klei could draw some good ideas from the concepts. modders in other games have influenced later patches and even sequels of the games that they modded. Looking forward to seeing developments. What I love most is the straight bridges. If I had to pick out anything from that mod to have in game tomorrow, it would be the bridges. Port building would look so good. Link to comment Share on other sites More sharing options...
Flip Face Posted September 26, 2020 Share Posted September 26, 2020 It is only a matter of time, before they can better simulate the physics of boats on the water. And then it wouldn't be so artificial anymore. Link to comment Share on other sites More sharing options...
Monkey Cups Posted September 26, 2020 Share Posted September 26, 2020 But if boat is not cookie then we have to rename the cookie cutters. Link to comment Share on other sites More sharing options...
Zeklo Posted September 26, 2020 Share Posted September 26, 2020 The boat in the video turns, but it doesn't lose it's directional momentum, so it looks off. The non-circle shapes are aesthetically neat, but apart from the extra space, the 'odd' shapes are prolly less efficient to build on. Link to comment Share on other sites More sharing options...
Toros Posted September 26, 2020 Share Posted September 26, 2020 11 hours ago, Zeklo said: The boat in the video turns, but it doesn't lose it's directional momentum, so it looks off. The non-circle shapes are aesthetically neat, but apart from the extra space, the 'odd' shapes are prolly less efficient to build on. This is the reason people are having trouble with the boat turning. Actual boats have a keel and change their direction of movement as they turn. The new boat shapes however are still flat bodied rafts which can be spun without losing directional momentum. I do wish we had the ability to build more sophisticated boats that had a proper keel and rudder and can make coordinated turns which would solve the problem. Link to comment Share on other sites More sharing options...
Maxposting Posted September 26, 2020 Share Posted September 26, 2020 wilson and the gang cant make proper boats Link to comment Share on other sites More sharing options...
Cuikui Posted September 26, 2020 Share Posted September 26, 2020 Turning a boat is not difficult and can be easily integrated into DST. The main problem is that DST's physics and collision engine only works with spheres and horizontal cylinders. Currently, all objects/structures/players/boats are modeled by a sphere or a cylinder and there is no other possible shape. This mode does the trick by invoking several dummy cylinders around each ship. But it is very inefficient, subject to multiple bugs, and rather ugly in terms of code. Thus, unless the physics engine is changed, we won't see a non-circular boat in the base game (outside of all the gameplay concerns). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.