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Questions that don't deserve their own thread.


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Just now, noindyfikator said:

Does Boss Monsters like DeerClops and other creatures like pigs regenerate hp when a player run away from fight?

As a general rule, no. There are a few select mobs that do regenerate health, like Beefalos and Bunnymen.

Most raid bosses tend to despawn if you go too far away and that'll reset their health to full next time you fight them.

And then there's the Celestial Champion, which regenerates health when unloaded and can end up with way more health than it started with that way. (Only phase 2 and phase 3 work like that though.)

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1 minute ago, QuartzBeam said:

As a general rule, no. There are a few select mobs that do regenerate health, like Beefalos and Bunnymen.

Most raid bosses tend to despawn if you go too far away and that'll reset their health to full next time you fight them.

And then there's the Celestial Champion, which regenerates health when unloaded and can end up with way more health than it started with that way. (Only phase 2 and phase 3 work like that though.)

What do you mean by "raid bosses"? I am new to the game. I've seen only DeerClops and MooseGoose and they didn't despawn when I ran away

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Just now, noindyfikator said:

What do you mean by "raid bosses"? I am new to the game. I've seen only DeerClops and MooseGoose and they didn't despawn when I ran away

Raid Bosses are optional bosses that are meant to be fought with multiple players (but can be done solo). In this case, I was specifically referring to Bee Queen, Dragonfly, Klaus, Ancient Fuelweaver, Toadstool, Crab King.

Regarding seasonal bosses, Deerclops will despawn at the end of winter or if she breaks enough structures to pacify her (or something), Moose/Goose will usually despawn if nothing fights her for too long (and will come back fully healed if anything attacks her Moslings) and Antlion (summer boss) will reset to its non-fightable state if you go too far away.

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8 minutes ago, ShadowQueen said:

Why did RoT end so early

A New Reign lasted less than a year. Return of Them lasted over two.

9 minutes ago, ShadowQueen said:

Where is base

Isn’t this thread for serious questions?

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1 hour ago, Grim the said:

Isn’t this thread for serious questions?

I don’t think so, the title simply says questions that don’t deserve their own thread… so TECHNICALLY I can ask JoeW what he ate for breakfast and what his favorite brand of Ice Cream is & it would still be questions that don’t deserve their own thread.

With that said- I was legit hoping we would get a game update or at least news of the next update today.. Maybe next week I guess?

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Why does Crabking still have bad loot? 

I don't understand...

Is Crabking's sole purpose to be a stepping stone for the Celestial guardian? I don't even mean op gear, just something most of us can  use... 

What are you even supposed to use the strident trident on? Sea Weeds? Do i use the strident trident to farm more strident tridents? 

I don't even feel bad for cheesing this thing. Might as well be a stone wall with a massive hp bar. 

 

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1 hour ago, HowlVoid said:

Why does Crabking still have bad loot? 

I don't understand...

Is Crabking's sole purpose to be a stepping stone for the Celestial guardian? I don't even mean op gear, just something most of us can  use... 

What are you even supposed to use the strident trident on? Sea Weeds? Do i use the strident trident to farm more strident tridents? 

I don't even feel bad for cheesing this thing. Might as well be a stone wall with a massive hp bar. 

 

As a sea weapon is fine. Is useful to damage rockjaws when they are far or getting some fish from shoals but it should have the same dps at land

And im with you, ck should have another drop. I dont like bosses that arent worth to repeat

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5 minutes ago, ArubaroBeefalo said:

As a sea weapon is fine. Is useful to damage rockjaws when they are far or getting some fish from shoals but it should have the same dps at land

And im with you, ck should have another drop. I dont like bosses that arent worth to repeat

Maybe when they add more sea life it will be better. 

The team could at least allow it to work on land while its raining in the mean time... I think it makes sense. 

Btw in case there is any misunderstanding I potato cup as a: "cheers!" Lol

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Just now, HowlVoid said:

Maybe when they add more sea life it will be better. 

The team could at least allow it to work on land while its raining in the mean time... I think it makes sense. 

Anyways, ck just drops the recipe so there is nothing worth for repeating the fight

I dont care about the spell but atleast it should have the same melee damage on land

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15 minutes ago, ArubaroBeefalo said:

Anyways, ck just drops the recipe so there is nothing worth for repeating the fight

Oh that's right! Its a recipe lmao I haven't fought in so long I legit forgot.

15 minutes ago, ArubaroBeefalo said:

I dont care about the spell but atleast it should have the same melee damage on land

Yes.

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I don't think any amount of balancing or potential uses can save the Strident Trident from the fact that it needs the player to encounter and fight not one, but three extremely rare mobs. The Gnarwail only has a 7.5% chance to spawn when a school of fish spawns in sufficiently deep ocean, which means it's buried under at least two layers of RNG from the get go.

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6 minutes ago, QuartzBeam said:

I don't think any amount of balancing or potential uses can save the Strident Trident from the fact that it needs the player to encounter and fight not one, but three extremely rare mobs. The Gnarwail only has a 7.5% chance to spawn when a school of fish spawns in sufficiently deep ocean, which means it's buried under at least two layers of RNG from the get go.

2 with green amulet and you can deconstruc it with green staff to get 1

Now might feel like a rare mob but i think is because we dont sail that much

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23 minutes ago, QuartzBeam said:

Ah, yes. The age old solution of using late game items to collect rewards that stopped being useful around the mid-game.

Late game items? You can have both green items before 1st winter meanwhile strident trident is high durability range weapon that you unlock in mid game and is useful as far as you sail

It was an advice, if you dont like dont use it. Keep stockpilling gems like a dragon like if using 20% durability on each item every many ingame years will hurt

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On 7/6/2021 at 5:04 PM, Falkenpelz said:

How do buttermuffins require vegetables instead of berries or a sweetener, a much more logical choice?

Veggies are sometimes used as a substitute for flour in crock pot recipes. See: froggle bunwich, barnacle linguine, butter muffin, etc.

On 7/10/2021 at 7:30 PM, SkyistheGround said:

1057767216_unknown(23).thumb.png.565ec9989cbc35d23418a783c82a62b1.png

 

I don't know if it has a name, but this is definitely a set piece, they're placed perfectly on a grid. There's even a weird version of this set piece in DS that has wildbore houses yet can spawn in RoG!! Pre-merged crafting that was actually the only way to get wildbores outside of SW, and I remember grinding out worlds looking for one with that set piece to base in.

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