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Quick question,Wurt or Wortox?


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hello forums

While the title says it what my question is,i do have some thing to say at first before you post a comment
I have a good experience with the game (while i have not lasted that long in a single world i can say i am somewhat 
with the game and the mecanics itself.

I do have wormwood unlocked as i was in the beggining of me playing the game i had the mindset "ima save spools to unlock a character!"
i unlocked him by pure chance as i just asked google to give me a number between 1 to 3 and it gave me 2 (which is wormwood number),while his downside is considered one of the worst downside you could possiably have,i find him quite enjoyable to play and i love his personality (i was going to make a alt account on steam called WormwoodQuotes since one of my nicknames is quote but too bored to make that)

I know wortox and wurf gimmicks as how they both need either a specific way of getting food (Wurt) or a mass production way to get food (Wortox)

anyhow i want your opnion on the matter of who i should unlock first and correct me if i missed out something or have a miss conception

Personally I prefer Wurt over Wortox if given the choice. True Wurt's benefits are long-term compared to Wortox's instant effects, but I generally find her to be more interesting for that very reason; furthermore I find that her vegetarian-only lifestyle to be much more challenging and rewarding than to create essentially double of everything to negate Wortox's downside (especially since she gains bonus hunger from veggie dishes). Two things I will say though, regardless of your decision (forgive me if I am a bit biased here):

  1. If you choose Wortox be prepared to have bunnyman/pigman farms a lot more difficult to use and prepare some creative ways to farm food. Wurt, while hated by pigmen, can still farm bunnymen no problem.
  2. If you choose Wurt I would certainly recommend planting Bull Kelps to harvest Kelp Fronds every 2-3 days; you will usually have more snacks that way than you can run out of food especially since they have no penalties when eaten raw by her and give 33% more benefits as well, even better so if you dry them because you get +10 sanity on top of an increased spoilage time of 20 days in bulk.

Wortox. I'm not sure what everyone here's on about, because Wurt is a bloody disaster of a character

 

She's a minion-based character that doesn't rely on her minions

She's a base-builder character but her only 2 structures are "re-skinned pigmen" and "re-skinned pigmen but violent"

King of the Merms is honestly more of a hassle to upkeep than he's worth

She's a vegetarian, but doesn't do anything related to plants

 

She's honestly just a Clustertruck of a character with no clear direction or ideas other than "Merm".

 

Wortox on the other hand is a bit more tight-nit. He is a bit OP admitedly, mostly because you can get souls from creatures as lowley as butterflies, but Generally he has some good utility for both single and multiplayer. He can use souls to teleport, effectively giving him a free Lazy explorer. he has I-frames while teleporting which can let him tear bosses to shreds. He can heal people en-mass and on quick notice. He's just generally all-around a good pick. His downside is also pretty interesting, taking halved stats from all food items. Or atleast it would be, if punching a single butterly didn't give you 24 HP or hunger. 

 

So yeah, Go with Wortox, he's your best bet

33 minutes ago, Theukon-dos said:

I'm not sure what everyone here's on about

I must admit I didn't expect  all the support Wurt got, I thought Wurt was pretty unpopular among the forumites. It's quite a pleasant surprise, to read these new opinions about her.

5 hours ago, 1bubbainpa said:

Wortox is a fast-traveling support character who struggles with sanity.

Wurt is a late-game character who struggles early-game.

This is the most accurately "in a nutshell" description I've read. I'd replace the in-game "chances of survival" of characters, for your descriptions :lol:

I'd like to add a few more points for OP to consider when deciding:

  • Wortox is more team-game oriented even though you can perfectly play solo, and Wurt is more solo oriented, even though you can use her for multiplayer.
  • Wortox is very nomad friendly, and Wurt is more of a base-builder, she may struggle when trying to play full nomad.
  • Wortox may struggle against some bosses as he has absolutely no help, and will require full preparation on each fight, whereas Wurt, once she has her setup, can probably defeat most bosses with her merm buddies, with little to no preparation for each fight.
  • Both characters are OP in different areas, Wortox is almost undestructible and will allow you to be super careless during fights. Wurt has a limitless DPS potential, as she can just send a swarm of 30-40 warrior merms against dfly, or bee queen, and watch as the bosses are completely destroyed, super fast. The same Army can be taken to several different battles on the same raid.
  • Wortox is a more overall polished character, Wurt has some bugs, glitches, and stuff that just don't really work as they should, thats mostly why you will read here in the forums that a QOL update is frequently requested for her. It doesnt mean you can't play her at this time, its just that many things about her could work better. There are also mods that fix most of her problems, if you are playing on PC and planning to host your games.

Even though other people have already mentioned, I just want to really emphasize that Wurt is a single-player character. It's not that it's just tricky to use Wurt with non-Wurt players, it's that people who never play solo usually really dislike Wurt, because her perks end up back-firing on the rest of the team.

Everyone has also said how fun she is otherwise, and yes, I only play solo and she's one of my favorites for sure. Basing in the swamp is lovely

 

edit: Merms are comparable to Pigs and Bunnies in that they share a lot of activities and possibilities, but I find Merms to be way better than both in that:

* You can rush the ruins with merms

* They are out during day or night

* They will chop overnight and not get decimated when they spawn more than one treeguard (Wurt is the unspoken fastest/most efficient wood gatherer because of this). Also having them chop wood anywhere in the caves is no problem, if you like basing there

* Merms can be used to fight bosses like Bee Queen and Dragonfly way better and faster than pigmen or bunnymen, and with (imo) much easier setup

* Merm Guards respawn after 4 minutes, faster than pigs' 32 minutes and bunnymen's 8 minutes. Added to them being out day or night, this ties into the previous point, in that merms can die during a boss fight and still respawn in time to finish it. But the downside is that in Winter they take 48 minutes (yikes)

* The other downside is that Craftsmerm houses don't spawn merms at all during Winter

* Craftsmerm houses are cheaper (just let the king die to get 3 free fish, and immediately crown another merm. Use the fish to make more merm houses if you need them)

 

Wortox is op, his mechanics are fun but you can end being boring of him meanwhile wurt is so cute and with her structures you will have work to do to have fun (since this is a survival crafting game)

Depends if you want quick game with a lot of fighting or a more relaxed game with building

Wortox is Overpowered, you don’t really need to wear armor like at all ever as him.. you can just face tank things using a basic common spear, and if you get hurt you can heal yourself (and those around you with souls) those of you saying Wortox is TOO OP However are Dead Wrong... Wortox has actually been Nerfed as of the start of Return of Them updates when Klei added a real Sea.. Because in the old days of fake Sea Wortox could soul hop across a gap of land leaving a hound wave looking at him confused and unable to do anything on the other side, this however no longer works since hounds now swim.

Wortox could use further nerfing- But probably only minor stuff like a lower cap on how many souls he can carry (20 is just way too much..) & also maybe since he already hits hard and has tons of health, make it so he can’t equip armor- I never use Armor while playing as Wortox, that’s just how OP he can be... (but I would expect these nerfings to only effect something like Uncompromising Mode.)

Watch out for Catcoon while playing as Wortox, they are cute.. but they are deadly.

 

Wurt on the other hand is a powerful god.. are well goddess.. to quickly summarize Wurt for you- Her only downsides are Shes a Vegetarian and Pigs hate her. She can see swamp dangers, move faster on swamp turf, she won’t lose her grip on weapons when they’re wet (meaning Wurt literally never needs to use Eyebrella..) She can Wear a Top Hat and hold a pet fish in her inventory to ignore sanity drain completely- Two items she will have in plenty supply living in a swamp with Spiders and Merms constantly at War.

Last but not least- Wurt can move into a pre-built swamp & can extend her own kingdom of hundreds of Merm that will punch anything to death that dares enter her swamp, she can give these Merms a pet fish, seeds, or any veggie to have them follow her, she can equip her Merms in Armor and have them mine trees or boulders for her.

2 hours ago, Mike23Ua said:

Wortox is Overpowered, you don’t really need to wear armor like at all ever as him.. you can just face tank things using a basic common spear, and if you get hurt you can heal yourself (and those around you with souls)

So, fo me personally, Wortox is on the thin line of being very powerful but not op, that being said he is not this powerful. Unless you are truly demented and are doing a 1 Hp run, you should always be wearing armor as it makes you die slower, and Wortox still can die very easily without armor. Putting this into context, a hoard of spiders persuing you in the wrong area can easily kill you in 10 hits instead of the usual 50 with a log suit or football helmet. Yes, a alternative and easily obtainable healing source he jas but it isn't strong enough to counter the lack of armor. Tbh this sounds like someone who has read about the perks and is making assumptions based on that instead of actual practice. I'm most likely wrong about this, but it seems like someone who wrote based on what thru can do on paper vs what they can do in practice.

2 hours ago, Mike23Ua said:

Wortox is TOO OP However are Dead Wrong... Wortox has actually been Nerfed as of the start of Return of Them updates when Klei added a real Sea.. Because in the old days of fake Sea Wortox could soul hop across a gap of land leaving a hound wave looking at him confused and unable to do anything on the other side, this however no longer works since hounds now swim.

This actually still is the same. While you can no longer completely bamboozle them, the time it takes for them to jump into the water, swim, and jump back out will give a player enough time to make what they can to fight them off.

2 hours ago, Mike23Ua said:

Wortox could use further nerfing- But probably only minor stuff like a lower cap on how many souls he can carry (20 is just way too much..)

It is actually the perfect amount since any more would allow for much to easy stockcading and any lower would make it a pain to manage since it would be to low. 20 is in a sort of goldilocks zone where he can neither have too many he can never use them frivolously without quickly running out but is also high enough to not make it a absolute pain of constanly refilling the low amount you can. This is opinion, but 20 seems like the perfect number for the amount of souls you can carry.

2 hours ago, Mike23Ua said:

& also maybe since he already hits hard

He hits the same as a unmodified character. Unless you consider 1x a hard hitter, then he is the same as everyone else.

2 hours ago, Mike23Ua said:

and has tons of health, make it so he can’t equip armor

Ah yes, just completely shoot him in the leg to make him significantly more weak. While this may seem like a good idea in theory, it makes the game a nightmare to play since you no longer have any room for error in any fight. It makes it so that he no longer is this character with a special resource that he has to carefully manage to maintain his power and instead becomes a character that makes it so that bosses and hound waves unnecessarily unfair. I understand that it you playstyle, but you are not the example, you are the outlier. A charcter would need a high level of power to compensate foe this downside, and Wortox doesn't fit the bill.

2 hours ago, Mike23Ua said:

Wurt on the other hand is a powerful god.. are well goddess.

Thats a way blatent exaggerated hyperbolic statment. She is very good at most, not this false goddess you speak of. It fine to use hyperbole, but please don't use it to this extreme as it can actually confuse someone seeking help like the OP.

2 hours ago, Mike23Ua said:

Her only downsides are Shes a Vegetarian and Pigs hate her.

And that she has nothing when removed from the swamp, which is my main problem with her. Unlike other characters, you are inheritly relient on building a giant community and sticking with them, which is fine but it leaves the problem that once detatched, she loses a tremendous amount of power. While not blatently said, this should also be considered a downside for her since its a key part of her kit.

2 hours ago, Mike23Ua said:

She can see swamp dangers,

I.e. tentacles and nothing else, which can be avoided by simply running or going to the road in the middle of the swamp as tentacles can't spawn there. The perk is there but it's noting noteworthy.

2 hours ago, Mike23Ua said:

move faster on swamp turf,

Which can be extanged out for cobblestone road so that all player can benefit them instead of just the Wurt player.

2 hours ago, Mike23Ua said:

she won’t lose her grip on weapons when they’re wet (meaning Wurt literally never needs to use Eyebrella..)

Except for sanity drain of wet things, and lighting. You those those 2 things that can easily destroy characters if they don't counter them.

The bottom line is that Wortox is a more mobile and varied character whose souls can be used in a verity of situations tp turn the tides on his favor, but requires constant upkeep to maintain a healthy level of souls to keep his massive potential. While Wurt is a character that can become one of the best with time, but requires a lot of time to get to that point and will lose a large majority of her power once she needs to do stuff beyond the trip from the swamp.

It really depends on what kind of a character you want to play as- overall both are great but very different characters.

Wortox is the character closer to the plain gamestyle as he doesn't have many restrictions going on for him. He gains half the nutrition from foods and he is treated as a monster by the mobs that care, like webber (except spiders are no allies either, nor the krampii, he has no allies). As such you'll want to rely less on foods for sanity and health, as you'll likely prefer clothing, sleeping and your souls to restore them. You will likely go for heavy hunger foods like meatballs, meaty stew, bacon and eggs, turkey dinner and honey ham. Other than that, he's a great support character and a vey useful asset to the team- actually both ways. As a Warlock/healer, you will be able to heal the team in their dangerous encounters and they may help you receive souls by killing creatures near you/giving you stuff for murdering. He's a very sociable and desirable character if you go that route. You also have the Lazy Explorer ability at the tip of your pawns so you can also be a good explorer, jumping over the opposite sides of rivers and ravines with ease. But beyond those, he is a rather simple character with team healing abilities, even being considered OP by some.

Wurt on the other hand, offers a very unique gameplay with three core traits, two of which are completely unique to herself. She's the vegetarian character, being the polar opposite of Wigfrid on her diet and as such your cuisine habits will differ completely, having no access to meatballs, pierrogi, fishsticks and such. Secondly, her being a merm will make you interact with the mob in question line never before; and her special crafts all revolve around expanding and civilizing the mob that is usually aggressive towards other players. It's truly a unique gamestyle to work towards the expansion of the swamps and the betterment of a civilization by helping them appoint a king, train guards and even expand the Swamp turf forward. And lastly, while not a Monster character, she will be targeted by pigs, and unlike Webber and Wortox who are simply discriminated against by the pigs, her hatred is mutual and she will not trade with the Pig King, invalidating that aspect of gold collection for herself. Overall her abilities don't shine the best with a group but more through realizing her objectives of the expansion of her Mermfolk.. In the end you will have tamed an entire civilization of rather heavy hitting swampmonsters for your team. 

To conclude, I think your preference of gamestyle should dictate which one you'll get. Wortox plays more like the characters we're used to with added support abilities that will make the whole team love you while Wurt will add a totally unique and new gameplay style involving the building of many new structures, conquering the swamp for your civilization and working to expand it while not touching any ingredients and dishes that have meat, not even leafy meats.

Let me clear this up- I main Wendy and while we discuss that let’s talk “Pre-Rework Wendy” Wendy has low Health, and the damage she dealt while fighting enemies was lesser than that of other characters.. Abigail was only helpful to Wendy (Pre-Rework) as long as she wasn’t wandering off to die immediately to the nearest swamp Tentacle.

Klei drastically cut A LOT of the challenge of Playing as Wendy out with her Rework (Wes mains take notice) For me my Biggest problem playing as Wendy (Pre-Rework) was always having Abigail die in the most horrible of places (in a swamp tentacle maze, under an angry Deerclops feet, in solo DS in a large pig torch choke point..) My Point is- With Wendy’s rework I no longer have to chase down Abigails flower and recover it from whatever horrible location she died in. 
 

Now how and why this is important and relevant to this topic- Is because when playing as Pre-Rework Wendy and playing down inside caves.. with Abigail unavailable, and with only a spear and no helmet- WENDY WILL LIKELY DIE..

Spitter Spiders, those Armored ones that hide in their shells and take tons of hits to kill.. those are all very bad for a minus damage Wendy player without Abigail to aid them (problems of the past that have been Thanos’d out of existence with her amazing rework)

 

HOWEVER compare that situation to playing as Wortox who actually HAS more Health, Deals more damage and heals himself at the press of a button with a stack of 20 healing souls.. and you’ll easily understand where I got my conclusions from.

13 minutes ago, Mike23Ua said:

Let me clear this up- I main Wendy and while we discuss that let’s talk “Pre-Rework Wendy” Wendy has low Health, and the damage she dealt while fighting enemies was lesser than that of other characters.. Abigail was only helpful to Wendy (Pre-Rework) as long as she wasn’t wandering off to die immediately to the nearest swamp Tentacle.

Klei drastically cut A LOT of the challenge of Playing as Wendy out with her Rework (Wes mains take notice) For me my Biggest problem playing as Wendy (Pre-Rework) was always having Abigail die in the most horrible of places (in a swamp tentacle maze, under an angry Deerclops feet, in solo DS in a large pig torch choke point..) My Point is- With Wendy’s rework I no longer have to chase down Abigails flower and recover it from whatever horrible location she died in. 
 

Now how and why this is important and relevant to this topic- Is because when playing as Pre-Rework Wendy and playing down inside caves.. with Abigail unavailable, and with only a spear and no helmet- WENDY WILL LIKELY DIE..

Spitter Spiders, those Armored ones that hide in their shells and take tons of hits to kill.. those are all very bad for a minus damage Wendy player without Abigail to aid them (problems of the past that have been Thanos’d out of existence with her amazing rework)

 

HOWEVER compare that situation to playing as Wortox who actually HAS more Health, Deals more damage and heals himself at the press of a button with a stack of 20 healing souls.. and you’ll easily understand where I got my conclusions from.

Just thought I'd point it out but wortox doesn't do more damage due to abigail's damage amp

I think Wurt is really boring. No notable perks other than building pighouses that look different and spending ten thousand dollars + tithe to have a little bit bigger of a healthbar.

She also has the racism downside, which is the most annoying downside. Wortox also has it but at least he teleports around and does cool crap.

She can read Wickerbottom's books, though, which is pretty cute. I think it's funny that she likes Birds of the World because it has pictures of birds but dislikes Applied Horticulture because it has big words in it.

12 hours ago, Cheggf said:

She also has the racism downside, which is the most annoying downside.

Saying that for someone who has wormwood.
pretty sure wormwood got the biggest downside in the game,you cant use any healing food item to heal yourself in a fight and if you want to be effective on how you heal yourself you gotta use Healing slave/Honey poultice and the way you would use is to back off from the fight take 3 seconds to heal yourself then go back at the boss 

"oh just kite it" well you see my kiting skills are my lowest skill in this game soo i cant even do that effectively

Btw thank you for everyone who gave me advice on what character i should pick next,much appriciated

53 minutes ago, Stunp the tunp said:

Saying that for someone who has wormwood.
pretty sure wormwood got the biggest downside in the game,you cant use any healing food item to heal yourself in a fight and if you want to be effective on how you heal yourself you gotta use Healing slave/Honey poultice and the way you would use is to back off from the fight take 3 seconds to heal yourself then go back at the boss 

"oh just kite it" well you see my kiting skills are my lowest skill in this game soo i cant even do that effectively

Btw thank you for everyone who gave me advice on what character i should pick next,much appriciated

You left us on a cliffhanger! Who did you pick?!?!

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