SinancoTheBest

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Everything posted by SinancoTheBest

  1. No; like the fish scale-o-matic, the produce scale keep the freshness of one giant crop placed on it forever
  2. Yes I agree, approvals often get left out of sight compared to vocal complaints. I really loved these new additions too, they really worked hard in each design and while it all looked scary at first, just a little engagement with the new agriculture system shows how much effort went into it and how nicely it is designed. It finally makes farming much more engaging and rewarding and even if you don't have too much attention to five, it's a much better food source now, to have plots with fruits or vegetables; with each plant given unique stats and personalities and even a nice miniboss with a wonderful reward. It might be my favorite ROT update yet. Very rewarding and beautiful. My only suggestion to improve it, as the other thread suggests, to move Durian into compost-consuming manure giving plants category to give it some character and way to stand out against Dragonfruit.
  3. Splendid idea; it'd also help to have one fruit and one vegetable in each category. Durians also deserve some love and it makes sense to have them consume compost and give out manure to the ground. As it stands, Durian's completely same with a highly desired crop like Dragonfruit, which, along with being the only crop to have just one preferred season, really hurts the poor rare plant. I'd also be a nice contrast to have it matched with Garlic, the only plant that likes all four seasons. Before this update I never willingly planted Carrot seeds in a farm slots because of their natural growth in the world but just seeing how good they matched up with watermelons made me care for them dearly. I'd love the same to happen with Durians; to have a reason to farm them while knowing I'm not losing out on Dragonfruits in their stead.
  4. Oh, that's wonderful, just noticed, thank you ^^ Ahh, now I got it, thanks, yea I'd never have guessed that myself
  5. umm, doing that only makes me talk to my plants, am I doing something wrong?
  6. Nice, especially thanks for taking suggestions on Luxury Hoe and moving hoes to tool tab, Klei is great as always! If I may suggest a further quality of life addition, can you add an item like the cookbook that allows players to access the plant registry in game? Having the information in the Compendium is cool and all but it'd actually be very useful to have a way to reach it in game, through something like a 'Botany Handbook' or 'Gardener's Notepad'? It doesn't have to be an item, it can be a structure too like a stone tablet on an altar of vines. The new agriculture mechanisms are so intricate from soul nutrition to seasonal plants and unique seeds that its impossible too keep by memory. I'd say it would be even more helpful than the cookbook, allowing to decide which seeds to plant in which plots, allocate plots to certain seeds etc. If all the information is stuck behind the main menu, I'm afraid all interested players will have to keep switching between the game and an online guide.
  7. Suggestion Vol 2; can we get the Hoe moved to the Tools tab please? For such a tool it feels so out of place in the foods tab.
  8. Bold of you to assume he'll be satisfied with just one cake.
  9. Webber is by a huge margin the character whose rework is requested most at the moment but if Klei plans to squeeze in a rework in November, I wouldn't want it to be Webbers as it'll most likely be a rushed one between Return of them, Hallowed nights, Winters Feast and Chinese New Year. I'd like webber's rework to be huge and inclusive too all spider s of the constant, as well as giving webber mid to late game relevance. The character I see being fine with a Willow or Wendy style smaller rework is Maxwell so my answer depends on when Klei plants to work on their next rework.
  10. Probably meant to say turn based combat; its true that RPG games evolved into a wholly different place but in the SNES times and before, turn based combat and RPG were used interchangeable. Think of Pokemon, Paper Mario, Earthbound, Final Fantasy etc. Honestly could make a fun forge & gorge style side game but the gamestyle is sooo different that I can't see it being used anywhere in DST aside from very dedicated mods. A Warg Appeared! You engage in combat The E.F.S Of Winter Plays Warg spawns 4 hounds -Wilson used spear. 1... 2... 3... Hits. 60 dmg. Hound 1 faints. -Wigfrid used special attack! Rude Interlude. All enemies will target Wigfrid. -Winona used dart. 100 dmg. Hound 2 faints. -Warbucks used special attack! Blunderbuss shot. 200 dmg. Hound 3 Faints. Warg growls. A new hound joins the battle. Hound 3 bites, Wigfrid lost 20 Hp. Hound 4 bits, Wigfrid lost 20 HP. -Wilson used spear. 1.. hit. Hound 3 takes 20 dmg. -Wigfrid used battle spear. CRITICAL HIT. 60 dmg. Hound 3 faints. -Winona used special attack! Catapult. Winona builds a catapult that'll target enemies. -Warbucks used rapier. Hound 4 takes 20 damage. Hound 4 is marked for death. -Winona's catapult targets hound 4. 50 dmg. Hound 4 faints. Warg attacks, Bite. Wigfird lost 40 damages. Wigfrid is bleeding. Hound 5 bites. LUCKY! Hound misses. -Wilson took Fishsticks from bag. Eat up, Wigfrid! Wigfrid heals 40 hp. -Wigfrid is bleeding. Wigfrid loses 5 hp. Wigfrid used battle spear. CRITICAL HIT. 60 dmg. Hound 5 faints. -Winona used dart. CRITICAL HIT! Warg takes 300 damage. -Warbucks used special attack! Blunderbuss shot. 200 dmg. Warg collapses Victory! You get 10 hound teeth, 15 Monster meat. 450 exp each! Wigfrid levels up! Wigfrid learned Startling Soliloquy. Use it to prevent enemies from targetting Wigfrid. Winona levels up! Winona learned spotlight. Build spotlight to mark one enemy for death as long as spotlight is functional.
  11. I sincerely think that Glomglom should require Glommer's Wings instead of its goop. Except for Giblet and Mothling, all critters require items that are obtained from killing of their regular mob counterpart (giblet requires the murder of many birds and tentacles while mothling requires a moth alive). Glomglom is the odd one out and it doesn't make any sense creating it from what is essentially Glommer's excrement. It's essentially like making a baby beefalo out of manure. Instead, making the recipe use Glommer Wings would be both more thematic, add value and rarity to the critter by saving its material from being something that is mass produced regularly and would honor the death of a fallen glommer or provide a choice of equivalent exchange. An additional idea I have for the wings is to have it as an ingredient for a Glommer's head statue on potter's wheel. The statue would be small sized and look cute on its own but it'd be great if it would also act like suspicious marble and can be carried to a glommer's statue to repair a mined statue. This would solve the problem of mined Glommer's Statue and depending on how creative the devs are feeling, could be used as a basis of more glommer variations through different statue materials.
  12. Heh, I just noticed you can watch them from the compendium. I had seen that button but never bothered to click it. Apparently, unlike the new reign short, it doesn't play it in the game but it directs you to the steam browser, opening them from youtube so a very inconvenient way to watch them. I'm not surprised noone reported.
  13. oof I had weaved those belongings with spools, am I going to get a net loss? D:
  14. Le goop has its uses does it not? It's the matriarch of the bioenergy items: Rot-Manure-Guano-Goop. It immediately fills the campfire, it refuels flingomatics greatly, revitalize farms, fertilize crops and hydrate plants. Plus, it can be eaten for instant 50 sanity loss, proving to be a vey useful item to get insane, especially for lunar expeditions. It even has a craft through the critter den as you can craft glom glom. If they were to pick a gooey substance to update for a QoL, Phlegm or Slurtle Slime would be my picks.
  15. I wonder if we'll get a new rework on November or will the next rework come on March 2021.
  16. I just hope it won't be as minute as Wigfrid's rework. Wigfrid's one sorta works for her since she wasn't at a bad place to begin with, they just added a single new mechanic to her. But for Webber I'm really hoping for an extensive rework, potentially involving all spiders of the constant. After Wilson, Wes, Wx and Wolfgang, his gameplay is the least nuanced and doesn't put much to the table, especially in comparison to a much better mob character like Wurt.
  17. That's a lotta wreckage. Is that a setpiece? I've been seeing similar "snakes" of wreckage lately in the waters of the constant
  18. Wigfrid does not need more foods, she was already unjustly given leafy meat foods and sweets. If anything, Wurt should benefit from some of the new foods that keep getting added in the RoT updates.
  19. I really like both events and try to play them on a regular basis through the mods; but as far as the official events go I missed Gorge because I was on a break so I chose Forge. Also I suck at gorge while being somewhat decent at forge- maybe its abot not being able to play the official event but whenever I do the cooking in my gorge friend group we lose (and I'm the best cook in my friend group) while when playing with strangers they seem to rush super foods quickly and win by the halftime; thus it seems there's a rigid food meta and its kinda sad considering how many different creative stuff there is to cook. Forge has its meta too through roles and ideal characters for these roles but it's more flexible than gorge since you can win with many different team combos, you don't have to follow the "optimal team composition". The aestetic of arena, the monsters, the items, the 2.5 skin sets, all is super fun. Achievements and challenges were great aswell, which I miss the most since they are absent in thr remakes. One thing that applies to the enjoyability of both is that you play them in short sessions of 15-30 minutes which is a huge difference from loong sessions regular game and sometimes make them preferable to regular DST. Whenever I don't have the time or energy to invest on playing the regular survival game, I still open the game and play Forge matches. Playing about 1.5 hours, something that'd barely make half a season in normal survival, makes four whole forge matches, which I enjoy a lot.