Developer ScottHansen Posted October 30, 2019 Developer Share Posted October 30, 2019 Hallowed Nights Trinkets: Worlds with 15 or fewer Hallowed Nights Trinkets will get retrofitted with a new set of trinkets. This is to support worlds that took part in Hallowed Nights in 2018. As a side effect, all worlds will get the retrofitting if it meets the above criteria. The OSX build is now notarized. Spider Dens will now grow properly again. Wurt’s voice is better mixed. Her Pose, Hurt, Talk sounds are at a similar level. Fixed a rare crash while using an Anchor. Fixed a save/load bug with boat leaks (were controllers would be able to inspect previously repaired leaks) The following items no longer sink in the ocean: Ancient Key, Beach Toy, Candy Bag, Deer Antler, Fireflies, Golden Belt, Stag Antler, Torch, Wood Fence, and Wood Gate. Adjusted the Merm and Loyal Merm Guard attack frame to match their animation Fixed a crash with the Merm Guards if the King dies. Fixed a crash on load with the Merm King. Removed watersplash on anchor when placed on land. Potential merm kings will still show their hat now. Wurt no longer dislikes Catcoons. Merms no longer accept cooked fish Wurt no longer has her stats restored when creating a king or going in/out of the caves Using the deconstruction staff on the Royal Tapestry no longer crashes the game on load The one man band now recruits merms as well Steeped Lunar Essence will no longer cause some creatures to get stuck. Saplings transformed by the Steeped Lunar Essence will no longer revert to regular Saplings when the world is re-loaded. View full update 36 13 1 Link to comment Share on other sites More sharing options...
Illumina Posted October 30, 2019 Share Posted October 30, 2019 doodoo Link to comment Share on other sites More sharing options...
X-lem Posted October 30, 2019 Share Posted October 30, 2019 Lots of bug fixes! Thanks for the hard work guys! 11 1 Link to comment Share on other sites More sharing options...
Kyno Posted October 30, 2019 Share Posted October 30, 2019 Nice, keep the good work. 3 Link to comment Share on other sites More sharing options...
me real life Posted October 30, 2019 Share Posted October 30, 2019 17 minutes ago, ScottHansen said: Boating music works on the client now. On the client? From what I can tell, there isn't any boating music at all. Nothing plays while rowing around, and the only mention of sailing music I can find references "turnoftides_music.fsb", which doesn't actually exist. 1 Link to comment Share on other sites More sharing options...
fimmatek Posted October 30, 2019 Share Posted October 30, 2019 I wonder, do halloween trinkets in containers count towards the retrofit limit? Because I packed my chests full of Hallowed Nights stuff last year (and the year before) Link to comment Share on other sites More sharing options...
TheCarpKing Posted October 30, 2019 Share Posted October 30, 2019 Ah, i can finally be the fish person i always wanted to be without getting my stats to max whenever i decide to go for a lightbulb run... 1 Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted October 30, 2019 Author Developer Share Posted October 30, 2019 3 minutes ago, Sunset Skye said: On the client? From what I can tell, there isn't any boating music at all. Nothing plays while rowing around, and the only mention of sailing music I can find references "turnoftides_music.fsb", which doesn't actually exist. Thanks. It's been removed from the notes and will be in the next update! 15 1 Link to comment Share on other sites More sharing options...
lakhnish Posted October 30, 2019 Share Posted October 30, 2019 31 minutes ago, ScottHansen said: Hallowed Nights Trinkets: Worlds with 15 or fewer Hallowed Nights Trinkets will get retrofitted with a new set of trinkets. This is to support worlds that took part in Hallowed Nights in 2018. As a side effect, all worlds will get the retrofitting if it meets the above criteria. Does this mean that Trinkets won't spawn in the ocean anymore? Didn't get a chance to report it, but it seems to still be a thing. Spoiler 4 Link to comment Share on other sites More sharing options...
DemonRebuilt Posted October 30, 2019 Share Posted October 30, 2019 55 minutes ago, ScottHansen said: Wurt no longer has her stats restored when creating a king or going in/out of the caves Welp it was fun while it lasted. 3 Link to comment Share on other sites More sharing options...
Fill-Lips Posted October 30, 2019 Share Posted October 30, 2019 17 minutes ago, DemonRebuilt said: Welp it was fun while it lasted. Good, I felt like I was cheating constantly with this bug! 1 Link to comment Share on other sites More sharing options...
Thalkas Posted October 30, 2019 Share Posted October 30, 2019 If someone want to hear new DST OST for sailing. Spoiler 19 4 Link to comment Share on other sites More sharing options...
Electroely Posted October 30, 2019 Share Posted October 30, 2019 1 hour ago, ScottHansen said: Wurt no longer has her stats restored when creating a king or going in/out of the caves But now all the stats I restore to a level over the King-less max go down when I go to the caves and back... With how often I use the caves I don't think it'd be possible for me to stay above 150 health at all. 1 1 7 Link to comment Share on other sites More sharing options...
Marco BR Posted October 30, 2019 Share Posted October 30, 2019 1 hour ago, ScottHansen said: Hallowed Nights Trinkets: Worlds with 15 or fewer Hallowed Nights Trinkets will get retrofitted with a new set of trinkets. This is to support worlds that took part in Hallowed Nights in 2018. As a side effect, all worlds will get the retrofitting if it meets the above criteria. We need this on PS4 because I didn't get anything this year 1 Link to comment Share on other sites More sharing options...
sokoteur Posted October 30, 2019 Share Posted October 30, 2019 this is the update that kills Yosemite users.. ******* great. Link to comment Share on other sites More sharing options...
Canis Posted October 30, 2019 Share Posted October 30, 2019 1 hour ago, ScottHansen said: Wurt no longer has her stats restored when creating a king or going in/out of the caves Now I can play the character without feeling guilty. Yay. 1 Link to comment Share on other sites More sharing options...
Terra B Welch Posted October 30, 2019 Share Posted October 30, 2019 2 hours ago, ScottHansen said: Adjusted the Merm and Loyal Merm Guard attack frame to match their animation OMG FINALLY! If there was one reason why I hated kiting merms it was that! 7 1 2 Link to comment Share on other sites More sharing options...
Well-met Posted October 31, 2019 Share Posted October 31, 2019 11 minutes ago, Terra M Welch said: OMG FINALLY! If there was one reason why I hated kiting merms it was that! agreed. Their "hit" came long after their visual swing. Surprised it took this long. Link to comment Share on other sites More sharing options...
KoreanWaffles Posted October 31, 2019 Share Posted October 31, 2019 There's a crash with Wurt. In scripts/prefabs/wurt.lua, line 37 says <currenthealth> instead of <current_health> I copied down part of the function. The bug is in the second to last line. local function UpdateStats(inst, maxhealth, maxhunger, maxsanity) local current_health = inst.components.health.currenthealth local current_hunger = inst.components.hunger.current local current_sanity = inst.components.sanity.current inst.components.health:SetMaxHealth(maxhealth) inst.components.hunger:SetMax(maxhunger) inst.components.sanity:SetMax(maxsanity) if current_health > inst.components.health.maxhealth then currenthealth = inst.components.health.maxhealth end 2 2 Link to comment Share on other sites More sharing options...
ShadowDuelist Posted October 31, 2019 Share Posted October 31, 2019 (edited) 1 hour ago, Electroely said: But now all the stats I restore to a level over the King-less max go down when I go to the caves and back... With how often I use the caves I don't think it'd be possible for me to stay above 150 health at all. Wurt got indirectly harder I guess, we need to keep alive 2 Merm Kings now... I think this is not the correct behavior anyway, it should give you the same % of health/sanity/hunger you have on the other shard, not the same value. Edited October 31, 2019 by ShadowDuelist 1 Link to comment Share on other sites More sharing options...
Developer bizziboi Posted October 31, 2019 Developer Share Posted October 31, 2019 52 minutes ago, sokoteur said: this is the update that kills Yosemite users.. ******* great. Hmmm, that was not the intention. Does it not launch at all, or what are they symptoms? Link to comment Share on other sites More sharing options...
sokoteur Posted October 31, 2019 Share Posted October 31, 2019 Just now, bizziboi said: Hmmm, that was not the intention. Does it not launch at all, or what are they symptoms? Won't open at all, I know Steam was supposedly changing their compatibility with older OS, so could be that my OS isn't compatible through Steam. if there's any other info you'd like to see, let me know, for now I'll try a full re-install. this seemed like the only thing out of place in the system report. Dyld Error Message: Library not loaded: @executable_path/../Library/libcrypto.dylib Referenced from: /Users/USER/Library/Application Support/Steam/*/dontstarve_steam.app/Contents/MacOS/dontstarve_steam Reason: Incompatible library version: dontstarve_steam requires version 1.1.0 or later, but libcrypto.0.9.8.dylib provides version 0.9.8 Link to comment Share on other sites More sharing options...
Developer bizziboi Posted October 31, 2019 Developer Share Posted October 31, 2019 @sokoteur Was it today's update that broke it for you? Were you able to play with the update from last week? 1 Link to comment Share on other sites More sharing options...
sokoteur Posted October 31, 2019 Share Posted October 31, 2019 1 minute ago, bizziboi said: @sokoteur Was it today's update that broke it for you? Were you able to play with the update from last week? Seems like it, I was able to log in yesterday (didn't start a game as I didn't have time, but was able to open the game and weave some items and receive the new firepit). Link to comment Share on other sites More sharing options...
shadowDigga Posted October 31, 2019 Share Posted October 31, 2019 I have OS X 10.10.5 and confirm having same issue as @sokoteur has. Have played prior to this update just fine. Crash window appears as soon as I launch the game. Link to comment Share on other sites More sharing options...
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