Jump to content

Found a seed with 12 Geysers, 4 Cool Steam, 3 Natural Gas... What madness?


Recommended Posts

Is this not an insane spawn? It has way too much water to reliably use, sure, but it has everything you could realistically want besides a Cool Slush Geyser but with liquid CO2 at -55C, that might be more useful. Any thoughts? Want to try it?

List of all geysers.

4x Cool Steam Vent - 3 near each other, 1 near the base

3x Natural Gas Vent - 2 near spawn, 1 buried

1x Steam Vent - inside the oil biome, 500C

1x Gold Volcano - inside the oil biome

1x Carbon Dioxide Geyser, 1x Water Geyser, 1x Volcano

Seed: 1489665654

Link to comment
Share on other sites

3 minutes ago, Xuhybrid said:

1x Steam Vent - inside the oil biome

1x Gold Volcano - inside the oil biome

Two Geysers are indeed set to generate in the oil biome, merely those spawn infrequently hence why 12 geysers is actually the standard setting:

Spoiler
  1. NG in Slime
  2. NG or Cl in Jungle
  3. Coo Steam in Slime
  4. Cool Steam in Jungle
  5. Random Geyser Ice (1)
  6. Random Geyser Ice (2)
  7. Random Geyser Slime (1)
  8. Random Geyser Slime (2)
  9. Random Geyser Jungle (1)
  10. Random Geyser Jungle (2)
  11. Random Geyser Oil (1)
  12. Random Geyser Oil (2)

If you like a seed with true galactic madness, I have found one with three gas giants but sadly Notepad++ did not save it (I am disappoint), not quite sure if it was 1337, 42, 404 or some other memorable number. I'll get new seeds before the preview...

Link to comment
Share on other sites

2 hours ago, Xuhybrid said:

Is this not an insane spawn? It has way too much water to reliably use, sure, but it has everything you could realistically want besides a Cool Slush Geyser but with liquid CO2 at -55C, that might be more useful. Any thoughts? Want to try it?

List of all geysers.

4x Cool Steam Vent - 3 near each other, 1 near the base

3x Natural Gas Vent - 2 near spawn, 1 buried

1x Steam Vent - inside the oil biome, 500C

1x Gold Volcano - inside the oil biome

1x Carbon Dioxide Geyser, 1x Water Geyser, 1x Volcano

Seed: 1489665654

I find it a nice find. Its already 10% of what I play with.

Link to comment
Share on other sites

2 hours ago, SakuraKoi said:

Two Geysers are indeed set to generate in the oil biome, merely those spawn infrequently hence why 12 geysers is actually the standard setting:

  Hide contents
  1. NG in Slime
  2. NG or Cl in Jungle
  3. Coo Steam in Slime
  4. Cool Steam in Jungle
  5. Random Geyser Ice (1)
  6. Random Geyser Ice (2)
  7. Random Geyser Slime (1)
  8. Random Geyser Slime (2)
  9. Random Geyser Jungle (1)
  10. Random Geyser Jungle (2)
  11. Random Geyser Oil (1)
  12. Random Geyser Oil (2)

If you like a seed with true galactic madness, I have found one with three gas giants but sadly Notepad++ did not save it (I am disappoint), not quite sure if it was 1337, 42, 404 or some other memorable number. I'll get new seeds before the preview...

Are you sure about the oil biome geysers? I went through 5 different seeds and only this one had 2, and only one other one had a single steam vent. Sure 5 isn't a big test pool but i've never seen any before in any of my colonies XD.

2 hours ago, Lifegrow said:

http://oni-seed-browser.herokuapp.com/

It's rng bud, nothings surprising :)

As I explained last night - you're guaranteed a minimum of 10 geysers/vents, plus the potential for bonus ones in the oil biome (if you're lucky!)

Oh that's really cool. If i'd known about this i wouldn't have spent time finding my own lol. Oh well!

You said that? Must have missed it. Though i was already aware of their spawning rules, i was just surprised to see 2 in the oil biome. I've never seen that before.

Link to comment
Share on other sites

36 minutes ago, Neotuck said:

I like the one I use, the 2 hidden geysers in the oil biome is water and NG

the water is good for keeping the oil wells running

I usually let NG fill the oil biome after I dig it out so having an NG vent down there helps

Would be cooler having a CO2 vent down there instead.

Link to comment
Share on other sites

1 minute ago, Xuhybrid said:

Fair enough. Never had one. Why is NG useful in that biome?

oil wells also emit NG which can only be built in the oil biome

personally I also build oil refineries down there too which emit NG when used

I let the NG pool down there to be collected and used

Link to comment
Share on other sites

My current map has 2 NG, 1 Cl, 1 Volcano, 1 Gold and 3 Cool slush.  It feels a bit cheaty to have so many Slush geysers.

Oddly, I started to dig out the oil biome and I must have hit a secret pocket of lava or something, as 1/2 the oil has evaporated off.

Link to comment
Share on other sites

IMO the perfect spread of geysers is as follows:

  • 2 cool steam
  • 2 natural gas
  • 1 gold
  • 1 volcano (not minor)
  • 1 chlorine
  • 2 cool slush
  • 1 infectious polluted oxygen
  • 1 polluted water (optional water)
  • 1 hydrogen

This particular spread of geysers/volcanoes allows for pretty much infinite water, with the ability to ranch pufts from the pO2 vent, free cooling from the slush geysers, squeaky puft or gassy moo ranching from the chlorine, steam turbine builds from the volcano, and free refined metal from the gold volcano.

Link to comment
Share on other sites

3 hours ago, Xuhybrid said:

Are you sure about the oil biome geysers? I went through 5 different seeds and only this one had 2, and only one other one had a single steam vent. Sure 5 isn't a big test pool but i've never seen any before in any of my colonies XD.

The Oil Biome is no different to the others in that it simply has 2 random geysers assigned, however I am afraid that those may not spawn due to some weird limitations which also effect my mod. Namely, there are only as many Points of Interest a biome can spawn and those do count as POI indeed.

  • Hydrogen Jungle has 2 Geysers and 3 Ruins plus 2 generic geysers
  • Frozen has 3 heatsinks and 3 Ruins plus 2 generic geysers
  • Slime Marsh has 2 Geysers and 3 Ruins plus 2 generic geysers
  • Oil has 3 Geysers and 2 Ruins plus 2 generic geysers

I primarily had no success in spawning anything in the oil biome weirdly enough but also the frozen biome did not really want to handle everything I did intend to throw into it.

3 minutes ago, crypticorb said:

IMO the perfect spread of geysers is as follows:

  • 2 cool steam
  • 2 natural gas
  • 1 gold
  • 1 volcano (not minor)
  • 1 chlorine
  • 2 cool slush
  • 1 infectious polluted oxygen
  • 1 polluted water (optional water)
  • 1 hydrogen

This particular spread of geysers/volcanoes allows for pretty much infinite water, with the ability to ranch pufts from the pO2 vent, free cooling from the slush geysers, squeaky puft or gassy moo ranching from the chlorine, steam turbine builds from the volcano, and free refined metal from the gold volcano.

I'd not like IPO nor Hydrogen nor a Big Volcano as much as simple more NG, Gold or Water.

While IPO produces on average 48,6 kg to 68,4 kg, it is enough for one or maybe two Pufts (30 kg/cycle). I'd rather prepare a "farm" which uses swallow but full polluted water tiles to net 2,4 kg of polluted oxygen on average per tile, meaning each Puft would need merely 13 tiles. A polluted water vent could supply 46 Pufts at least.

Hydrogen too is gotten more from water vents for since their yield is abysmal, while a Hydrogen Vent serves at best 32 g per second, electroylzing the worst average yield, 2.3 kg water, yields 280 g plus it is a lot cooler.

Volcanoes are best off in the magma biome, there they annoy no one, for since no one can reach them anyway... seriously, Steam Energy is no concern of mine

My Personal list:

  • Love: Slush, Gold, Natural Gas
  • Want: Water (FP), Water (Hot), Iron, Copper, Cl
  • Like: Steam (Cool), CO2 (liquid), Leaky Oil
  • Do not like-want: Hydrogen, Small V, PO2 (Slime)
  • Hate: Steam (Hot), PO2 (Hot), CO2 Hot, Big V

Of course I'd rather not have 6/8 Slush, my dupes would drown, especially Ben.

For NG I am like "build as many gas reservoirs as possible and do not use more than N x 480 kW per cycle" (where N is the number of geysers). 

Link to comment
Share on other sites

6 hours ago, SakuraKoi said:

My Personal list:

  • Love: Slush, Gold, Natural Gas
  • Want: Water (FP), Water (Hot), Iron, Copper, Cl
  • Like: Steam (Cool), CO2 (liquid), Leaky Oil
  • Do not like-want: Hydrogen, Small V, PO2 (Slime)
  • Hate: Steam (Hot), PO2 (Hot), CO2 Hot, Big V

I agree with this on all accounts except the magma volcano. The reason being is that it can provide insane amounts of thermal energy which can be harnessed for more than just steam.

I did some math earlier, and if I worked the formulas correctly, a magma volcano has around 50-100 times the thermal potential that an average copper/iron volcano possesses. This can be used to create all manner of thermal conversion systems, such as steam boilers for steam rockets, polluted water purifiers, oil boilers to sour gas, petroleum precision boilers, or just plain steam turbines for free power.

The infectious polluted oxygen and hydrogen vents were semi-optional. I don't love or hate them, but statistically it's nearly impossible to get the perfect seed with 3+ slush geysers, NG/water/pH2O geysers etc, so I added in the few I'd accept for experimentation builds. I like to tinker and optimize, and I've built a few builds around sustaining pufts lag-free using the infectious polluted oxygen vent, and made a completely self-sustaining cooling AETN with a hydrogen vent.

Link to comment
Share on other sites

44 minutes ago, crypticorb said:

I did some math earlier, and if I worked the formulas correctly, a magma volcano has around 50-100 times the thermal potential that an average copper/iron volcano possesses.

Welp, time for some fun~

My math tells me that you are quite off, with iron being around 1/6th of a big v

Metal: Average 275 g/s* 0,449 DTU*2300°C (until 226,9°C for Steam T)= 283992

Big V: 1100*1*1500=1.650.000

 

while Gold has

275*0,129*2400=85140

which is 1/20th

but it is gold

and we all love gold

except Ari

 

the ratio does not really shift even if you shift it to 20°C as initial value, or even 0 Kelvin (increase by +1 fold i.e 7 or 21 times at 0K).

 

Needless to say, the difference halves if it is a minor volcano (3 or 10 or something in between for copper). It is also worth mentioning that the average from volcanoes may actually be much lower due to dormancy and long idle times but "extensive" research is needed for that (I tried some math but the values were horribly mismatched, it is better to observe them directly).

My qualm to begin with is that there is magma already at the bottom of the world and while largely rendered inaccessible to dupes, it is not as much for "else". It is such a large amount which dwarfs volcanoes for extremely long. A Volcano may produce two dozen of tons which is quite some tiles less in the magma biome while there are only a few eruptions every 100 cycles. Just as example, the "best" V I could find (biggest mass) produces 22 t per eruption. 

I did a little debug magic to see how much magma is available by replacing Neutronium with void as well as any inaccessible pool of magma. The result? 8381t meaning around 400 eruptions and if every V erupts every 16 cycles, you need 6400 cycles for the same worth or, well, like 10000 cycles because dormancy minus magma having a bit less temperature. (you get ~10000 cycles also if you divide the 8381t through the highest average yield of 1,28 kg/s and then divide through 600 for cycles).

By the by, the total amount of magma would have been otherwise 12513 t, about 50% more which is locked away.

 

Maybe someday I will use Steam energy but for that Klei has to improve the magma biome first or I use a mod (might as well do what the MagmaBed mod does, placing normal Volcanoes there even).

 

Oh and... 

2 hours ago, crypticorb said:

The infectious polluted oxygen and hydrogen vents were semi-optional. I don't love or hate them, but statistically it's nearly impossible to get the perfect seed with 3+ slush geysers, NG/water/pH2O geysers etc

the chance to get IPO and Hydrogen instead is the very same~

Link to comment
Share on other sites

On my current map i have:

1 gold

1 iron

1 copper

1 Big-V

2 NG

1 Leaky Oil

2 Cold Steam

Too many RM but small water.

I have refined metal to build "big ring of power lines" - heavy conductive wire ring around asteroid, so i have good options to freely connect sources / consumers of power. But water is potential problem - now i have plenty by melting ice used to cool volcanos. But at long term perspective i need additional sources for farming. Maybe burning petroleum in PG give me  PW for long term farming needs.

Link to comment
Share on other sites

For me, i do not want to check map content, before i play, takes away the expedition factor..
I like when i have a good starterbiome, balanced materials, no water spilling/leaks.
Geysers are nice to have, but when starterbiome has to many empty spaces, i had it more then once, that copper and/or dirt was not enough for a smooth start.
1010101010 has a nice SB for me.

Link to comment
Share on other sites

On 11/17/2018 at 10:34 AM, Xuhybrid said:

Is this not an insane spawn? It has way too much water to reliably use, sure, but it has everything you could realistically want besides a Cool Slush Geyser but with liquid CO2 at -55C, that might be more useful. Any thoughts? Want to try it?

List of all geysers.

4x Cool Steam Vent - 3 near each other, 1 near the base

3x Natural Gas Vent - 2 near spawn, 1 buried

1x Steam Vent - inside the oil biome, 500C

1x Gold Volcano - inside the oil biome

1x Carbon Dioxide Geyser, 1x Water Geyser, 1x Volcano

Seed: 1489665654

this sounds good to me.  i'm currently just starting to play on 1883505425 which already has 2 cool steam geysers near start :)

Link to comment
Share on other sites

On 11/17/2018 at 4:45 PM, Lifegrow said:

http://oni-seed-browser.herokuapp.com/

It's rng bud, nothings surprising :)

As I explained last night - you're guaranteed a minimum of 10 geysers/vents, plus the potential for bonus ones in the oil biome (if you're lucky!)

Having a resource like this almost makes it too easy, but on the flip side, some seeds are really awful. I wish there were more guaranteed spawns. Let's say a guaranteed slush geyser at least.

I can't believe a seed like this exists lol.

http://oni-seed-browser.herokuapp.com/seeds/565591733/291640

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...