SharraShimada Posted November 10, 2018 Share Posted November 10, 2018 Part 1: Nuklear. Part 2: antimatter Part 3 Warpcore and interstellar spaceships. Captain James T. Dupe reporting. Link to comment Share on other sites More sharing options...
Gurgel Posted November 10, 2018 Share Posted November 10, 2018 I would also like the trash-catapult that can launch not needed materials (Regolith!) and annoying dupes into space to dispose of them.. Link to comment Share on other sites More sharing options...
babba Posted November 10, 2018 Share Posted November 10, 2018 Aging dupes, where we can construct wheelchairs for the elderly ( rolling speed boost ). Link to comment Share on other sites More sharing options...
Ixenzo Posted November 10, 2018 Share Posted November 10, 2018 1 hour ago, babba said: Aging dupes that immediately get fed to the hatches. Efficiency! Link to comment Share on other sites More sharing options...
Sasza22 Posted November 10, 2018 Share Posted November 10, 2018 13 hours ago, Tytan said: Rubber (blending with oil)? I completely forgot rubber exists (should exist). Oil + sulfur would be close enough. Then whe could build cars for dupes. Link to comment Share on other sites More sharing options...
suicide commando Posted November 10, 2018 Share Posted November 10, 2018 New games for our dupes to play on the arcade cabinet! Link to comment Share on other sites More sharing options...
babba Posted November 10, 2018 Share Posted November 10, 2018 November the 23rd is Full Beaver Moon, so the next update could include the conservation of dead dupes in wax. Any dupe which dies on a Friday, can be partly resurrected and put in to the wax cabinet audition room for 7 days, until it melts on next weeks Friday - If your base is very cold till next week Sunday latest. Alive dupes passing through "Dupa Tussauds wax cabinet of expired peoples" get a +50 moral boost, accounted for between 20.00 - 00.00 UTC . Link to comment Share on other sites More sharing options...
alown Posted November 11, 2018 Share Posted November 11, 2018 On 09/11/2018 at 6:11 PM, Saturnus said: ranching critter sensor, counts the number of critters in a room You can already do that with the critter drop off, and the max capacity. It's really nice for having full stable all the time. Link to comment Share on other sites More sharing options...
Saturnus Posted November 11, 2018 Share Posted November 11, 2018 1 hour ago, alown said: You can already do that with the critter drop off, and the max capacity. It's really nice for having full stable all the time. Great. So it sends an automation signal? Where do you plug it in? Link to comment Share on other sites More sharing options...
GrindThisGame Posted November 12, 2018 Share Posted November 12, 2018 All I really want is 30+ FPS in late game (cycle 1000+) Fixing most or all of the known bugs would also be a nice to have. Link to comment Share on other sites More sharing options...
SakuraKoi Posted November 13, 2018 Share Posted November 13, 2018 My speculation, no my prophecy is: There will be awesome~ History supports this fact. Can I now jump 10 days into the future pretty please? And then another 21! Link to comment Share on other sites More sharing options...
alown Posted November 13, 2018 Share Posted November 13, 2018 On 11/11/2018 at 11:20 AM, Saturnus said: Great. So it sends an automation signal? Where do you plug it in? Huh ... is it a sensor ? it's not like a fridge where you store your critter... Why it should send an automation signal ? Dupe can wrangle depending on the number you expect, it'd all you need no ? Link to comment Share on other sites More sharing options...
Saturnus Posted November 13, 2018 Share Posted November 13, 2018 4 minutes ago, alown said: Dupe can wrangle depending on the number you expect, it'd all you need no ? No. Don't you get it? We need an automation sensor that can detect the number critters in a room and send an automation signal based on that. That's the whole point Link to comment Share on other sites More sharing options...
rafker Posted November 21, 2018 Share Posted November 21, 2018 I just want to be able to store Oxygen in the storage.... Link to comment Share on other sites More sharing options...
Novo Posted November 21, 2018 Share Posted November 21, 2018 I think they will add something that devours regolith like a gigantic shove vole. Thats what took a bite out of that planet. Link to comment Share on other sites More sharing options...
ToiDiaeRaRIsuOy Posted November 22, 2018 Share Posted November 22, 2018 I see some speculation about "themed" updates like we had the previous times. That's not going to the case. There will probably be new content, but it will probably be more widespread and not pinned down on a single theme, rather being more to fill up the gaps in gameplay. Link to comment Share on other sites More sharing options...
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