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7 hours ago, BezKa said:

How do you do this? I've left nests alone in my world and the most that were ever left was two.

 

36 minutes ago, SkyistheGround said:

im curious as well-- especially since adult tallbirds instantly kill their babies

when i dont load an area with tallbirds for hundred of days i always have some of them killing their mom

one time i didnt visit an area for like 700 days and when i went back the biome was literally completely filled with tallbirds, like hundreds of them

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1 hour ago, ArubaroBeefalo said:

 

when i dont load an area with tallbirds for hundred of days i always have some of them killing their mom

one time i didnt visit an area for like 700 days and when i went back the biome was literally completely filled with tallbirds, like hundreds of them

Welp, I guess I know what my next long term goal is

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Some pics from a megabase world I've been doing with a friend for the past 6 or so months:

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Deer pen, built by my friend

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Glommer area, built by me

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Gekko area, built by my friend, and yes, they still manage to get out through 3 layers of walls

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Fish area, built by me, all fish also caught by me, dont mind the koala

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Bunny farm we dont use anymore because spiders kept breaking down the walls, which is a problem for a wig and webber as you can imagine

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Kola the koalaphant, pen built by me. She's named kola cause i never bothered to type out the full name, and it just kinda stuck

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Chest area built by friend

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Main kitchen, home to Scales the saladmander, enjoying a nap by the furnaces

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Warly cooking area and also bundle storage

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Crafting area/lunar teleporter, saplings on uprooted thanks to antlion

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"The Park" as we've dubbed it, both of us worked on it but I think I worked on it a little more

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another lizard area

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stalker area we have never used

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random decorational area

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hastily taken photo of pig area, didnt want to get caught in there during the day

i dont do many builds on this world anymore, but my friend still works on things. mostly im just there cause i have to host the world. hope someone found this midly interesting

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2 hours ago, Baark0 said:

i dont do many builds on this world anymore, but my friend still works on things. mostly im just there cause i have to host the world. hope someone found this midly interesting

You could make it a Dedicated Server or zip the world files and send it to your friend so they can play it themselves.

Those are some good builds though. By the way, what mods were you using?

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mod list:

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Ill prob upload a proper base tour video when the world hits 1.5k days, we're at 1327 as of posting this comment, incase anyone was wondering, my beefalo is named Chenza. it sounds like my friend is also planning on getting a boof for himself so that is exciting

as for the dedi server ive considered it, but idk if porting files would work in that manner, plus i dont mind hanging out in the world, theres other things i do like make bundles with absurb amounts of food that never get opened after making them (i have a bundle with 40 moqueca, 40 meatballs, 40 turkey dinner, and 40 bacon and eggs that i made when i played wig and havent touched it once, now i live off dragonpies)

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3 hours ago, Baark0 said:

Bunny farm we dont use anymore because spiders kept breaking down the walls, which is a problem for a wig and webber as you can imagine

have you been letting the spider dens grow to tier 3? spiders will break the walls if a queen spawns

if you keep the den at tier 2, spiders shouldnt break the walls-- bunnies should get to them immediately

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1 hour ago, SkyistheGround said:

have you been letting the spider dens grow to tier 3? spiders will break the walls if a queen spawns

if you keep the den at tier 2, spiders shouldnt break the walls-- bunnies should get to them immediately

usually the bunnies just killed the queen before anything could happen, but its not like we really need silk or glands, especially since i can just farm them as webber, but yeah shaving the den sounds smart

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When mods cause catastrophic issues.

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A friend of mine and I basically picked 8 mods each and the friend is the host.

Thankfully we managed to narrow down the culprit mod, which is sadly my handicaper + crockpot patcher not playing nice with Heap of Foods, this is why we TEST things first before we go playing mod worlds! Ahahaha!

Currently still trying to narrow down the culprit code via a little more testing, I guess I can edit this post if anyones curious the exact cause, should I figure it out.

EDIT: Managed to precisely pinpoint the culprit, for some reason my handicaper's grinder recipes cause this with heap of foods, disabling the grinder recipes stops this issue, now to just figure out how to not be a derp at lua and actually FIX this. >.<

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From the megabase world I've mentioned previously, the new farm area. More space for crops, looks prettier too. This area used to be a merm village that wasn't used once, a common theme in this world.

My friend also got an ornery beefalo of their own, who goes by The Great Amazing Yandor, Yandor for short.

My friend has also been working on making the cawnival area i made for playing the games into something that isnt an eyesore, I'll be sure to post a pic of it when it's finished

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So for my budding chef mod, vanilla characters have unique examine quotes different from examining a normal Wendy. I thought I'd show a couple I like from Wolfgang.

Here's Wolfgang's examine quote for when budding chef starts fires.

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And here's one for when Budding Chef has killed another player.

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A friend of mine and I started up a coop mod world, where I'm the budding chef and they're playing @Toroic 's reworked Wolfgang. We've made it to Winter after a 17 day summer. This winter is only 12 days, but well... A little something will occur during it and every future winter.

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I can provide a mod list if anyone is curious. >.<
It's been fun so far! We're still getting off the ground, and it's gonna be a dark winter. >.>

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More Culinary Archipelago! Now in the Waterlogged update! Oh and Budding Chef has temporarilly decided to change her hair to look like a fairy girl, but will likely in the future go back to having green hair.

New biome, ho!

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Figs! I need those!

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...and Grass Gators in the darkness!

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I spent a bit of time in the biome collecting figs and the new knobbly tree nuts. With my haul I head home.

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I haul the first tree nut.

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To where else but the one spot where I think one of the giant trees would look really good at!

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Then the budding chef proceeds to say "That's it, I'm gettin' me mallet!" and take a hammer to the pinchin winch, letting the boat sink.

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The new tree jam is made, though I really need more figs.

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more knobbly nuts are hauled to pinchin winches.

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Boats are sunk to allow room for the trees to grow.

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Eventually a knobbly tree grows!

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I slap some jam on it.

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I used a few figs to also fill out all the fig recipes on the cookbook. I actually bundled a koalefant trunk prior to the waterlogged update.

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Lastly more trees get some jam.

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Now a question for anyone who knows the answer. Just how many jams do I need to get a knobbly tree to grow into one of the giant ones? Thanks to whoever answers that question.

Next time, more fig farming for jam, and maybe getting more knobbly tree nuts.

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3 hours ago, Well-met said:

I wonder if this works for custom characters, say if you started with a common spear or eyebrella

Yep, it's automatic btw so any modded character has it normally, as long your items have skins the character will spawn with the one that is displayed first like when you craft them by default

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