Developer V2C Posted October 18, 2016 Developer Share Posted October 18, 2016 The shadow queen Charlie has begun to make her mark on the Don't Starve world, and her influence is manifesting in new and mysterious ways. What is her plan for Wilson and the survivors? Will she aid them in their fight for survival, or does she have something more dastardly in store? Key Features: New Items: Charlie's handiwork is scattered throughout the world, ready for you to explore! New World Event: Discover the power of the Moon Caller’s Staff, obtained through dark and magical means. Major map improvements: Many new improvements to the map. Including several new items that can be crafted to globally mark items or reveal an area on the minimap for everyone to see. Find your friends: Craft a compass and never lose a friend again! Disease Changes: Crop disease is now rare and unpredictable, but there are warning signs that players can look out for before a plant becomes diseased. And more: Balance changes, bug fixes, items and goodies and more! View full update 30 Link to comment Share on other sites More sharing options...
Alacandor Posted October 18, 2016 Share Posted October 18, 2016 anyone else looking for a puzzle? 9 Link to comment Share on other sites More sharing options...
alainmcd Posted October 18, 2016 Share Posted October 18, 2016 (edited) Sneaky torch skin: Hallowed Light. Spoiler "Repel the dark these Hallowed Nights with a dreadful beacon of most Hallowed Light." Edited October 18, 2016 by alainmcd spoilers! 12 Link to comment Share on other sites More sharing options...
Captain_Rage Posted October 18, 2016 Share Posted October 18, 2016 Sweet! Too early to say happy Halloween? I think not! Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted October 18, 2016 Share Posted October 18, 2016 54 minutes ago, Alacandor said: anyone else looking for a puzzle? I've scoured all the frames. I don't see anything alluding to a puzzle. Link to comment Share on other sites More sharing options...
minespatch Posted October 18, 2016 Share Posted October 18, 2016 The animation left me with goosebumps! Great work guys! Those poor pigmen though. 1 Link to comment Share on other sites More sharing options...
Selenne Posted October 18, 2016 Share Posted October 18, 2016 17 minutes ago, Silentdarkness1 said: I've scoured all the frames. I don't see anything alluding to a puzzle. rip my hopes and dreams 4 Link to comment Share on other sites More sharing options...
Silentdarkness1 Posted October 18, 2016 Share Posted October 18, 2016 (edited) 13 minutes ago, Selenne said: rip my hopes and dreams This is only the first video, though. Nothing says the next vid won't have something juicy. Edited October 18, 2016 by Silentdarkness1 4 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted October 18, 2016 Developer Share Posted October 18, 2016 11 minutes ago, Silentdarkness1 said: Nothing says the next vid won't have something juicy. I'm pretty sure the last video will be the one to contain the puzzle goodness. 7 Link to comment Share on other sites More sharing options...
Auth Posted October 18, 2016 Share Posted October 18, 2016 Or maybe no puzzle at all. *gets boo'd off the stage* *by ghosts* 4 Link to comment Share on other sites More sharing options...
Serpens Posted October 18, 2016 Share Posted October 18, 2016 @V2C My map progress is lost, when loading an old world (world from before the update). Was it not possible to save that map progress ? Link to comment Share on other sites More sharing options...
FreyaMaluk Posted October 18, 2016 Share Posted October 18, 2016 17 minutes ago, Serpens said: @V2C My map progress is lost, when loading an old world (world from before the update). Was it not possible to save that map progress ? yeap... that's right... they didn't explained this Link to comment Share on other sites More sharing options...
MdsTheGriffin Posted October 18, 2016 Share Posted October 18, 2016 If and when there is a puzzle, can someone reply to me on this with a link? I cant wait to try out this new update! Seems really fun! hopefully I can get back into DST after taking a break from it for a while... Link to comment Share on other sites More sharing options...
Mudley Posted October 18, 2016 Share Posted October 18, 2016 So, this is basically bringing what was on the beta to the main branch? Nice. 2 Link to comment Share on other sites More sharing options...
Developer V2C Posted October 18, 2016 Author Developer Share Posted October 18, 2016 44 minutes ago, Serpens said: @V2C My map progress is lost, when loading an old world (world from before the update). Was it not possible to save that map progress ? You're right, apologies for missing that one, but yes, for existing Worlds, map exploration will be reset this one time when switching over to the networked map data. 22 minutes ago, Mudley said: So, this is basically bringing what was on the beta to the main branch? Nice. Yup. This is starting to bring parts of ANR over to the main branch! 6 Link to comment Share on other sites More sharing options...
SuperPsiPower Posted October 18, 2016 Share Posted October 18, 2016 If all of this is part 1, then im excited for part 2. I know a lot of people have given up on this game, but i'm sticking with it to the end! There is still a lot of balances, and changes to be made in this game and Klei's decisions are really whats gonna make or break the game. The halloween skin concepts were amazing so that tells me that they're ready to be even more creative and wacky then before. 8 Link to comment Share on other sites More sharing options...
Linzateras Posted October 19, 2016 Share Posted October 19, 2016 is this for the beta only? Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted October 19, 2016 Developer Share Posted October 19, 2016 4 hours ago, Linzateras said: is this for the beta only? It was. This update added it to the main game now 3 Link to comment Share on other sites More sharing options...
TheMetalMan Posted October 19, 2016 Share Posted October 19, 2016 8 hours ago, ImDaMisterL said: It was. This update added it to the main game now I just checked my current server that I run from my computer and nothing seems to have changed. So I have to do something extra or start a new server or something? Link to comment Share on other sites More sharing options...
TheStarver Posted October 19, 2016 Share Posted October 19, 2016 16 minutes ago, TheMetalMan said: I just checked my current server that I run from my computer and nothing seems to have changed. So I have to do something extra or start a new server or something? Correct me if I'm wrong but I believe servers have to be updated through SteamCMD or somethin. Link to comment Share on other sites More sharing options...
TheMetalMan Posted October 19, 2016 Share Posted October 19, 2016 13 minutes ago, TheStarver said: Correct me if I'm wrong but I believe servers have to be updated through SteamCMD or somethin. I see. I just checked again and it does seem like I've lost all the map data. So I guess I was just checking in the wrong place I guess. I'll do some exploring with my friend tomorrow. Thanks anyhow. 1 Link to comment Share on other sites More sharing options...
1v0 Posted October 19, 2016 Share Posted October 19, 2016 Hmmmm I wonder now that part one is over can we expect different kind of content (part one was mainly aesthetics and polishing the game(map)) ?! Link to comment Share on other sites More sharing options...
TheStarver Posted October 19, 2016 Share Posted October 19, 2016 16 minutes ago, 1v0 said: Hmmmm I wonder now that part one is over can we expect different kind of content (part one was mainly aesthetics and polishing the game(map)) ?! Hopefully more resource variants and characters 1 Link to comment Share on other sites More sharing options...
Serpens Posted October 20, 2016 Share Posted October 20, 2016 Will / Did the prefab swap change? I think I read somewhere, that it will be possible to have twiggy trees and saplings in the same world. But it seems it was not implemented yet ? Link to comment Share on other sites More sharing options...
Serpens Posted October 20, 2016 Share Posted October 20, 2016 @V2C @ScottHansen "Bug"-report: game has a very strange behaviour now, if there is a typo in modworldgenmain overrides O.ô My mod world suddenly started petrifying 100% right after world start and it was not possible to load the game a second time, cause the loading process was endless, until the pc usage was ~100% O.ô It took me several hours now to find out that this just happend because of this small piece of code in modworldgenmain: AddTaskSetPreInitAny(function(tasksetdata) if tasksetdata.location ~= "forest" then return end tasksetdata.overrides={ wormhole_prefab = "wormhole", layout_mode = "LinkNodesByKeys", autumn = "vershortseason", winter = "vershortseason", spring = "vershortseason", summer = "vershortseason", } end) There is a "y" missing... This was also that way before the update. Before the update this just did nothing. But now after the update it messes the whole game O.ôSo maybe you should take a look at it, why a small typo messes up the game that hard. 1 Link to comment Share on other sites More sharing options...
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