Gashzer Posted October 9, 2023 Share Posted October 9, 2023 15 minutes ago, Retepeter said: Impressively dumb and one sided opinion Wellllllllllllll Landromat is right tho in a somewhat rude way haha. As long as Klei keeps creating world settings that allow us to choose how we want to experience DST. There should be no need to compromise on the new more destructive mechanics. I mean there should be ingame ways to counter these mechanics but these counters need to be difficult to acquire if they end up being permanent solutions. There is a real taboo for megabasers with changing the world settings for some reason. If you dont like it, just turn it off. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671291 Share on other sites More sharing options...
Retepeter Posted October 9, 2023 Share Posted October 9, 2023 Just now, Gashzer said: There is a real taboo for megabasers with changing the world settings for some reason. I see where you're coming from but I feel like the default game should also welcome megabasers. If you look at megabases on yt you'll see some of them don't even use combined status that's how vanilla they wanna keep it (I've seen one that doesnt use geo placement yikes) I think klei should keep challanging players but there needs to be counterplay. There is one (unintended and vulnerable to fixing) way to keep yourself being able to build nice looking gardens without being slapped for 180 damage. I think a good way would be to have them deal with bs (haha) for a while then after about a year let them counter it (such a a new spark ark item that restricts bs to a certain area) Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671293 Share on other sites More sharing options...
Gashzer Posted October 9, 2023 Share Posted October 9, 2023 10 minutes ago, Retepeter said: I see where you're coming from but I feel like the default game should also welcome megabasers. If you look at megabases on yt you'll see some of them don't even use combined status that's how vanilla they wanna keep it (I've seen one that doesnt use geo placement yikes) I think klei should keep challanging players but there needs to be counterplay. There is one (unintended and vulnerable to fixing) way to keep yourself being able to build nice looking gardens without being slapped for 180 damage. I think a good way would be to have them deal with bs (haha) for a while then after about a year let them counter it (such a a new spark ark item that restricts bs to a certain area) Yeah i personally think the rift arc will lead to a conclusion which you will pick a side, shadow or lunar. Which will in turn disable all rifts. That way there could be an ingame way to shut down the rifts and hereby solve all the problems. We just need to be patient and let klei finish this arc. Then you can simply restart the rift war again by rebuilding the gateway or giving wagstaff a shard. Well this is the way i would do it anyway (take notes klei... ) Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671295 Share on other sites More sharing options...
Retepeter Posted October 9, 2023 Share Posted October 9, 2023 2 hours ago, Gashzer said: Yeah i personally think the rift arc will lead to a conclusion which you will pick a side, shadow or lunar. Which will in turn disable all rifts. That way there could be an ingame way to shut down the rifts and hereby solve all the problems. I kinda hope they don't do that. I remember someone mentioned that you don't turn off seasons, you learn to live with them by building furnaces and lighting rods and such. I think it'd be preferable to just have a semi permanent or refuelable solution to rift threats. Maybe an pesticide for plants or something. It'd be a bit if a waste to make people refight bosses (they may not even like ahem cancerweaver) Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671311 Share on other sites More sharing options...
Gashzer Posted October 9, 2023 Share Posted October 9, 2023 32 minutes ago, Retepeter said: I kinda hope they don't do that. I remember someone mentioned that you don't turn off seasons, you learn to live with them by building furnaces and lighting rods and such. I think it'd be preferable to just have a semi permanent or refuelable solution to rift threats. Maybe an pesticide for plants or something. It'd be a bit if a waste to make people refight bosses (they may not even like ahem cancerweaver) Yeah i guess you are right in a way. But i see the rifts as corruption from the now awakened opposing gods of the constant. The rifts arent really considered natural. Eventually the gods should go back to a dormant state for the cycle to restart again. Maybe the war will end in a stalemate? Thats my headcanon for now lol Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671318 Share on other sites More sharing options...
_zwb Posted October 9, 2023 Share Posted October 9, 2023 7 hours ago, Mike23Ua said: That doesn’t mean that the other players in my server won’t build them either. Just kick who don't follow your rules, it's your server after all. 7 hours ago, Mike23Ua said: It’s like saying you want to have a snowboard race, and someone shows up trying to use a snowmobile. Irl we would disqualify who uses snowmobile in snowboard race 7 hours ago, Mike23Ua said: If I have to AVOID crafting something to make games hazards feel like actual hazards, then how are they still hazards? "If I have to avoid using the solution to make this problem feel like actual problem, then how is it still a problem?" Because you still need to do something to solve the problems? That's the point of those solutions, to solve hazards. If having a solution makes a hazard not a hazard anymore then there's no hazard in this game. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671328 Share on other sites More sharing options...
arubaro Posted October 9, 2023 Share Posted October 9, 2023 5 hours ago, Gashzer said: There is a real taboo for megabasers with changing the world settings for some reason. If you dont like it, just turn it off. see? another comment talking about something you dont know there are so many pointless things or stuff that doesnt affect gameplay that many players dont mind changing the settings like turning on regrowth on basic resources, changing the ammount of X resource like boulders/cacti/etc so you have more chances of getting a nice set piece with non buildeable sprites, turning off petrification, etc for example i turn off lure plants after many days because i want to start decorating with stuff on the ground, planted flowers, etc and they dont bring a challenge; petrification because i like to use pines as decor (wish there were some elixir because i would like to use petrified trees in some set piece); i turn off fire hounds when my base become so huge (maybe day ~1000), the only challenge with these hounds is to have a big empty area to fight them, also they only affect megabasers because anybody who doesnt build would care about a spiky tree or a berrybush burnt. They also make the wave easier with their low HP and you use the flames area to scare the other ones, turning them off makes the waves actually harder Also i use ADM's mod to make the oasis dessert bigger and to get more statues set pieces and pig guard torches Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671340 Share on other sites More sharing options...
allmeitysk Posted October 9, 2023 Author Share Posted October 9, 2023 I mean, this post got out of the hand to fight between Megabasers vs. I dont even know how to call the other side. This is not supposed to be fight, this is supposed to find common grounds how all sides can be happy. Btw. One of the biggest problems of this new patch for megabasers is bearger random spawn. This needs to be solved by Klei. If we are asked to kill bearger to interact with new content, I expect to be able to predict his spawn. My bases easily cover 2-3 bioms, if he start roaring and I dont even notice in the first second I am screwed... I dont die, but my heart dies that I see this god damn godzilla spawned in middle of my base ruining everything, just because I cannot force to spawn him or predict his spawn rate, how I can with deerclops. My other problem is that you killed berrybushes as natural decoration. Already in scattered options of natural decorations in the world, berry bushes are out. #PeaceForum Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671345 Share on other sites More sharing options...
GenomeSquirrel Posted October 9, 2023 Share Posted October 9, 2023 4 minutes ago, allmeitysk said: I mean, this post got out of the hand to fight between Megabasers vs. I dont even know how to call the other side. This is not supposed to be fight, this is supposed to find common grounds how all sides can be happy. Part of the other side are survivalist, fans of survival games that feel that the ability to solve problems before they occur means this is Drinking Lemonade by the Pool the game. Then there are casuals bewildered that such a thing is possible or that people are willing to spend time to make it happen. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671350 Share on other sites More sharing options...
GelatinousCube Posted October 10, 2023 Share Posted October 10, 2023 4 hours ago, allmeitysk said: Btw. One of the biggest problems of this new patch for megabasers is bearger random spawn. This needs to be solved by Klei. If we are asked to kill bearger to interact with new content, I expect to be able to predict his spawn. Does he no longer growl in increasing volume and signal his arrival now? Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671369 Share on other sites More sharing options...
Valase Posted October 10, 2023 Share Posted October 10, 2023 1 hour ago, GelatinousCube said: Does he no longer growl in increasing volume and signal his arrival now? His growl always has been quite silent, compared to deerclops. So people(myself included) woud only hear after the second or third. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671376 Share on other sites More sharing options...
Evelo Posted October 10, 2023 Share Posted October 10, 2023 19 hours ago, Capybara007 said: Unlike what some people here think this isnt a 50/50 of klei should choose megabasers or survivalist because they can just choose both lol Based, you could even say... Megabased. I'll see my self out. Sorry everyone. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671404 Share on other sites More sharing options...
Mike23Ua Posted October 10, 2023 Share Posted October 10, 2023 Don’t Starve & Don’t Starve Together have always been highly customizable games that can be as easy or as hard as you want them to be based on among other things… Character Choice and all those crazy toggles you can flip to turn content on/off/more/less This is a feature that DST has that many many other games DO NOT, and it’s one of the things that allows Klei to add content into the game that will appeal to SOME Players, but not every single type of Player.. And Vice Versa. Minecraft is the best selling game in the world of All Time, and Mojang (the makers of Minecraft) are constantly updating the game with new biomes, new mobs (both peaceful and hostile) new features & more. However.. UNLIKE DST, when Mojang adds a New mob into Minecraft that maybe makes the game too hard for you to enjoy anymore, you can’t toggle that mob Off. With DST- Almost every single Aspect of the entire game can be toggled on and off, or lessened or worsened there is literally a Klei made world preset titled “No Giants Here” which Disables the Reign Of Giants Content & Bosses. So what exactly is my point? Well when Lunar Rifts first came out I felt their difficulty could have just as easily been Day 1 Early Game Content, Why??? Because the Content that spawned out of those rifts was easier to deal with then dodging/kiting a Pigman. However with this newest upcoming content update- (Lunar Rifts part 2) These rifts will now spawn 3 lunar mutated bosses, And cause Hail Damage as a Weather effect. How/Why is this important? Because if I can disable the newer features added (lunar boss & hailstorms) I can continue to playing with Rifts like I am right now, without them becoming too hard for me to enjoy. So if Klei wanted to add an actual Uncompromising Mode with new harsher weathers and unforgiving features, People who DONT want to experience that can pick and choose what parts of it they want ON, and what parts of it they want to permanently toggle OFF. For example- maybe you enjoy a new really hard boss that UM adds to the game because of its amazing loot drops, but.. maybe you dislike one of the new weather effects of this mode such as Lunar Acid Hail or whatever. You can turn off the hail, but keep the boss.. to make the game as enjoyable as you feel comfortable with. So yes this truly is the era of “You can Turn it Off” I have no idea why ANYONE would hate being told that… if I could’ve turned off some of the things that made some of the other games I’ve enjoyed less enjoyable- I’d still be enjoying those other games that instead choose to stop playing.. I think there should be certain content that is turned off by default but the player can turn it on through world settings. The game should NOT try to cater to every playstyle all at once because that’s how we end up with survival content that’s programmed to politely avoid your base, maybe it’s time we have different world presets with significantly different ways of playing the game? Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671411 Share on other sites More sharing options...
Retepeter Posted October 10, 2023 Share Posted October 10, 2023 Turning off features goes against the point of what megabasers are trying to do. Build an impressive base in a game where most people can barely cobble together a shadow manipulator. Now if you say that you build this base with the hard parts of the game being turned off it isn't nearly as impressive. Contrary to popular belief megabasers don't want brightshades removed, they want a counter besides just constantly cleaning their world. Klei added counterplay to riftquackes and everyone is fine with pillars, they want this mimicked with brightshades Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671424 Share on other sites More sharing options...
Capybara007 Posted October 10, 2023 Share Posted October 10, 2023 Megabasers also dont want hail to be removed they just want 0 mob damage Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671431 Share on other sites More sharing options...
SirToastyToes Posted October 10, 2023 Share Posted October 10, 2023 On 10/7/2023 at 6:58 AM, allmeitysk said: What can I say? You killed her. She absolutely no-go for this late game content, she is pathethicly weak and not worth picking in the world anymore. Once players start disabling certain content, once players start using mods to adjust YOUR content. You have failed as game creator. Someone should really tell Terraria and Minecraft and Project Zomboid and Spelunky 2's creators that they all failed, since personal balance mods are always the first mods to get made Also Wanda's still an amazing pick late game, just because her damage isn't as good against a handful of mobs didn't make her stop having the most powerful late game ability to instantly go anywhere she needs to. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671438 Share on other sites More sharing options...
Spino43 Posted October 10, 2023 Share Posted October 10, 2023 6 hours ago, SirToastyToes said: Someone should really tell Terraria and Minecraft and Project Zomboid and Spelunky 2's creators that they all failed, since personal balance mods are always the first mods to get made Also Wanda's still an amazing pick late game, just because her damage isn't as good against a handful of mobs didn't make her stop having the most powerful late game ability to instantly go anywhere she needs to. True, her alarming clock may be trashed with planar bois, she is still powerful at other things. Wanda will most likely get a planar clock eventually, just a matter of when. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671484 Share on other sites More sharing options...
Neu7ral Posted October 10, 2023 Share Posted October 10, 2023 On 10/7/2023 at 7:58 AM, allmeitysk said: Wanda What can I say? You killed her. She absolutely no-go for this late game content, she is pathethicly weak and not worth picking in the world anymore. Sawhouse or whatever its called In reallity, i expected more. Its damn late game, why we still dont have a means to craft 10 cut stone or boards at once?? This would be such a great machine to allow us to do this. What are we afraid of? Its damn super late game, I fought hard to get there, I deserve to be treated like a king if I survived. You just keep implementing these cleaning-up mechanics or "chores" but dont give us a SINGLE thing that allows us to do things faster to have time for your chores you throwing at me. Area structures Just stop implementing structures that make certain areas safe, cool, hot or whatever. No I do not plan to keep building them every 10 tiles, so that the zone is safe of something. Wanda - This should really be looked at, she is still a very great character, but loses a lot due to planar entities, still not bad, but not as rewarding. Saw - I hope Klei listens for this one lol Area Structures - I am not particularly against it, I am still looking out for any structure that deviates Brightshades somewhere else. The Base - Not feedback but that's a GIANT base and looks really good. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671490 Share on other sites More sharing options...
Gi-Go Posted October 10, 2023 Share Posted October 10, 2023 I haven't played around with beta much but in theory new blowdart should counter brightshades right? Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671497 Share on other sites More sharing options...
Fatkitty Posted October 10, 2023 Share Posted October 10, 2023 On 10/8/2023 at 8:01 PM, Dextops said: If you want people to see your argument as credible or worthwhile, maybe have an actual argument instead of insulting people? This does no good for anyone, and just shows you aren’t actually interested in debating anything. Another tally for the “don’t like it turn it off” argument. Take it anyway you want, but I do not feel this is any more or less offensive to me than someone telling me they "have a mega base, I should be treated like a king!" Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671517 Share on other sites More sharing options...
Valase Posted October 10, 2023 Share Posted October 10, 2023 2 hours ago, Gi-Go said: I haven't played around with beta much but in theory new blowdart should counter brightshades right? It absolutely destroys them, as you don't get in their range at all Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671518 Share on other sites More sharing options...
Fatkitty Posted October 10, 2023 Share Posted October 10, 2023 On 10/8/2023 at 11:20 PM, Mike23Ua said: I don’t understand what’s so wrong about turning a feature off if it’s not content that suits you or your playstyle, not EVERYTHING Needs to be compatible with every playstyle. Some people play in Lights out Mode because they specifically enjoy the challenge of Lights Out Mode, However… Klei often adds new content & doesn’t take into consideration how much that new content may “break” previous game modes. Because the OP and his cronies are making the argument that if its in the game, it should be on 100% of the time, despite the devs literally telling us that you can turn things off you don't like. To them, there is only one way to play this game and that's megabase with everything on. Anything other than that is not true playing. Oh I forgot Play time- IDK... A lot Purchased- Idk.. oldest steam account in this thread Player time- Must be a noob because no megabase. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671520 Share on other sites More sharing options...
Dextops Posted October 10, 2023 Share Posted October 10, 2023 1 hour ago, Fatkitty said: Because the OP and his cronies are making the argument that if its in the game, it should be on 100% of the time, despite the devs literally telling us that you can turn things off you don't like. To them, there is only one way to play this game and that's megabase with everything on. Anything other than that is not true playing. it's almost like... you haven't read anyones arguments Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671521 Share on other sites More sharing options...
Mike23Ua Posted October 10, 2023 Share Posted October 10, 2023 48 minutes ago, Fatkitty said: Because the OP and his cronies are making the argument that if its in the game, it should be on 100% of the time, despite the devs literally telling us that you can turn things off you don't like. To them, there is only one way to play this game and that's megabase with everything on. Anything other than that is not true playing. Oh I forgot Play time- IDK... A lot Purchased- Idk.. oldest steam account in this thread Player time- Must be a noob because no megabase. Here’s my problem, first of all I never intend to insult or belittle anyone’s particular playstyle or playing preferences.. they can play however they want as long as I’m not the host. If I AM the host however, people play by my rules, or well rather whatever settings I have toggled on or off at any given time. I’ve personally never understood the appeal behind MegaBasing… I mean the games official product description even mentions a feature that is very very much Anti-MegaBasing. Spoiler This is one of the biggest factors that even got me into DS & DST, so I feel a bit shafted that in order to experience new gameplay content I’m expected to spend massively long periods of time living within the SAME map, instead of getting to enjoy one of the key features I bought into the franchise in the first place for- Randomly Generated New Maps. I feel like this is important to bring up because we’re all uncertain of what the future of DS/DST holds. And if it was to get say for example: An Adventures Mode like single player don’t starve Has, Then players would eventually have to come to terms with Abandoning their 5000+ Day worlds to venture into new horizons in a new randomly generated map. Maybe Klei can somehow incorporate the mode like Maxwells Door in Solo DS where you can have your main mega-base hub world, but enter the doorway to adventure, Dying in Adventure returns you back to your Megabase hub world.. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671530 Share on other sites More sharing options...
Spino43 Posted October 11, 2023 Share Posted October 11, 2023 1 hour ago, Mike23Ua said: I’ve personally never understood the appeal behind MegaBasing… I mean the games official product description even mentions a feature that is very very much Anti-MegaBasing. That description does not mean the game hates megabases... did you even understand what examples you use in your arguments? 1 hour ago, Mike23Ua said: Here’s my problem, first of all I never intend to insult or belittle anyone’s particular playstyle or playing preferences.. they can play however they want as long as I’m not the host. You did regardless. You literally disagree with everything related to megabase. 1 hour ago, Mike23Ua said: This is one of the biggest factors that even got me into DS & DST, so I feel a bit shafted that in order to experience new gameplay content I’m expected to spend massively long periods of time living within the SAME map, instead of getting to enjoy one of the key features I bought into the franchise in the first place for- Randomly Generated New Maps. Dst isn't ds anymore. The direction of dst isn't the same as ds. You just have to accept it or leave dst and continue playing ds. Link to comment https://forums.kleientertainment.com/forums/topic/151526-i-am-just-venting-dst-is-heading-wrong-way/page/5/#findComment-1671534 Share on other sites More sharing options...
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