Lunamoth Posted July 6, 2023 Share Posted July 6, 2023 THIS IS SO AWESOME THANK YOU KLEI YIPEPEE 15 Link to comment Share on other sites More sharing options...
ZTheNecromancer Posted July 6, 2023 Share Posted July 6, 2023 Wonder if Klei will back down or stand their ground with this one, 'cause this thread's gonna be spicy 2 1 Link to comment Share on other sites More sharing options...
Bearger Enjoyer Posted July 6, 2023 Share Posted July 6, 2023 Customizabile perks sounds great! It will make dupes of any character different from each other and suit people's tastes. Maybe now I can trade soul healing for something useful. 8 Link to comment Share on other sites More sharing options...
Dextops Posted July 6, 2023 Share Posted July 6, 2023 They added pillars that’s all I care about 1 1 Link to comment Share on other sites More sharing options...
gamehun20 Posted July 6, 2023 Share Posted July 6, 2023 3 minutes ago, HowlVoid said: YESSSS YESSSSSSS BEGONE FARMING BEGONE FROM THE GROUND YOU CAME AND TO THE GROUND YOU SHALL RETURN I SHALL TAKE MY POUND OF FLESH AND SCORCH EARTH ALL THAT REMAINS HAHAHAHAHAHHAHAHA So, ahem, what skills does wormwood get? 1 Link to comment Share on other sites More sharing options...
HowlVoid Posted July 6, 2023 Share Posted July 6, 2023 Just now, gamehun20 said: This doesn't really tell me much but thanks :/ Link to comment Share on other sites More sharing options...
Mike23Ua Posted July 6, 2023 Share Posted July 6, 2023 1 minute ago, PetulantPansy said: Probably every character. This is most likely the way to choose between the lunar/shadow factions. We pretty much already know for a fact that every survivor will be making that choice at some point. Yes.. but it’s just confusing as hell to me that Klei advertises this “From Beyond” as clearly being the End Game of DST… so What on earth is the “Point” in giving characters skill trees if you only obtain those skill trees during the last parts of the game? In compression it’s like buying the Seasons pass to Batman Arkham Knight only to find out to actually use those 50$ worth of different Batmobile skins you have to beat the entire game first, and by that point there’s nothing left to do but drive your batmobile around in an empty city that’s been cleared of all crime. TL:DR- WHY ADD SKILL TREES AT THE END OF THE GAME?!?! So confusing… Link to comment Share on other sites More sharing options...
RotTown Posted July 6, 2023 Share Posted July 6, 2023 Does this not defeat the whole point of Wilson’s rework..? If more characters are getting a skilltree his rework now seems like he just got some new idles and clothes 20 1 1 3 1 Link to comment Share on other sites More sharing options...
Lovens Posted July 6, 2023 Share Posted July 6, 2023 What is the reasoning behind Void cowl nerfs and cancelling its acid rain protection? This will make caves even more inhabitable. How are we supposed to do anything (fight, chop, mine etc) with out only hand slot forcefully occupied by an item which only exists to protect from the new annoying irreversible mechanic? Also could we maybe get a tweak on the frequency of deadly brightshade spawns? They are ridiculously annoying and get in the way of everything.I have to clear them every season to make sure they don't invade my base's berry bush decorations or the rest of the map. Sometimes they glitch and 3-6 spawn in one location stacked on top of each other. This takes the fun away from the game. It's not challenging, it's just annoying to no point how much health they have and how frequently they spawn. Even if I use brightshade gear against them, it takes me about 2 days to fully clear all brightshade waves that came with the current rift. I have 10x brightshade husks compared to the amount of pure brilliance I mined. I cannot ignore them, otherwise they will take all over my base and map and endanger my builds with creatures inside my base. They take away the joy of farming by limiting it to the time when the rift is not active. At least Ink Blights you can just simply ignore and they don't interrupt your regular gameplay. 1 Link to comment Share on other sites More sharing options...
JosePapp Posted July 6, 2023 Share Posted July 6, 2023 I'm not sure I like the direction the game is heading in regarding the skill trees and the planar stuff. It's like if the game suddenly wants to be a sort of RPG which isn't inherently bad, but it's not what I fell in love with this game for. I feel like it's just making the game less unique, like suddenly it's ashamed of the stuff that made it stick which was the cool season mechanics, simple yet hard to master systems and very unique art direction/lore. I feel like we're only loosely focusing on the later two right now. I'm not mad for the new content, but I feel weird because it's such an unorthodox direction to take 20 Link to comment Share on other sites More sharing options...
Maxposting Posted July 6, 2023 Share Posted July 6, 2023 2 minutes ago, Mike23Ua said: Yes.. but it’s just confusing as hell to me that Klei advertises this “From Beyond” as clearly being the End Game of DST… so What on earth is the “Point” in giving characters skill trees if you only obtain those skill trees during the last parts of the game? i dont think fuelweaver or the celestial champion qualify as the final "endgame" now 7 Link to comment Share on other sites More sharing options...
Lakurius Posted July 6, 2023 Share Posted July 6, 2023 garbage update imo 16 2 4 1 Link to comment Share on other sites More sharing options...
Cheggf Posted July 6, 2023 Share Posted July 6, 2023 I knew that crap was gonna come to the rest of the roster & we were doomed to suffer another 15 years of character specific updates. 7 4 Link to comment Share on other sites More sharing options...
gamehun20 Posted July 6, 2023 Share Posted July 6, 2023 Just now, HowlVoid said: This doesn't really tell me much but thanks :/ Well i just checked them the 2 side ones with the yellow lock going up is left moontating small creatures like saladmanders and carrats right is brightshade related combat abilities like summon vines while wearing brightshade armor Middle left below the point counter is related to tending range while blooming middle right is faster mush growth in planters and better yield Bottom left is faster blooming and longer bottom right is grow saplings berry bushes and a few things from your body 1 Link to comment Share on other sites More sharing options...
Primalflower Posted July 6, 2023 Share Posted July 6, 2023 :< at... at least webber might get a quicker whistle, or something... :/ Link to comment Share on other sites More sharing options...
HowlVoid Posted July 6, 2023 Share Posted July 6, 2023 As I said before on the forum post that brought up the possibility skill trees for everyone. This is a great direction for character customization. Characters being able to focus on one area and possibly cover a weakness in other areas makes my brain tingle. Willow immediately comes to mind as well as wormwood's farming. I haven't been this excited about the direction of the game since reworks were announced! This awesome news and a chance to revisit those aforementioned characters plus Winona even. Thanks Klei! 21 Link to comment Share on other sites More sharing options...
gamehun20 Posted July 6, 2023 Share Posted July 6, 2023 5 minutes ago, Lovens said: How are we supposed to do anything (fight, chop, mine etc) You can place it now 1 2 Link to comment Share on other sites More sharing options...
Anthony_L3hr Posted July 6, 2023 Share Posted July 6, 2023 Hmm. 8 1 2 Link to comment Share on other sites More sharing options...
ADM Posted July 6, 2023 Share Posted July 6, 2023 I'm already happy to see this, I think this is gonna solve a lot of individual issue for many a player gameplay with specific characters. (I haven't seen it but oh boy that CAN be done !) 15 1 Link to comment Share on other sites More sharing options...
mkemal23 Posted July 6, 2023 Share Posted July 6, 2023 (edited) 8 minutes ago, RotTown said: Does this not defeat the whole point of Wilson’s rework..? If more characters are getting a skilltree his rework now seems like he just got some new idles and clothes Yeah, and the new skill trees seems much better designed than Wilson's one. Wilson mains are stuck with the torch tab Edited July 6, 2023 by mkemal23 5 1 1 9 2 Link to comment Share on other sites More sharing options...
Bee PichiL Posted July 6, 2023 Share Posted July 6, 2023 Skill trees for all characters? When will we get the real Wilson rework? 1 2 14 Link to comment Share on other sites More sharing options...
Digi_056 Posted July 6, 2023 Share Posted July 6, 2023 Like this: 21 minutes ago, Jason said: Survivors can now craft large Support Pillars to create areas safe from quake debris. Don't know how I feel about this yet.... :/ 20 minutes ago, Jason said: Wolfgang Skill Tree added Wormwood Skill Tree added Woodie Skill Tree added Link to comment Share on other sites More sharing options...
gamehun20 Posted July 6, 2023 Share Posted July 6, 2023 I want to know if you still get the skill points by surviving days if so can we just get some other way to get the points? Like crafting or fighting or something? 1 Link to comment Share on other sites More sharing options...
Eevee93 Posted July 6, 2023 Share Posted July 6, 2023 This is such a weird update! I FEEL CONFLICTED!!! Link to comment Share on other sites More sharing options...
Mike23Ua Posted July 6, 2023 Share Posted July 6, 2023 Does the Wolfgang Skill tree give him back his removed Speed? Link to comment Share on other sites More sharing options...
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