Developer V2C Posted March 6, 2023 Developer Share Posted March 6, 2023 Changes Torch Longevity Skills improved. Added some Transmute reversal recipes to Wilson’s skillset. Improved controller support for Wilson’s skillset. Improved priority selection with Beard Inventory vs Crock Pot. Changed “Inspiration” into “Insight” so as not to be confused with Wigfrid’s “Inspiration”. Nightmare Werepig is now found in the Caves instead. Adjusted the costs of some of Wilson’s Alchemy Recipes Shadow Courtier skill has some additional combat changes. Bug Fixes Only Wilson will generate Inspiration. Wilson’s beard inventory will now show after being frozen or using the wardrobe. Wilson’s beard will no longer make chain sound effects when walking. Fixed some art issues with Wilson’s Moonbound skin. Fixed a crash adding a Torch to a Mannequin. Fixed a bug with client prediction attacks sometimes being dropped on the server. Fixed up some numbers in the strings. Propper skillset displayed when inspecting other Wilson. Changed the layer priority of the Beard Rug vs Garden Plots Notes for Modders AddToRegrowthManager function added for easier world regrowth additions. Tag "regrowth_blocker" to stop world regrowth from putting a new prefab near this area, similar to “structure” and “wall” tags. View full update 40 6 1 4 1 Link to comment Share on other sites More sharing options...
X-lem Posted March 6, 2023 Share Posted March 6, 2023 7 minutes ago, V2C said: Nightmare Werepig is now found in the Caves instead. 16 Link to comment Share on other sites More sharing options...
Master_NiX Posted March 6, 2023 Share Posted March 6, 2023 11 minutes ago, V2C said: Added some Transmute reversal recipes to Wilson’s skillset. Adjusted the costs of some of Wilson’s Alchemy Recipes Shadow Courtier skill has some additional combat changes. Now, you got me curious. 2 Link to comment Share on other sites More sharing options...
Thalkas Posted March 6, 2023 Share Posted March 6, 2023 13 minutes ago, V2C said: Nightmare Werepig is now found in the Caves instead. I hope so he will mostly spawn in Lunar Grotto or Ancient Archives. 1 Link to comment Share on other sites More sharing options...
Guille6785 Posted March 6, 2023 Share Posted March 6, 2023 bingus approved update 5 Link to comment Share on other sites More sharing options...
Auth Posted March 6, 2023 Share Posted March 6, 2023 (edited) 16 minutes ago, V2C said: Changes Changed “Inspiration” into “Insight” so as not to be confused with Wigfrid’s “Inspiration”. Bug Fixes Only Wilson will generate Inspiration. WHICH IS IT?! Edited March 6, 2023 by Auth 6 29 1 1 Link to comment Share on other sites More sharing options...
Guille6785 Posted March 6, 2023 Share Posted March 6, 2023 Just now, Auth said: WHICH IS IT?! clearly it means they gave wigfrid's meter to wilson instead 3 1 Link to comment Share on other sites More sharing options...
Thalz Posted March 6, 2023 Share Posted March 6, 2023 17 minutes ago, V2C said: Added some Transmute reversal recipes to Wilson’s skillset. Adjusted the costs of some of Wilson’s Alchemy Recipes Thank you! 3 Link to comment Share on other sites More sharing options...
kilobit Posted March 6, 2023 Share Posted March 6, 2023 22 minutes ago, V2C said: Shadow Courtier skill has some additional combat changes. I NEED TO KNOW 2 1 Link to comment Share on other sites More sharing options...
gamehun20 Posted March 6, 2023 Share Posted March 6, 2023 24 minutes ago, V2C said: Nightmare Werepig is now found in the Caves instead. Now i can forget about it just like everything else in the caves 4 1 1 1 1 Link to comment Share on other sites More sharing options...
Omninano Posted March 6, 2023 Share Posted March 6, 2023 E x c i t e Link to comment Share on other sites More sharing options...
Master_NiX Posted March 6, 2023 Share Posted March 6, 2023 (edited) YES, My hour in GIMP wasnt wasted trying to copy the font of this box! Edited March 6, 2023 by Master_NiX 6 Link to comment Share on other sites More sharing options...
mkemal23 Posted March 6, 2023 Share Posted March 6, 2023 24 minutes ago, V2C said: Changes Torch Longevity Skills improved. Added some Transmute reversal recipes to Wilson’s skillset. Improved controller support for Wilson’s skillset. Improved priority selection with Beard Inventory vs Crock Pot. Changed “Inspiration” into “Insight” so as not to be confused with Wigfrid’s “Inspiration”. Nightmare Werepig is now found in the Caves instead. Adjusted the costs of some of Wilson’s Alchemy Recipes Shadow Courtier skill has some additional combat changes. Spoiler The new recipes are really nice to see and the new pure horror / dreadstone art looks amazing. Thanks klei. Link to comment Share on other sites More sharing options...
Kyno Posted March 6, 2023 Share Posted March 6, 2023 27 minutes ago, V2C said: AddToRegrowthManager function added for easier world regrowth additions. Tag "regrowth_blocker" to stop world regrowth from putting a new prefab near this area, similar to “structure” and “wall” tags. Astonishing! Thank you for this new feature. 2 1 1 Link to comment Share on other sites More sharing options...
gamehun20 Posted March 6, 2023 Share Posted March 6, 2023 Menu art looks fleshy now with this color 2 Link to comment Share on other sites More sharing options...
Master_NiX Posted March 6, 2023 Share Posted March 6, 2023 11 minutes ago, gamehun20 said: Now i can forget about it just like everything else in the caves 1 1 Link to comment Share on other sites More sharing options...
Maxil20 Posted March 6, 2023 Share Posted March 6, 2023 8 minutes ago, Master_NiX said: Wait… isn’t the blue + red = purple gem recipe exactly the same as the normal refining one? 8 5 Link to comment Share on other sites More sharing options...
gamehun20 Posted March 6, 2023 Share Posted March 6, 2023 Just now, Maxil20 said: Wait… isn’t the blue + red = purple gem recipe exactly the same as the normal refining one Yeah? So? 2 Link to comment Share on other sites More sharing options...
JazzyGames Posted March 6, 2023 Share Posted March 6, 2023 Werepig can spawn…anywhere in caves? 8 1 Link to comment Share on other sites More sharing options...
Dragonboooorn Posted March 6, 2023 Share Posted March 6, 2023 Just now, Maxil20 said: Wait… isn’t the blue + red = purple gem recipe exactly the same as the normal refining one? You dont need to prototype it. Same for Wagstaff already being able to make scientific doodle or whatever its called 2 3 Link to comment Share on other sites More sharing options...
gamehun20 Posted March 6, 2023 Share Posted March 6, 2023 (edited) Just now, Dragonboooorn said: scientific doodle Electrical doodads? Edited March 6, 2023 by gamehun20 1 2 Link to comment Share on other sites More sharing options...
Maxil20 Posted March 6, 2023 Share Posted March 6, 2023 Just now, Dragonboooorn said: You dont need to prototype it. Same for Wagstaff already being able to make scientific doodle or whatever its called Oh! I see, that makes more sense. I just thought it was an accidental coincidence that both recipes were exactly the same. 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted March 6, 2023 Share Posted March 6, 2023 (edited) i hope the biomes where the new boss can spawn are limited and not making us explore the whole caves to find him edit: no changes to his loot? sad Edited March 6, 2023 by ArubaroBeefalo 3 Link to comment Share on other sites More sharing options...
Master_NiX Posted March 6, 2023 Share Posted March 6, 2023 1 minute ago, Maxil20 said: Oh! I see, that makes more sense. I just thought it was an accidental coincidence that both recipes were exactly the same. Basically if you dont have the talent, you need to prototype it But if you do have the talent, you dont have to prototype it, and it's always available in Wilson's tab. 2 1 Link to comment Share on other sites More sharing options...
QrChuck Posted March 6, 2023 Share Posted March 6, 2023 The boss spawns in a certain biome in the caves: Spoiler Mud biome 3 7 Link to comment Share on other sites More sharing options...
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