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[Game Update] - 519602


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Changes

  • Skins from the An Eye for an Eye collection have been changed from Inspired rarity to Woven.
  • Added skintone variants to Pyrestarter's Dress.
  • Adjusted Walter Hat skins.
  • Decreased the loading time when joining a world.

Bug Fixes

  • Fixed crash in Spring when Lureplants attempt to spawn.
  • Fixed audio bug where Wickerbottom book spell effects could sometimes be heard long after they were casted.
  • Fixed animation bug with Wurt reading The End Is Nigh: Gilded Edition.
  • Fixed art alignment for various objects and skins.
  • Fixed missing arms on various clothing combinations.
  • Fixed missing Webber feet when wearing Torn Costume.
  • Fixed Winona’s Guest of Honor icon.
     

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10 minutes ago, PeterA said:

Skins from the An Eye for an Eye collection have been changed from Inspired rarity to Woven.

First time reading this felt like I was in an alternate dimension with the only difference being the names of skin rarities in Don't Starve.

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36 minutes ago, PeterA said:

Decreased the loading time when joining a world.

Is this what I and lakhnish were reporting? If yes, I wonder if that's because of our persistence... :wilsoalmostangelic:

37 minutes ago, PeterA said:

Skins from the An Eye for an Eye collection have been changed from Inspired rarity to Woven.

nice, time to unravel my terraria duplicates.

38 minutes ago, PeterA said:

Fixed art alignment for various objects and skins.

wow, that was fast.

Next on the list: make Wolfgang's Gladiator Torso to have an appropriate skin tone (:wilson_cry:)

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It was already said but i really want Wolfgang's chest skins not being white i just want to wear that with Warly or the DLC characters, also head skins should change the color of the clothes tone skins like uncorrupted Wortox giving brown skin tone instead of red.

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2 hours ago, PeterA said:

Fixed crash in Spring when Lureplants attempt to spawn

HMMMM

I wonder if this is why the last two endless klei servers i was playing in crashed during spring. LMAO

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YAY! It's finally sitting right! Unfortunately I can't check the rest since I don't own them, but thanks to everyone involved in fixing this. Our boy deserves pretty hats!

Spoiler

8.png.deec340ac050b2a02d6dc257270dfdb4.png

On that note, I decided to go through all the hats I DO have access to... They're all really good, but some less popular still look a little weird specifically in profile. It's not significantly off, but I have a feeling that they are too bulging forward, and maybe they should be moved a few pixels back. Also, for some of them, there's a bang that probably shouldn't be visible, yet it's there. Although it's subjective, of course, especially the last three, and I'm nitpicking. You've done a wonderful work!

Spoiler

16.png.bd58781fa703c35a4e871ec199773817.png17.png.fdcc5642034c3f9d2a79c903bdf4151b.png18.png.e61d42d3be7676b2348fa6777c7d5b3c.png10.png.5271766bde3ab1e70341a9716977f85e.png6.png.9763ac6fae421906a646b3d4294905ed.png7.png.7e8dd836f1aa9e02f5c48b6b9eddb418.png15.png.961e07126796f14d5c9d97d4ed30e362.png

 

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Pioneer hat looks good like always:

bbbbbbbb.PNG.5c2d74451ae942e21a33122bc1049c76.PNGuuuuuuuuuii.PNG.9b0833f1a034bc36afcbbb4185afa90a.PNG

Leader hat is a bit closer to his head:

yyyyyyyhgf.PNG.d582ec750d7afbdbd3c6db8c4edcf147.PNGuyuyuyuyuy.PNG.1e0ab32bb5dc9ca8201c6e16dcc50963.PNG  Before ->frghjkk.PNG.62dcf2c5df9678cf3eb6433dc1cfaf96.PNG.889c2cca034704b769aab58769af21a1.PNG

Cap o' flage I think it looks different, but I don't have previous pictures:

yyyyyy.PNG.d025dda60b0a3125ceec63610a64a61b.PNGuuuuu.PNG.c181d072792357b12a3322ade8754ed6.PNG

Deerstaker was improved, I think before was floating:

rrrrrr.PNG.d016561b30fec152fa41aac50932e749.PNGhhhhhhhhhhh.PNG.ded6810a08b9ba56cfe66003fb672939.PNG

Chatti hatty still weird because is a big hat in the top of the head instead in his head (No changes):

rfrfrfdd.PNG.9a5ee83027d8a54950e479f54df21aa7.PNGnbvcx.PNG.4234e32389c73b76b71eb69b698685bb.PNGBefore ->frdghhjj.PNG.078457318965294917ef2dbcbd5de9ab.PNG.302687317a61b5357d40f5a44c85f087.PNG

Cozy cap looks good as always... mostly:

qwqwqw.PNG.7c35e3d4d8228d1fe8f303597bf31277.PNGtgtgtg.PNG.76e38fa482c6423a0570db51e5ac57d4.PNG

Papeer boy cap looks the same:

ytytytyt.PNG.15dc43b28e3b66430a70f3321ccbde28.PNGhhhhhhhjj.PNG.95521090096e6361e57f75ba6789a040.PNG

Buzzy boy cap looks the same:

zzzzzz.PNG.ad6eddf18b4eda7533f58231ce57a48d.PNGtttttt.PNG.3ce4d5dfc18e4cb08a12e5a7f6a221d0.PNG

Adventurer's kerchief looks the same (maybe bigger):

ytytytyyyhh.PNG.5d97554696bd36a4352a15bff082672e.PNGyyyyyyyytgf.PNG.c97834491298380beaec2938db943958.PNG

That's all, if you see any difference let me know.

 

Edited by Memetan
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11 hours ago, Bombobbit said:

It was already said but i really want Wolfgang's chest skins not being white i just want to wear that with Warly or the DLC characters, also head skins should change the color of the clothes tone skins like uncorrupted Wortox giving brown skin tone instead of red.

Honestly that's bad. Imagine trollers wearing that skin with Wendy if the skins were adjusted to characters' skin color, hitbox width etc.

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1 hour ago, douan33 said:

Honestly that's bad. Imagine trollers wearing that skin with Wendy if the skins were adjusted to characters' skin color, hitbox width etc.

Sorry to break it to you but Wendy's skin color is already white just like Wolfgang's xD

So that would change absolutely nothing in that regard.

Edited by ALCRD
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6 hours ago, Portgas D. Ace said:

Bundling wrap has sound issue since last major update. I wonder if the problem is just me, why is it still not fixed.

I made a change in one of the hotfixes to bring the missing audio it was supposed to play so there will now be audio for it as intended but since it was not playing for so long it may feel different. If you would like to request different audio for it or other containers that now have audio playing I can pass it internally to the audio team to take a look at if it needs adjustments.

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6 hours ago, cybers2001 said:

Sees Wendy with Wolfgang chest skin  

Noooooooo I've been trolled!

200w.gif.c8abccd8cc65b540f13ac5184d16aea3.gif

Spoiler

image.png.f20869c4ded1722bb2ea9bb26659ebc2.png

I mean the game totally allows this kind of horror combination already sooo yeah..

Edited by ALCRD
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On 8/20/2022 at 7:45 PM, JesseB_Klei said:

I made a change in one of the hotfixes to bring the missing audio it was supposed to play so there will now be audio for it as intended but since it was not playing for so long it may feel different. If you would like to request different audio for it or other containers that now have audio playing I can pass it internally to the audio team to take a look at if it needs adjustments.

I would be grateful if you could forward it. Because there seems to be a problem. Also, when you open the Enlighted Crown's tab, it makes the same sound as the bundling wrap.

Here is a video explaining the situation.

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1 hour ago, Portgas D. Ace said:

I would be grateful if you could forward it. Because there seems to be a problem. Also, when you open the Enlighted Crown's tab, it makes the same sound as the bundling wrap.

Those two containers have been passed to the audio team, please let me know if there are more containers that this default sound does not fit with.

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9 minutes ago, JesseB_Klei said:

Those two containers have been passed to the audio team, please let me know if there are more containers that this default sound does not fit with.

I don't think that's the sound of opening a backpack or taking the slingshot.

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15 hours ago, JesseB_Klei said:

Those two containers have been passed to the audio team, please let me know if there are more containers that this default sound does not fit with.

Literally posted about this issue in the bug tracker a week ago. Bundling Wrap, Gift Wrap and Enlightened Crown have the default Glowcap opening sound. And the new Bookcase have the sound of a Chest opening and closing when there are nothing that opens and closes on the sprite.

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