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Any suggestions for next year's April Fools?


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It's in the name. I was a little sad that we didn't get anything for this year's April Fools, aside from a pretty hilarious comment about Wickerbottom getting a mana meter; foreshadowing perhaps? Anyway, I wanted to know if there were any suggestions you guys had to put down on the table for a potential April Fools update. For me, I was thinking of something along the lines of what the dev team at Overwatch did for April Fools last year, where they drastically buffed and nerfed some of the character's and added in some funny dev comments. For example:

 

WX-78

- No longer consumes food

-  Base damage absorption increased by 30%

- Gains sanity when attacking organic mobs

Dev comment: We've heard your feedback on the forums and decided to remove the hunger meter from WX-78, as they're robots and well, robots don't eat. In addition to that, they also take less damage from mobs due to their strong, metal chassis and because they like to see organics suffer, they will gain 2 points of a sanity every time they injury an innocent life.

 

Wigfrid

- Can now eat non meat foods

- Wigfrid's battle spear's damage has been reduced by 90%

- Wigfrid's battle helms damage absorption has been reduced by 70%

- Wigfrid's base damage has been decreased by 35%

Dev comment: We've come to the shocking realization that Wigfrid is an actor and not a real Valkyrie warrior. This change should make her gameplay a lot more more grounded and realistic.

 

Maxwell

- Now summons shadows by reading the Codex Umbra

- Can have up to 8 shadows at a time

- Shadow Duelists health has been increased to 250

- Shadow Duelists damage has been increased to 68

- Deals 25% extra damage with shadow weapons

- Reduced max health to 10

Dev comment: It seems that Maxwell has been having trouble defending himself when using his shadow duelists, so we here at Klei have made them a lot more tanky to aid Maxwell in day-to-day combat (though it doesn't help that he's pretty fragile).

 

Wickerbottom

- Increased screen blurriness by 66%

- Decreased screen brightness by 40%

- All characters can read Wickerbottom's books

- Reading all of her books increases sanity by 30 points

- Removed the special effects from Wickerbottom's books.

Dev comment: Over the last few years, we've wondered how is Wickerbottom able to see when her eyes are closed? So now when spawning in with the character, the screen will much harder to see to reflect her troubling situation. In addition to that, her books will longer produce any magical effects, since last the team checked, books can't manipulate the environment around them.

 

Your suggestions don't have to be one-to-one with what I have hear, but I want to you to throw out any zany idea you'd want to see for an April Fool's update. Toss balance out the window and go hog wild!

7 minutes ago, Cloakingsumo198 said:

Winona get's updated

I'll do you one better:

Winona

- Has been completely removed from the character selection screen

- All survivors can craft her generators, catapults, and spotlight

Dev comment: It seems that people on the forums have been swapping out from Winona in order to build her catapults. So, in order to fix this issue, we've decided it would be a great idea to remove Winona from the game and allow other players to build her machines. This will prevent anyone from having to switch from their favorite character.

All jokes aside, a pantomimed footballball helmet would be really cool. Some character skins look great without headgear, but given the hostile nature of the constant, it's not ideal to be wearing no headgear. It would be cool to have an option to be protected while still showing off my character's luscious locks. 

Maybe a new line of pantomimed stuff that is all headgear/body items?

Teeth brushing mechanic, where if you don't brush your teeth at least once a day they fall out and you can only eat jam from them on. 

Including brand new teeth-o-meter, showing how many cavities you have, then how many teeth left you have!

wilson rework with a ton of actual changes that get reverted after a day/week

stuff like, wilsons beard grows uncontrollably,
never needs to prototype,
can run on water,
can kill shadow creatures in 1 hit,
can get killed by shadow creatures in 1 hit.
PVP is always enabled between Wilson and Maxwell
and so on

I've said this before, but I think the funniest thing that shouldn't be too hard to program could be to tweak when some of the sounds play.

So for example, lets say next year on April 1st the deerclops growl will play every night even if he's not actually coming. That would freak out a bunch of new players and confuse the people who know what deerclops is. It would be hilarious seeing people go around the forums, discord and other places asking what this scary sound was and why it just played on day 2 of autumn

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