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What do you like to do start a new world?


What do you usually like to do starting a new word?  

121 members have voted

  1. 1. Stuff to do before day 20 (winter)

    • Full map clear overworld
      22
    • Rush ruins
      15
    • Rush lunar
      2
    • Rush/prepare raid bosses (BQ, Dfly, set up shadow pieces)
      5
    • Start designing base for the long term
      11
    • Rush tame beefalo
      7
    • Full map clear caves
      0
    • explore the high seas
      1
    • play Stardew Valley sim (tend to farms)
      8
    • Crackhead option (Do a combination of choice 2,3,4,5, and/or 6 before winter)
      9
    • Gather/hoard all the overworld resources you can
      6
    • Mega Crackhead (Do all the above before day 20 how is this even possible)
      4
    • Chill (take it slow/there's no rush)
      23
    • Die before day 20
      8


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For analytics, I want to see everyone's preferences and strats when they start or join a new world in autumn. Given that most people here are experienced, I want to know the diverse set of playstyles we have and maybe see if someone have a playstyle I've never heard of. If you like, please share why you like to do things the way you do and if the strat is not listed please post it as well. Thanks!

My friends and I aren't the ruins-rushing type, I normally fill in the map while one friend builds base and the other gathers materials, etc.
Afterwards I like to start sailing and find the important sea landmarks, loot the lunar islands and begin helping Pearl by which time it should just start to turn winter.

And throughout the rest of the year I'd just start chipping away at the steps we need to take to get to the moonstorms, and cave exploring is held off to spring.

Depends on whether I'm playing solo or in pubs, but starting the beefalo taming process, assembling the marble pieces and a short visit to the ruins is always on my list. In solo worlds, I only skip the ruins if I'm playing Wendy because she can already reliably slay the Bee Queen without a mag.

For any other character, if I still have some time before day 21, I kill the Bee Queen as soon as possible. Otherwise I just collect resources and uncover the whole map (land only). If I somehow manage to do all of these and still have time, I kill Dragonfly just for the flex.

I don't enjoy early ruins visits though. I wish we had a character other than Wendy that could rush Bee Queen reliably and forgo ruins in first autumn but I guess we are either not allowed to do that or should wait for a content update that enables such a strategy. Same goes for killing the Ancient Guardian, I wish we had a character other than Wanda (and maaaaybe Wormwood) that could reliably kill him without needing a walking cane. And no, I like cheese on my bread, not in my game.

It varies a bit.  With Warly my goals have evolved to be identifying key biomes (goats, bqueen, dfly, pig king,) killing dfly, touching ruins enough to get a starcaller and maybe more, then getting back and setting up for bqueen.  I haven't gotten bqueen in autumn yet with that list, but I try.  Sometimes I also die before day 20.  Since the poll is single option, and I clicked on my answers from the top down and submitted before I realized it was single choice, dying before day 20 is what I've locked in so yeah, probably that for sure.

Depends on character 

Willow: gather Bernie stuff, sewing stuff, and magic stuff

Wurt: merm king, craft merms, and lumber yard

Wormwood: 20-40 mushplanters, tent materials

With the right worldgen, usually spider quarry near death bee set piece, I’ll do bee boxes.

in general, I care about building structures.

I make base, which is a science engine, a hatinator, a chest for a fridge, and a fridge to store all my rot. Don't forget a campire right next to all my flammables collection. And for food I set up 10 saplings for a easy supply of wet goop for maximum efficiency.

10 minutes ago, Auth said:

How come there's no "Lose motivation after 5 days because you've been through the motions a million times and have nobody to play with" option?

Because you're supposed to uninstall until they offer you false promises about cats, play with the cats for the half hour that they are interesting, unistall again, and wait until they offer another new thing to occupy 30 minutes

Wow, most of the options on this list are making me feel like a SERIOUS underachiever.  But it's not like that's news to me.  : P

On the survey my answer is "Chill, there's no rush" but this actually translates to:  Travel/explore enough to find gold for at least a science machine, hopefully also an alchemy engine, find a decent location for a base, make science machine, crock pot, alchemy engine, a winter clothing item, a thermal stone, (maybe also an umbrella--I randomise my season lengths), some drying racks probably, throw down traps around the place for rabbit/frog meat and make basic fighting stuff.  If I'm EXTREMELY lucky I _might_ find gears for a fridge and/or flingo by Day 20, but I never hold my breath about that.  Oh, also backpack and shovel.

To do before first dog attack:  Find gold, plunk science machine down hopefully NOT whereever I happened to be when I finally found the gold (i've had times when it took a while), make spear and logsuit.

Exploring the rest of the world, going into the caves, and taming beefalo can all come later.  (shrug)  Also I have Huge worlds, so there's more of it TO explore.

...Notorious

"Mega/Crackhead option" - glad to see there's no bias going on there. "Sour grapes" complex, eh? :cat:

But yes, a crack one myself, bein' in da crack, as us esteemed crackheads do from 2-to-4 or somethin'. Containing crack ofc. Sorry, my beef is resting on the Racks, no taming happening in my parts of the deep dark forests of doom and despair. But mostly a nomad crack one.

Thanks for the reply's everyone, glad to see so many differing options. 

To clarify some questions and other things, I made this post single choice because I want to see what people most likely gravitate or prefer to do when starting a new world (I know that variety is the spice of life and of course you want to change things up time and time again since doing the same thing get old quickly). Another thing is that don't get discouraged by thinking these options are out of your league since you are allowed to play DST however you like; therefore the chill option exists, the way the poll is divided it is targeted to people with a more "rushy/gotta do something all the time" kind of playstyle which I failed to mention before.

I don't do that as my FIRST priority, but I do tend to fork up pretty flooring from setpieces and steal it _pretty_ early, yes...

(also I'm just kinda happy that so far, my "whatever, man" slacker answer is actually winning in the poll.  : P)

...Notorious

depends of character, mood, goals, if solo or group and the experience of those, etc

is what makes the game so replayable

but lately i do ruins/beefalo rush mostly to have speed for killing klaus in 1st winter (i NEED to know what is inside his bundles)

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