ArubaroBeefalo Posted January 28, 2021 Share Posted January 28, 2021 13 minutes ago, Notecja said: The point is, as some point most trash is lagging older worlds and/or weaker servers/computers. For example I cannot drown spiderhats, don't really need them, they can take a lot of space in chests and right now only way to get rid of excess is eye-plant. You can also give them to bunnymen, pigs or merms Link to comment Share on other sites More sharing options...
Notecja Posted January 28, 2021 Share Posted January 28, 2021 1 hour ago, ArubaroBeefalo said: You can also give them to bunnymen, pigs or merms Usually that way I find these laying again on ground... Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 28, 2021 Share Posted January 28, 2021 5 minutes ago, Notecja said: Usually that way I find these laying again on ground... Weird, it always work for me since the hat doesnt last so long Link to comment Share on other sites More sharing options...
Well-met Posted January 28, 2021 Share Posted January 28, 2021 the best way to clear spiderhats is simply wear them and tank the sanity. The hat lasts like one minute. Link to comment Share on other sites More sharing options...
Chesmu Posted January 28, 2021 Share Posted January 28, 2021 2 hours ago, Notecja said: The point is, as some point most trash is lagging older worlds and/or weaker servers/computers. For example I cannot drown spiderhats, don't really need them, they can take a lot of space in chests and right now only way to get rid of excess is eye-plant. Yes, there is a mod called "Quick Drop" which lets you drop as many items as you want in a single block. That's what I use for now. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 28, 2021 Share Posted January 28, 2021 13 minutes ago, Well-met said: the best way to clear spiderhats is simply wear them and tank the sanity. The hat lasts like one minute. To much minutes if you want to clean a bunch from a spider farm or from all the fights in forest and swap (i dont usually make silk farms so my forest and swamps are always filled with them) I prefer give them to mobs or lureplants so i dont have to tank sanity or waste time waiting Link to comment Share on other sites More sharing options...
Cheggf Posted January 28, 2021 Share Posted January 28, 2021 4 hours ago, Chesmu said: Yes, there is a mod called "Quick Drop" which lets you drop as many items as you want in a single block. That's what I use for now. That's become base game functionality. Link to comment Share on other sites More sharing options...
Parusoid Posted January 29, 2021 Share Posted January 29, 2021 Why leaving armor and tools on low percentage in first place? The issue isn't with lack of trash can, it is with how players approach using resources and being frugal. 1% axe is as effective as 100% axe at hitting a tree once. #savethe1% Link to comment Share on other sites More sharing options...
Owlrust Posted January 29, 2021 Share Posted January 29, 2021 10 hours ago, Parusoid said: Why leaving armor and tools on low percentage in first place? The issue isn't with lack of trash can, it is with how players approach using resources and being frugal. 1% axe is as effective as 100% axe at hitting a tree once. #savethe1% This ^ Whenever I have low durability armor I just save it for picking cacti with, and I use the low axes for spawning Treeguards via cutting down Old Evergreens. Link to comment Share on other sites More sharing options...
SinancoTheBest Posted January 30, 2021 Share Posted January 30, 2021 Sure, most of the need for a bin can be avoided with better planning, organization and using up tools but the fact of the matter is items do clutter up and its very common to end up with many hound teeth, bee stingers, tools and other unnecessary stuff lying around at the base and it'd be nice to have a structure to remedy it. I mean other Moonlens structures don't fill vital roles either; you can figure out when the full moon and new moon is coming through counting instead of a moon dial, you can share maps to record your naval explorations instead of using an ocuvigil and you can walk to places instead of teleporting there with deserter. They are all convenience structures. Therefore having a convenient repurposing machine would be perfectly in theme with the other structures we have in the game. Lets call it, Ancient Refurbisher? It'd take in irorganic items and give out random minerals and sometimes even rarer goodies like gems. Link to comment Share on other sites More sharing options...
HowlVoid Posted January 30, 2021 Share Posted January 30, 2021 4 hours ago, SinancoTheBest said: Sure, most of the need for a bin can be avoided with better planning, organization and using up tools but the fact of the matter is items do clutter up and its very common to end up with many hound teeth, bee stingers, tools and other unnecessary stuff lying around at the base and it'd be nice to have a structure to remedy it. I mean other Moonlens structures don't fill vital roles either; you can figure out when the full moon and new moon is coming through counting instead of a moon dial, you can share maps to record your naval explorations instead of using an ocuvigil and you can walk to places instead of teleporting there with deserter. They are all convenience structures. Therefore having a convenient repurposing machine would be perfectly in theme with the other structures we have in the game. Lets call it, Ancient Refurbisher? It'd take in irorganic items and give out random minerals and sometimes even rarer goodies like gems. I like this Id still prefer an ends well in dst.... Recently things like rot were given a new purpose thanks to the compost bin. Hounds teeth are pilling up and hound waves have become more of an annoyance than anything else. Sure you can delete them all with a lure plant, but that keeps hound waves as nothing but an annoyance. I'm all for recycling them like we do with rot now. Link to comment Share on other sites More sharing options...
BoysenSyrup Posted January 31, 2021 Share Posted January 31, 2021 7 hours ago, SinancoTheBest said: Inspiration. I tried to make my own take on this with... ms Paint. Doesn't look great, oh well. Spoiler ... Link to comment Share on other sites More sharing options...
WkingDisaster Posted January 31, 2021 Share Posted January 31, 2021 I wish we can throw unwanted stuff into the dragonfly furnice Link to comment Share on other sites More sharing options...
-Variant Posted January 31, 2021 Share Posted January 31, 2021 I've got no idea if this was posted here yet or not but my friend Leo made a really cute mod that functions as a trash can. :'} It's a really cute alternative, though I do hope we eventually get a better form in base-game sometime in the future. Spoiler https://steamcommunity.com/sharedfiles/filedetails/?id=2377637175 Link to comment Share on other sites More sharing options...
minespatch Posted January 31, 2021 Share Posted January 31, 2021 6 minutes ago, -Variant said: That chester needs insulin. Link to comment Share on other sites More sharing options...
SinancoTheBest Posted January 31, 2021 Share Posted January 31, 2021 9 hours ago, BoySyrup said: I... LOVE THIS!!! Next RoT update, you know what to do Link to comment Share on other sites More sharing options...
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