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the furthest an item can be away from player in order to start smoldering due to wildfire is 25 unit, the approximate area is seen in this picture (gold nugget circle) Default view Zoomed out view They are actually happening in fixed intervals of 45 seconds. Once the countdown is finished there is 20% something will actually catch fire in the vicinity of player
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DST and Burnout.
Parusoid replied to Erineyes7's topic in [Don't Starve Together] General Discussion
you just dont play the game for some time. i usually play dst in waves. few months until late night hours, then i stop playing and move to another game. then when i get burnout for that another game, i switch to yet another and maybe thats the turn for dst -
[Game Update] - 451074
Parusoid replied to Jason's topic in [Don't Starve Together] General Discussion
think there was a bug that made the beefalo go feral when used bell to break the bond. the bell should now just stop the connection beef - player instead of removing the taming level -
new character suggestion charlie
Parusoid replied to abyss monster's topic in [Don't Starve Together] General Discussion
try here https://forums.kleientertainment.com/forums/forum/76-dont-starve-together-suggestions-and-feedback/ -
Teaser image.
Parusoid replied to DrMcGillacactus's topic in [Don't Starve Together] General Discussion
which teaser image? -
So beefalo taming is still same?
Parusoid replied to landromat's topic in [Don't Starve Together] General Discussion
Okay, so these weren't in the patch notes -
A trash can needs to be implemented
Parusoid replied to Freedwig's topic in [Don't Starve Together] General Discussion
Why leaving armor and tools on low percentage in first place? The issue isn't with lack of trash can, it is with how players approach using resources and being frugal. 1% axe is as effective as 100% axe at hitting a tree once. #savethe1% -
spores last aprox 60 days thats a price you pay for slowed down unger drain this makes more sense than the 3 moon rocks + spore craft. As we recently saw klei recognized the different needs for megabsers vs casual survivors (green book rework). casual survivors wont worry about farming iridiscent gems cus they never ever gonna have 20+ mushlights... unlike megabsers with worlds that reaches few thousands days
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Crab King is an unfun boss
Parusoid replied to Szczuku's topic in [Don't Starve Together] General Discussion
me