Canis Posted August 8, 2019 Share Posted August 8, 2019 So, you know when you reach the edge of the map, the ocean basically falls into... another ocean? It got me thinking, and about an hour later, I came up with this. Thoughts? Link to comment Share on other sites More sharing options...
Auth Posted August 8, 2019 Share Posted August 8, 2019 Oh. This. I like this. I thought something similar, but this is way more than I thought of! This would be a really cool way to explain the DLCs that as of recently been deemed completely non-canon, and possibly change that/work it in somehow! Link to comment Share on other sites More sharing options...
minespatch Posted August 9, 2019 Share Posted August 9, 2019 Does that mean a future DLC could be above Hamlet? Link to comment Share on other sites More sharing options...
Canis Posted August 9, 2019 Author Share Posted August 9, 2019 Just now, minespatch said: Does that mean a future DLC could be above Hamlet? Heaven. Link to comment Share on other sites More sharing options...
reverentsatyr Posted August 9, 2019 Share Posted August 9, 2019 yay, lore! Assuming that your theory is right, the pigs get more and more uncivilized with each descending step. Hamlet has civilized pigs with a fancy queen, RoG has uncivilized pigs with a king, and Shipwrecked has Wildbores with no royalty. Link to comment Share on other sites More sharing options...
-Variant Posted August 9, 2019 Share Posted August 9, 2019 Okay, I love this. Link to comment Share on other sites More sharing options...
QrChuck Posted August 9, 2019 Share Posted August 9, 2019 If that's correct, we should see bottom of the waterfall coming from Hamlet on at least one edge of the Constant ingame Link to comment Share on other sites More sharing options...
mathem99 Posted August 9, 2019 Share Posted August 9, 2019 9 hours ago, Canis said: So, you know when you reach the edge of the map, the ocean basically falls into... another ocean? It got me thinking, and about an hour later, I came up with this. Thoughts? I'm loving this theory, but I do have a question. In Shipwrecked you are able to go through the bounds of the map (which takes the form of a fog) and traverse through it teleporting you to the other side of the map, if your theory is right doesn't that mean we are sailing through a waterfall? Why don't wet get wet from it? Link to comment Share on other sites More sharing options...
-Variant Posted August 9, 2019 Share Posted August 9, 2019 4 hours ago, mathem99 said: In Shipwrecked you are able to go through the bounds of the map (which takes the form of a fog) and traverse through it teleporting you to the other side of the map, if your theory is right doesn't that mean we are sailing through a waterfall? Why don't wet get wet from it? Not theory creator, but the way I see it is that it's simply massive. Like, a bloody massive waterfall that's so big it's "mist" pushes the player all the way back around. Why you don't get wet is weird because you're sailing through fog anyways... I dunno, just came to mind. Link to comment Share on other sites More sharing options...
The 2C3D Posted August 9, 2019 Share Posted August 9, 2019 I’d love to see a waterfall falling down onto the top half of the DS world, instead of it just dropping off abruptly and almost unnoticeably. Link to comment Share on other sites More sharing options...
S19TealPenguin Posted August 10, 2019 Share Posted August 10, 2019 How I think the sub areas fit in, with my vastly superior MS paint skills Link to comment Share on other sites More sharing options...
h2mk Posted August 11, 2019 Share Posted August 11, 2019 Code? Cracked. Link to comment Share on other sites More sharing options...
Paddlefruit Posted August 13, 2019 Share Posted August 13, 2019 On 8/11/2019 at 6:03 PM, Hatano Eichero said: Code? Cracked. Obama next DLC character confirmed Link to comment Share on other sites More sharing options...
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