mathem99

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Everything posted by mathem99

  1. I've been working on a mod for single-player Don't Starve that allows the player to build a bunch of unused decorations. I'm not sure if I'm gonna scrap it or publicize it just yet, because I don't know if anyone even WANTS this kinda mod in the game. I'm posting a few screenshots here just as a demonstration and if people want it I will release it. The very first screenshot (with Webber) was the one I took in my megabase while I wanted to test how the mod feels while playing. The rest with Wes I did while using creative mode. So, what are your thoughts?
  2. They should focus on creating new content for DST, instead of bringing old ones from DS. That will leave incentive for players to visit both single-player and multi-player depending on which content they wish to play instead of splitting the community even further between the players who enjoy playing Don't Starve or Don't Starve Together. I don't see it necessary to explain but adding Hamlet in DST will have disastrous consequences, it will be the final nail in DS's coffin, leaving those players, even if they are few, who enjoy DS to feel devastated. Do you REALLY want that? If you think about it Return of Them's ocean content was like another version of Shipwrecked, so it wouldn't be much of a surprise if they add something similar, but not identical to Hamlet in the future.
  3. Huh... interestingly enough on puppet.lua you can see that all characters are mentioned (even Wheeler, who was added the same time as Wagstaff) Logically, if they created a puppet for Wheeler (at the same time that Wagstaff & Wheeler got released together) then why didn't they do the same for him? If you follow that logic then this is clearly intentional. Personally, I just think this means that Wagstaff is a projection and can't be held captive. Not even by the Nightmare Throne.
  4. I'd rather see the bugs from the prior DLCs be fixed before they (if they even will) move onto making a new DLC. I'd hate to see even more bugs introduced from the new DLC. Who knows? They might even update the engine... But, if they ever make a new DLC I think a world focused primarily on the Caves would be really nice, imagine underground civilizations (Moleworm Men?) and new monsters that would work as an extension to RoG/Vanilla DS. If we're talking for completely new worlds (like Hamlet and Shipwrecked) then a bog/swamp land of some sort would be really nice. If we're being realistic here the chances of KLei making any sort of new content in the near future is non-existent.
  5. Time for Warly to open his very own Crêperie! (I was inspired by Sunset Skye's video)
  6. The REAL new character for DST has finally been revealed. Those of weak heart should avert their eyes!!
  7. It DOES say April, but does it refer to April 2021 or APRIL 2022?! Think about it...
  8. The Fool Portrait: Wes's new mime animations: mime09: mime10: mime11: mime12: mime13: unused: Maxwell doing mime11:
  9. I don't know if someone has already posted the animations for the unimplemented rookboat and bishopboat, but here they are: Rookboat: Bishopboat: Here are also a player animation called "dodgejump", it looks similar to the animation used when jumping in a wormhole: Also an unused animation called player_sneaky: And last, another animation called "player_tornado", I have no idea what this is:
  10. I hope we get some sort of QoL update for DS someday, be it tomorrow or in a year. Repeated crafting and all other actions being repeated by clicking and holding the action button would be a blessing!
  11. Wow, crops need that little time on wet soil for them to be satisfied? Interesting. That means that Watermelons and Toma Roots need to spend 10% on each stage on wet soil, but on the plant registry those two crops have three water droplets on their "Water Consumption" does this just mean that these crops dry the ground moisture faster than any other crop, or does it play some other role with the ground moisture?
  12. I know I'm asking this from you months later, but does this stand for any kind of crops you grow? Because I usually water each tile up to 4 times so they are 100% full of water and that tends to empty my watering cans fast. If you don't need to water each tile so much [up to 100%] then how does the watering mechanic work for the crops? (If you have time to explain or direct me to another post you've already made explaining it) P.S. Do you have to water them more during Summer? Because I thought water dries faster during summer, requiring you to water them more often than any other season, and the exact opposite for Winter, but if I'm wrong then I haven't understood how the watering mechanic works.
  13. Wormwood makes farming so much easier!
  14. Thank goodness it was fixed, I don't have nearly enough salt licks for all these Beefalos!
  15. I'm fairly certain Wilson is holding a Mallard which are known for having a glossy green head, but that doesn't change the fact that the duck is indeed dead.
  16. I've managed (miraculously) to gather 30,004 points and much to my dismay I didn't get the Redbird yet. How many do you need for it?
  17. Y'all know we need this over in Don't Starve (Singleplayer).
  18. I was looking through Crabby Hermit's speech file and I saw two peculiar strings that caught my eye: HERMITCRAB_PANICFIRE = {"Aaah! I will NOT be broiled!"}, HERMITCRAB_FIGHT = {{"You louse!","Bullying a sweet, innocent old lady like myself!"}}, Strings for fire and fight. Now, I'm rather curious does Crabby Hermit have... a death animation? Does anyone know? And if so, would it be too much trouble to post it here? Thanks in advance.
  19. I know this isn't a Don't Starve meme, but shush!
  20. Goodness gracious, is that a Bee Mine skin I see? Sweet heavens... I can die happy now... Good night sweet prince: And flights of angels sing thee to thy rest!